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kgoldrunner

KGrLevelPlayer Member List

This is the complete list of members for KGrLevelPlayer, including all inherited members.

animation(bool missed)KGrLevelPlayersignal
blockSignals(bool block)QObject
bumpingFriend(const int spriteId, const Direction dirn, const int gridI, const int gridJ)KGrLevelPlayer
checkConnectArgs(const char *signal, const QObject *object, const char *method)QObjectprotected
child(const char *objName, const char *inheritsClass, bool recursiveSearch) constQObject
childEvent(QChildEvent *event)QObjectprotectedvirtual
children() constQObject
className() constQObject
connect(const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type)QObjectstatic
connect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type)QObjectstatic
connect(const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) constQObject
connectNotify(const char *signal)QObjectprotectedvirtual
customEvent(QEvent *event)QObjectprotectedvirtual
dbgControl(int code)KGrLevelPlayer
deleteLater()QObject
deleteSprite(const int spriteId)KGrLevelPlayersignal
destroyed(QObject *obj)QObject
disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *method)QObjectstatic
disconnect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method)QObjectstatic
disconnect(const char *signal, const QObject *receiver, const char *method)QObject
disconnect(const QObject *receiver, const char *method)QObject
disconnectNotify(const char *signal)QObjectprotectedvirtual
dumpObjectInfo()QObject
dumpObjectTree()QObject
dynamicPropertyNames() constQObject
endLevel(const int result)KGrLevelPlayersignal
enemyReappear(int &gridI, int &gridJ)KGrLevelPlayer
event(QEvent *e)QObjectvirtual
eventFilter(QObject *watched, QEvent *event)QObjectvirtual
findChild(const QString &name) constQObject
findChildren(const QString &name) constQObject
findChildren(const QRegExp &regExp) constQObject
getDirection(int heroI, int heroJ)KGrLevelPlayer
getEnemyDirection(int enemyI, int enemyJ, bool leftRightSearch)KGrLevelPlayer
getMousePos(int &i, int &j)KGrLevelPlayersignal
gotGold(const int spriteId, const int i, const int j, const bool hasGold, const bool lost)KGrLevelPlayersignal
heroCaught(const int heroX, const int heroY)KGrLevelPlayer
inherits(const char *className) constQObject
init(KGrView *view, KGrRecording *pRecording, const bool pPlayback, const bool gameFrozen)KGrLevelPlayer
insertChild(QObject *object)QObject
installEventFilter(QObject *filterObj)QObject
interruptDemo()KGrLevelPlayersignal
interruptPlayback()KGrLevelPlayer
isA(const char *className) constQObject
isWidgetType() constQObject
KGrLevelPlayer(QObject *parent, KRandomSequence *pRandomGen)KGrLevelPlayer
killHero()KGrLevelPlayer
killTimer(int id)QObject
makeSprite(char spriteType, int i, int j)KGrLevelPlayersignal
metaObject() constQObjectvirtual
moveToThread(QThread *targetThread)QObject
name() constQObject
name(const char *defaultName) constQObject
normalizeSignalSlot(const char *signalSlot)QObjectprotectedstatic
objectNameQObject
objectName() constQObject
paintCell(int i, int j, char tileType)KGrLevelPlayersignal
parent() constQObject
pause(bool stop)KGrLevelPlayer
prepareToPlay()KGrLevelPlayer
property(const char *name) constQObject
QObject(QObject *parent)QObject
QObject(QObject *parent, const char *name)QObject
randomByte(const uchar limit)KGrLevelPlayer
receivers(const char *signal) constQObjectprotected
removeChild(QObject *object)QObject
removeEventFilter(QObject *obj)QObject
runnerGotGold(const int spriteId, const int i, const int j, const bool hasGold, const bool lost=false)KGrLevelPlayer
sender() constQObjectprotected
senderSignalIndex() constQObjectprotected
setControlMode(const int mode)KGrLevelPlayer
setDirectionByKey(const Direction dirn, const bool pressed)KGrLevelPlayer
setHoldKeyOption(const int option)KGrLevelPlayer
setMousePos(const int i, const int j)KGrLevelPlayersignal
setName(const char *name)QObject
setObjectName(const QString &name)QObject
setParent(QObject *parent)QObject
setProperty(const char *name, const QVariant &value)QObject
setTarget(int pointerI, int pointerJ)KGrLevelPlayer
setTimeScale(const int timeScale)KGrLevelPlayer
signalsBlocked() constQObject
standOnEnemy(const int spriteId, const int x, const int y)KGrLevelPlayer
startAnimation(const int spriteId, const bool repeating, const int i, const int j, const int time, const Direction dirn, const AnimationType type)KGrLevelPlayersignal
startTimer(int interval)QObject
thread() constQObject
timerEvent(QTimerEvent *event)QObjectprotectedvirtual
tr(const char *sourceText, const char *disambiguation, int n)QObjectstatic
trUtf8(const char *sourceText, const char *disambiguation, int n)QObjectstatic
unstackEnemy(const int spriteId, const int gridI, const int gridJ, const int prevEnemy)KGrLevelPlayer
~KGrLevelPlayer()KGrLevelPlayer
~QObject()QObjectvirtual
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Generated on Mon Jun 22 2020 13:18:24 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006

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