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Signals | Public Member Functions | Protected Member Functions | List of all members
GameView Class Reference

#include <gameview.h>

Inheritance diagram for GameView:
Inheritance graph
[legend]

Signals

void keyPressed (QKeyEvent *p_event)
 
void keyReleased (QKeyEvent *p_event)
 

Public Member Functions

 GameView (GameScene *p_scene, Game *p_game)
 
 ~GameView ()
 
void resizeEvent (QResizeEvent *p_event)
 

Protected Member Functions

void focusOutEvent (QFocusEvent *p_event)
 
void keyPressEvent (QKeyEvent *p_event)
 
void keyReleaseEvent (QKeyEvent *p_event)
 

Detailed Description

This class manages the drawing of each element of the Game instance.

It creates a GameScene instance associated to the given Game instance in order to manage the elements to be drawn at each moment of the game.

Definition at line 32 of file gameview.h.

Constructor & Destructor Documentation

GameView::GameView ( GameScene *  p_scene,
Game *  p_game 
)

Creates a new GameView instance.

Parameters
p_gamethe Game instance whose elements have to be drawn

Definition at line 26 of file gameview.cpp.

GameView::~GameView ( )

Deletes the GameView instance.

Definition at line 38 of file gameview.cpp.

Member Function Documentation

void GameView::focusOutEvent ( QFocusEvent *  p_event)
protected

Pauses the game on focus lost.

Parameters
p_eventthe focus event

Definition at line 48 of file gameview.cpp.

void GameView::keyPressed ( QKeyEvent *  p_event)
signal

Emitted on key press event for the Game instance.

Parameters
p_eventthe key press event
void GameView::keyPressEvent ( QKeyEvent *  p_event)
protected

Manages the player actions by hanlding the key press events.

Parameters
p_eventthe key press event

Definition at line 57 of file gameview.cpp.

void GameView::keyReleased ( QKeyEvent *  p_event)
signal

Emitted on key release event for the Game instance.

Parameters
p_eventthe key release event
void GameView::keyReleaseEvent ( QKeyEvent *  p_event)
protected

Manages the player actions by hanlding the key release events.

Parameters
p_eventthe key release event

Definition at line 66 of file gameview.cpp.

void GameView::resizeEvent ( QResizeEvent *  p_event)

Resizes the items when the view is resized.

Parameters
p_eventthe resize event

Definition at line 43 of file gameview.cpp.


The documentation for this class was generated from the following files:
  • gameview.h
  • gameview.cpp
This file is part of the KDE documentation.
Documentation copyright © 1996-2014 The KDE developers.
Generated on Tue Oct 14 2014 22:43:51 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006

KDE's Doxygen guidelines are available online.

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