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libkdegames/libkdegamesprivate/kgame

Public Slots | Signals | Public Member Functions | List of all members
KMessageProcess Class Reference

#include <KGame/KMessageIO>

Inheritance diagram for KMessageProcess:
Inheritance graph
[legend]

Public Slots

void slotProcessExited (int, QProcess::ExitStatus)
 
void slotReceivedStderr ()
 
void slotReceivedStdout ()
 
- Public Slots inherited from KMessageIO

Signals

void signalReceivedStderr (QString msg)
 
- Signals inherited from KMessageIO
void connectionBroken ()
 
void received (const QByteArray &msg)
 

Public Member Functions

 KMessageProcess (QObject *parent, const QString &file)
 
 ~KMessageProcess ()
 
bool isConnected () const
 
bool isNetwork () const
 
virtual int rtti () const
 
void send (const QByteArray &msg)
 
- Public Member Functions inherited from KMessageIO
 KMessageIO (QObject *parent=0)
 
 ~KMessageIO ()
 
quint32 id ()
 
virtual QString peerName () const
 
virtual quint16 peerPort () const
 
void setId (quint32 id)
 

Additional Inherited Members

- Protected Attributes inherited from KMessageIO
quint32 m_id
 

Detailed Description

Definition at line 349 of file kmessageio.h.

Constructor & Destructor Documentation

KMessageProcess::KMessageProcess ( QObject *  parent,
const QString &  file 
)

Definition at line 233 of file kmessageio.cpp.

KMessageProcess::~KMessageProcess ( )

Definition at line 222 of file kmessageio.cpp.

Member Function Documentation

bool KMessageProcess::isConnected ( ) const
virtual

This method returns the status of the object, whether it is already (or still) connected to another KMessageIO object or not.

This is a pure virtual method, so it has to be implemented in a subclass of KMessageIO.

Reimplemented from KMessageIO.

Definition at line 254 of file kmessageio.cpp.

bool KMessageProcess::isNetwork ( ) const
inlinevirtual
Returns
FALSE as this is no network IO.

Reimplemented from KMessageIO.

Definition at line 362 of file kmessageio.h.

virtual int KMessageProcess::rtti ( ) const
inlinevirtual

The runtime idendifcation.

Reimplemented from KMessageIO.

Definition at line 367 of file kmessageio.h.

void KMessageProcess::send ( const QByteArray &  msg)
virtual

This slot sends the data block in /e msg to the connected object, that will emit /e received().

For a concrete class, you have to subclass /e KMessageIO and overwrite this method. In the subclass, implement this method as an ordinary method, not as a slot! (Otherwise another slot would be defined. It would work, but uses more memory and time.) See /e KMessageSocket for an example implementation.

Implements KMessageIO.

Definition at line 263 of file kmessageio.cpp.

void KMessageProcess::signalReceivedStderr ( QString  msg)
signal
void KMessageProcess::slotProcessExited ( int  exitCode,
QProcess::ExitStatus   
)
slot

Definition at line 357 of file kmessageio.cpp.

void KMessageProcess::slotReceivedStderr ( )
slot

Definition at line 286 of file kmessageio.cpp.

void KMessageProcess::slotReceivedStdout ( )
slot

Definition at line 306 of file kmessageio.cpp.


The documentation for this class was generated from the following files:
  • kmessageio.h
  • kmessageio.cpp
This file is part of the KDE documentation.
Documentation copyright © 1996-2014 The KDE developers.
Generated on Tue Oct 14 2014 22:44:48 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006

KDE's Doxygen guidelines are available online.

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