granatier
blockitem.cpp
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void setInterval(int msec)
void blockItemDestroyed(BlockItem *blockItem)
signals the end of the destruction animation
BlockItem(Block *p_model, KGameRenderer *renderer)
Creates a new BlockItem instance.
Definition: blockitem.cpp:25
This class is the graphical representation of a game Element.
Definition: elementitem.h:30
void stop()
void start(int msec)
bool connect(const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type)
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Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:18:10 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.