granatier
characteritem.h
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virtual void update(qreal p_x, qreal p_y)
Updates the CharacterItem coordinates.
Definition: characteritem.cpp:46
This class describes the common characteristics and behaviour of the game characters (Players)...
Definition: character.h:31
QPainterPath shape() const
Overrides the default shape function to make it a small circle This function is used to determinate c...
Definition: characteritem.cpp:34
This class is the graphical representation of a Character.
Definition: characteritem.h:30
This class is the graphical representation of a game Element.
Definition: elementitem.h:30
CharacterItem(Character *p_model, KGameRenderer *renderer)
Creates a new CharacterItem instance.
Definition: characteritem.cpp:24
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Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:18:10 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.