kgoldrunner
#include <kgrlevelgrid.h>
|
| KGrLevelGrid (QObject *parent, const KGrRecording *theLevelData) |
|
| ~KGrLevelGrid () |
|
void | calculateAccess (bool pRunThruHole) |
|
char | cellType (int i, int j) |
|
void | changeCellAt (const int i, const int j, const char type) |
|
Flags | enemyMoves (int i, int j) |
|
int | enemyOccupied (int i, int j) |
|
void | gotGold (const int i, const int j, const bool runnerHasGold) |
|
Flags | heroMoves (int i, int j) |
|
void | placeHiddenLadders () |
|
void | setEnemyOccupied (int i, int j, const int spriteId) |
|
Definition at line 27 of file kgrlevelgrid.h.
KGrLevelGrid::~KGrLevelGrid |
( |
| ) |
|
void KGrLevelGrid::calculateAccess |
( |
bool |
pRunThruHole | ) |
|
char KGrLevelGrid::cellType |
( |
int |
i, |
|
|
int |
j |
|
) |
| |
|
inline |
void KGrLevelGrid::changeCellAt |
( |
const int |
i, |
|
|
const int |
j, |
|
|
const char |
type |
|
) |
| |
Flags KGrLevelGrid::enemyMoves |
( |
int |
i, |
|
|
int |
j |
|
) |
| |
|
inline |
int KGrLevelGrid::enemyOccupied |
( |
int |
i, |
|
|
int |
j |
|
) |
| |
|
inline |
void KGrLevelGrid::gotGold |
( |
const int |
i, |
|
|
const int |
j, |
|
|
const bool |
runnerHasGold |
|
) |
| |
|
inline |
Flags KGrLevelGrid::heroMoves |
( |
int |
i, |
|
|
int |
j |
|
) |
| |
|
inline |
void KGrLevelGrid::placeHiddenLadders |
( |
| ) |
|
void KGrLevelGrid::setEnemyOccupied |
( |
int |
i, |
|
|
int |
j, |
|
|
const int |
spriteId |
|
) |
| |
|
inline |
void KGrLevelGrid::showHiddenLadders |
( |
const QList< int > & |
ladders, |
|
|
const int |
width |
|
) |
| |
|
signal |
The documentation for this class was generated from the following files:
This file is part of the KDE documentation.
Documentation copyright © 1996-2014 The KDE developers.
Generated on Tue Oct 14 2014 22:44:12 by
doxygen 1.8.7 written
by
Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.