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Public Member Functions | List of all members
GameScene Class Reference

#include <gamescene.h>

Inheritance diagram for GameScene:
Inheritance graph
[legend]

Public Member Functions

 GameScene (Game *p_game)
 
 ~GameScene ()
 
Game * getGame () const
 
void loadTheme ()
 

Detailed Description

This class contains all the Game elements to be drawn on the screen by the GameView instance.

Definition at line 38 of file gamescene.h.

Constructor & Destructor Documentation

GameScene::GameScene ( Game *  p_game)

Creates a new GameScene instance.

Parameters
p_gamethe Game instance whose elements must be contained in the GameScene in order to be drawn

Definition at line 26 of file gamescene.cpp.

GameScene::~GameScene ( )

Deletes the Game instance.

Definition at line 130 of file gamescene.cpp.

Member Function Documentation

Game * GameScene::getGame ( ) const
Returns
the Game instance

Definition at line 154 of file gamescene.cpp.

void GameScene::loadTheme ( )

Loads the game theme.

Definition at line 158 of file gamescene.cpp.


The documentation for this class was generated from the following files:
  • gamescene.h
  • gamescene.cpp
This file is part of the KDE documentation.
Documentation copyright © 1996-2014 The KDE developers.
Generated on Tue Oct 14 2014 22:44:03 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006

KDE's Doxygen guidelines are available online.

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