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kapman

Signals | Public Member Functions | Static Public Attributes | Protected Member Functions | Protected Attributes | List of all members
Character Class Referenceabstract

#include <character.h>

Inheritance diagram for Character:
Inheritance graph
[legend]

Signals

void eaten ()
 
- Signals inherited from Element
void moved (qreal p_x, qreal p_y)
 

Public Member Functions

 Character (qreal p_x, qreal p_y, Maze *p_maze)
 
 ~Character ()
 
void die ()
 
qreal getNormalSpeed () const
 
qreal getSpeed () const
 
qreal getXSpeed () const
 
qreal getYSpeed () const
 
virtual void goDown ()=0
 
virtual void goLeft ()=0
 
virtual void goRight ()=0
 
virtual void goUp ()=0
 
void increaseCharactersSpeed ()
 
void initSpeed ()
 
bool isInLineSight (Character *p_character)
 
void move ()
 
void setXSpeed (qreal p_xSpeed)
 
void setYSpeed (qreal p_ySpeed)
 
virtual void updateMove ()=0
 
- Public Member Functions inherited from Element
 Element (qreal p_x, qreal p_y, Maze *p_maze)
 
 ~Element ()
 
virtual void doActionOnCollision (Kapman *p_kapman)
 
QString getImageId () const
 
int getPoints () const
 
Element::Type getType () const
 
qreal getX () const
 
qreal getY () const
 
void initCoordinate ()
 
void setImageId (const QString &p_imageId)
 
void setX (qreal p_x)
 
void setY (qreal p_y)
 
- Public Member Functions inherited from QObject
 QObject (QObject *parent)
 
 QObject (QObject *parent, const char *name)
 
virtual  ~QObject ()
 
bool blockSignals (bool block)
 
QObject * child (const char *objName, const char *inheritsClass, bool recursiveSearch) const
 
const QObjectList & children () const
 
const char * className () const
 
bool connect (const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) const
 
void deleteLater ()
 
void destroyed (QObject *obj)
 
bool disconnect (const QObject *receiver, const char *method)
 
bool disconnect (const char *signal, const QObject *receiver, const char *method)
 
void dumpObjectInfo ()
 
void dumpObjectTree ()
 
QList< QByteArray > dynamicPropertyNames () const
 
virtual bool event (QEvent *e)
 
virtual bool eventFilter (QObject *watched, QEvent *event)
 
T findChild (const QString &name) const
 
QList< T > findChildren (const QRegExp &regExp) const
 
QList< T > findChildren (const QString &name) const
 
bool inherits (const char *className) const
 
void insertChild (QObject *object)
 
void installEventFilter (QObject *filterObj)
 
bool isA (const char *className) const
 
bool isWidgetType () const
 
void killTimer (int id)
 
virtual const QMetaObject * metaObject () const
 
void moveToThread (QThread *targetThread)
 
const char * name () const
 
const char * name (const char *defaultName) const
 
QString objectName () const
 
QObject * parent () const
 
QVariant property (const char *name) const
 
void removeChild (QObject *object)
 
void removeEventFilter (QObject *obj)
 
void setName (const char *name)
 
void setObjectName (const QString &name)
 
void setParent (QObject *parent)
 
bool setProperty (const char *name, const QVariant &value)
 
bool signalsBlocked () const
 
int startTimer (int interval)
 
QThread * thread () const
 

Static Public Attributes

static const qreal HIGH_SPEED = 5.25
 
static const qreal HIGH_SPEED_INC = 0.02
 
static const qreal LOW_SPEED = 3.75
 
static const qreal LOW_SPEED_INC = 0.005
 
static const qreal MEDIUM_SPEED = 4.5
 
static const qreal MEDIUM_SPEED_INC = 0.01
 

Protected Member Functions

Cell getNextCell ()
 
virtual void initSpeedInc ()=0
 
void moveOnCenter ()
 
bool onCenter ()
 
- Protected Member Functions inherited from QObject
bool checkConnectArgs (const char *signal, const QObject *object, const char *method)
 
virtual void childEvent (QChildEvent *event)
 
virtual void connectNotify (const char *signal)
 
virtual void customEvent (QEvent *event)
 
virtual void disconnectNotify (const char *signal)
 
int receivers (const char *signal) const
 
QObject * sender () const
 
int senderSignalIndex () const
 
virtual void timerEvent (QTimerEvent *event)
 

Protected Attributes

qreal m_maxSpeed
 
qreal m_normalSpeed
 
qreal m_speed
 
qreal m_speedIncrease
 
qreal m_xSpeed
 
qreal m_ySpeed
 
- Protected Attributes inherited from Element
QString m_imageId
 
Maze * m_maze
 
int m_points
 
Type m_type
 
qreal m_x
 
qreal m_xInit
 
qreal m_y
 
qreal m_yInit
 

Additional Inherited Members

- Public Types inherited from Element
enum  Type {
  KAPMAN = 0, GHOST = 1, PILL = 2, ENERGYZER = 3,
  BONUS = 4
}
 
- Static Public Member Functions inherited from QObject
bool connect (const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type)
 
bool connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type)
 
bool disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *method)
 
bool disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method)
 
QString tr (const char *sourceText, const char *disambiguation, int n)
 
QString trUtf8 (const char *sourceText, const char *disambiguation, int n)
 
- Static Protected Member Functions inherited from QObject
QByteArray normalizeSignalSlot (const char *signalSlot)
 
- Properties inherited from QObject
 objectName
 

Detailed Description

This class describes the common characteristics and behaviour of the game characters (Kapman and the Ghost).

Definition at line 27 of file character.h.

Constructor & Destructor Documentation

Character::Character ( qreal  p_x,
qreal  p_y,
Maze *  p_maze 
)

Creates a new Character instance.

Parameters
p_xthe initial x-coordinate
p_ythe initial y-coordinate
p_mazethe Maze the Character is on

Definition at line 30 of file character.cpp.

Character::~Character ( )

Deletes the Character instance.

Definition at line 35 of file character.cpp.

Member Function Documentation

void Character::die ( )

Manages the character death (essentially blinking).

Definition at line 55 of file character.cpp.

void Character::eaten ( )
signal

Emitted when the character is eaten.

Cell Character::getNextCell ( )
protected

Gets the next Cell the Character is going to reach.

Returns
the next Cell the Character is going to reach

Definition at line 171 of file character.cpp.

qreal Character::getNormalSpeed ( ) const

Gets the Character normal speed.

Returns
the character speed reference, when in "normal" behaviour

Definition at line 71 of file character.cpp.

qreal Character::getSpeed ( ) const

Gets the Character speed.

Returns
the character speed

Definition at line 67 of file character.cpp.

qreal Character::getXSpeed ( ) const

Gets the Character x-speed value.

Returns
the x-speed value

Definition at line 59 of file character.cpp.

qreal Character::getYSpeed ( ) const

Gets the Character y-speed value.

Returns
the y-speed value

Definition at line 63 of file character.cpp.

virtual void Character::goDown ( )
pure virtual

Makes the Character go down.

Implemented in Kapman.

virtual void Character::goLeft ( )
pure virtual

Makes the Character go to the left.

Implemented in Kapman.

virtual void Character::goRight ( )
pure virtual

Makes the Character go to the right.

Implemented in Kapman.

virtual void Character::goUp ( )
pure virtual

Makes the Character go up.

Implemented in Kapman.

void Character::increaseCharactersSpeed ( )

Increases the Character speed with each level completed.

Definition at line 100 of file character.cpp.

void Character::initSpeed ( )

Initializes the Character speed considering the difficulty level.

Definition at line 83 of file character.cpp.

virtual void Character::initSpeedInc ( )
protectedpure virtual

Initializes the Character speed increment considering the difficulty level.

Implemented in Ghost, and Kapman.

bool Character::isInLineSight ( Character *  p_character)

Checks the Character is in the line of sight of the given other Character.

Parameters
p_characterthe other Character
Returns
true if the Character is in the same line than the given one

Definition at line 109 of file character.cpp.

void Character::move ( )

Moves the Character function of its current coordinates and speed.

If the character reaches a border, it circles around the maze and continue its way from the other side.

Definition at line 38 of file character.cpp.

void Character::moveOnCenter ( )
protected

Moves the character on the center of its current Cell.

Definition at line 222 of file character.cpp.

bool Character::onCenter ( )
protected

Checks the Character gets on a Cell center during its next movement.

Returns
true if the Character is on a Cell center, false otherwise

Definition at line 191 of file character.cpp.

void Character::setXSpeed ( qreal  p_xSpeed)

Set the Character x-speed value.

Parameters
p_xSpeedthe x-speed to set

Definition at line 75 of file character.cpp.

void Character::setYSpeed ( qreal  p_ySpeed)

Set the Character y-speed value.

Parameters
p_ySpeedthe y-speed to set

Definition at line 79 of file character.cpp.

virtual void Character::updateMove ( )
pure virtual

Updates the Character move.

Implemented in Kapman, and Ghost.

Member Data Documentation

const qreal Character::HIGH_SPEED = 5.25
static

Speed on hard level.

Definition at line 40 of file character.h.

const qreal Character::HIGH_SPEED_INC = 0.02
static

Speed increase on hard level (percentage)

Definition at line 49 of file character.h.

const qreal Character::LOW_SPEED = 3.75
static

Speed on easy level.

Definition at line 34 of file character.h.

const qreal Character::LOW_SPEED_INC = 0.005
static

Speed increase on easy level (percentage)

Definition at line 43 of file character.h.

qreal Character::m_maxSpeed
protected

The maximum character speed.

Definition at line 69 of file character.h.

qreal Character::m_normalSpeed
protected

Reference to the speed of the character when in "normal" behaviour.

Definition at line 63 of file character.h.

qreal Character::m_speed
protected

The character speed.

Definition at line 60 of file character.h.

qreal Character::m_speedIncrease
protected

The value the character's speed is incremented by when level up.

Definition at line 66 of file character.h.

qreal Character::m_xSpeed
protected

The Character x-speed.

Definition at line 54 of file character.h.

qreal Character::m_ySpeed
protected

The Character y-speed.

Definition at line 57 of file character.h.

const qreal Character::MEDIUM_SPEED = 4.5
static

Speed on medium level.

Definition at line 37 of file character.h.

const qreal Character::MEDIUM_SPEED_INC = 0.01
static

Speed increase on medium level (percentage)

Definition at line 46 of file character.h.


The documentation for this class was generated from the following files:
  • character.h
  • character.cpp
This file is part of the KDE documentation.
Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:18:15 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006

KDE's Doxygen guidelines are available online.

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