libkdegames/libkdegamesprivate
#include <KGameCanvas>

Public Member Functions | |
| KGameCanvasPixmap (const QPixmap &pixmap, KGameCanvasAbstract *canvas=NULL) | |
| KGameCanvasPixmap (KGameCanvasAbstract *canvas=NULL) | |
| virtual | ~KGameCanvasPixmap () |
| virtual bool | layered () const |
| virtual void | paint (QPainter *p) |
| QPixmap | pixmap () const |
| virtual QRect | rect () const |
| void | setPixmap (const QPixmap &pixmap) |
Public Member Functions inherited from KGameCanvasItem | |
| KGameCanvasItem (KGameCanvasAbstract *canvas=NULL) | |
| virtual | ~KGameCanvasItem () |
| QPoint | absolutePosition () const |
| virtual void | advance (int msecs) |
| bool | animated () const |
| KGameCanvasAbstract * | canvas () const |
| virtual void | changed () |
| void | hide () |
| void | lower () |
| void | moveTo (const QPoint &newpos) |
| void | moveTo (int x, int y) |
| int | opacity () const |
| QPoint | pos () const |
| void | putInCanvas (KGameCanvasAbstract *canvas) |
| void | raise () |
| void | setAnimated (bool a) |
| void | setOpacity (int o) |
| void | setVisible (bool v) |
| void | show () |
| void | stackOver (KGameCanvasItem *ref) |
| void | stackUnder (KGameCanvasItem *ref) |
| KGameCanvasWidget * | topLevelCanvas () const |
| bool | visible () const |
Detailed Description
A pixmap (sprite).
A KGameCanvasPixmap is a pixmap that can be put in the canvas.
- Deprecated:
- For new applications, use Qt's Graphics View framework or Qt Quick.
Definition at line 346 of file kgamecanvas.h.
Constructor & Destructor Documentation
| KGameCanvasPixmap::KGameCanvasPixmap | ( | const QPixmap & | pixmap, |
| KGameCanvasAbstract * | canvas = NULL |
||
| ) |
Constructor, specifying the pixmap to use.
Definition at line 670 of file kgamecanvas.cpp.
| KGameCanvasPixmap::KGameCanvasPixmap | ( | KGameCanvasAbstract * | canvas = NULL | ) |
Constructor, creating with an empty pixmap.
Definition at line 675 of file kgamecanvas.cpp.
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virtual |
Definition at line 680 of file kgamecanvas.cpp.
Member Function Documentation
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inlinevirtual |
Override this function to specify if the painting operations will paint over each other.
If not, the item will be drawn more quickly when opacity is != 255, because it does not have to be painted onto a pixmap first. If you don't care about the item's opacity, don't care about this function as well.
Reimplemented from KGameCanvasItem.
Definition at line 368 of file kgamecanvas.h.
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virtual |
Override this function to draw the item with the painter.
Implements KGameCanvasItem.
Definition at line 690 of file kgamecanvas.cpp.
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inline |
Returns the pixmap.
Definition at line 361 of file kgamecanvas.h.
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virtual |
Override this function to return the rect the item will be drawn into.
Implements KGameCanvasItem.
Definition at line 694 of file kgamecanvas.cpp.
| void KGameCanvasPixmap::setPixmap | ( | const QPixmap & | pixmap | ) |
Sets the pixmap of the sprite.
Definition at line 684 of file kgamecanvas.cpp.
The documentation for this class was generated from the following files:
Documentation copyright © 1996-2014 The KDE developers.
Generated on Tue Oct 14 2014 22:44:45 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
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KDE API Reference
Public Member Functions inherited from