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pill.h
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1 /*
2  * Copyright 2007-2008 Thomas Gallinari <tg8187@yahoo.fr>
3  * Copyright 2007-2008 GaĆ«l Courcelle <gael.courcelle@gmail.com>
4  * Copyright 2007-2008 Alexia Allanic <alexia_allanic@yahoo.fr>
5  *
6  * This program is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU General Public License as
8  * published by the Free Software Foundation; either version 2 of
9  * the License, or (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program. If not, see <http://www.gnu.org/licenses/>.
18  */
19 
20 #ifndef PILL_H
21 #define PILL_H
22 
23 #include "element.h"
24 
28 class Pill : public Element {
29 
30  public:
31 
33  static const int POINTS;
34 
35  public:
36 
40  Pill(qreal p_x, qreal p_y, Maze* p_maze, const QString& p_imageId);
41 
45  ~Pill();
46 
51  void doActionOnCollision(Kapman* p_kapman);
52 };
53 
54 #endif
55 
element.h
Pill::Pill
Pill(qreal p_x, qreal p_y, Maze *p_maze, const QString &p_imageId)
Creates a new Pill instance.
Definition: pill.cpp:25
Pill::~Pill
~Pill()
Deletes the Pill instance.
Definition: pill.cpp:31
QString
Element
This class describes the common characteristics and behaviour of any game Element (character or item)...
Definition: element.h:30
Pill
This class represents a Pill enabling to earn points.
Definition: pill.h:28
Pill::POINTS
static const int POINTS
The Pill value.
Definition: pill.h:33
Kapman
This class represents the main character of the game.
Definition: kapman.h:26
Pill::doActionOnCollision
void doActionOnCollision(Kapman *p_kapman)
Computes an action on a collision with the Kapman.
Definition: pill.cpp:34
Maze
This class represents the Maze of the game.
Definition: maze.h:31
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