libkdegames/libkdegamesprivate
#include <KGameCanvas>
Public Member Functions | |
KGameCanvasPixmap (const QPixmap &pixmap, KGameCanvasAbstract *canvas=NULL) | |
KGameCanvasPixmap (KGameCanvasAbstract *canvas=NULL) | |
virtual | ~KGameCanvasPixmap () |
virtual bool | layered () const |
virtual void | paint (QPainter *p) |
QPixmap | pixmap () const |
virtual QRect | rect () const |
void | setPixmap (const QPixmap &pixmap) |
Public Member Functions inherited from KGameCanvasItem | |
KGameCanvasItem (KGameCanvasAbstract *canvas=NULL) | |
virtual | ~KGameCanvasItem () |
QPoint | absolutePosition () const |
virtual void | advance (int msecs) |
bool | animated () const |
KGameCanvasAbstract * | canvas () const |
virtual void | changed () |
void | hide () |
void | lower () |
void | moveTo (const QPoint &newpos) |
void | moveTo (int x, int y) |
int | opacity () const |
QPoint | pos () const |
void | putInCanvas (KGameCanvasAbstract *canvas) |
void | raise () |
void | setAnimated (bool a) |
void | setOpacity (int o) |
void | setVisible (bool v) |
void | show () |
void | stackOver (KGameCanvasItem *ref) |
void | stackUnder (KGameCanvasItem *ref) |
KGameCanvasWidget * | topLevelCanvas () const |
bool | visible () const |
Detailed Description
A pixmap (sprite).
A KGameCanvasPixmap is a pixmap that can be put in the canvas.
- Deprecated:
- For new applications, use Qt's Graphics View framework or Qt Quick.
Definition at line 346 of file kgamecanvas.h.
Constructor & Destructor Documentation
KGameCanvasPixmap::KGameCanvasPixmap | ( | const QPixmap & | pixmap, |
KGameCanvasAbstract * | canvas = NULL |
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) |
Constructor, specifying the pixmap to use.
Definition at line 670 of file kgamecanvas.cpp.
KGameCanvasPixmap::KGameCanvasPixmap | ( | KGameCanvasAbstract * | canvas = NULL | ) |
Constructor, creating with an empty pixmap.
Definition at line 675 of file kgamecanvas.cpp.
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virtual |
Definition at line 680 of file kgamecanvas.cpp.
Member Function Documentation
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inlinevirtual |
Override this function to specify if the painting operations will paint over each other.
If not, the item will be drawn more quickly when opacity is != 255, because it does not have to be painted onto a pixmap first. If you don't care about the item's opacity, don't care about this function as well.
Reimplemented from KGameCanvasItem.
Definition at line 368 of file kgamecanvas.h.
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virtual |
Override this function to draw the item with the painter.
Implements KGameCanvasItem.
Definition at line 690 of file kgamecanvas.cpp.
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inline |
Returns the pixmap.
Definition at line 361 of file kgamecanvas.h.
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virtual |
Override this function to return the rect the item will be drawn into.
Implements KGameCanvasItem.
Definition at line 694 of file kgamecanvas.cpp.
void KGameCanvasPixmap::setPixmap | ( | const QPixmap & | pixmap | ) |
Sets the pixmap of the sprite.
Definition at line 684 of file kgamecanvas.cpp.
The documentation for this class was generated from the following files:
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