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kigo

  • Kigo
  • GameScene
Kigo::GameScene Member List

This is the complete list of members for Kigo::GameScene, including all inherited members.

activePanel() constQGraphicsScene
activeWindow() constQGraphicsScene
addEllipse(const QRectF &rect, const QPen &pen, const QBrush &brush)QGraphicsScene
addEllipse(qreal x, qreal y, qreal w, qreal h, const QPen &pen, const QBrush &brush)QGraphicsScene
addItem(QGraphicsItem *item)QGraphicsScene
addLine(const QLineF &line, const QPen &pen)QGraphicsScene
addLine(qreal x1, qreal y1, qreal x2, qreal y2, const QPen &pen)QGraphicsScene
addPath(const QPainterPath &path, const QPen &pen, const QBrush &brush)QGraphicsScene
addPixmap(const QPixmap &pixmap)QGraphicsScene
addPolygon(const QPolygonF &polygon, const QPen &pen, const QBrush &brush)QGraphicsScene
addRect(const QRectF &rect, const QPen &pen, const QBrush &brush)QGraphicsScene
addRect(qreal x, qreal y, qreal w, qreal h, const QPen &pen, const QBrush &brush)QGraphicsScene
addSimpleText(const QString &text, const QFont &font)QGraphicsScene
addText(const QString &text, const QFont &font)QGraphicsScene
addWidget(QWidget *widget, QFlags< Qt::WindowType > wFlags)QGraphicsScene
advance()QGraphicsScene
backgroundBrushQGraphicsScene
backgroundBrush() constQGraphicsScene
blockSignals(bool block)QObject
bspTreeDepthQGraphicsScene
bspTreeDepth() constQGraphicsScene
changed(const QList< QRectF > &region)QGraphicsScene
checkConnectArgs(const char *signal, const QObject *object, const char *method)QObjectprotected
child(const char *objName, const char *inheritsClass, bool recursiveSearch) constQObject
childEvent(QChildEvent *event)QObjectprotectedvirtual
children() constQObject
className() constQObject
clear()QGraphicsScene
clearFocus()QGraphicsScene
clearSelection()QGraphicsScene
collidingItems(const QGraphicsItem *item, Qt::ItemSelectionMode mode) constQGraphicsScene
connect(const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type)QObjectstatic
connect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type)QObjectstatic
connect(const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) constQObject
connectNotify(const char *signal)QObjectprotectedvirtual
contextMenuEvent(QGraphicsSceneContextMenuEvent *contextMenuEvent)QGraphicsSceneprotectedvirtual
createItemGroup(const QList< QGraphicsItem * > &items)QGraphicsScene
cursorPixmapChanged(const QPixmap &)Kigo::GameScenesignal
customEvent(QEvent *event)QObjectprotectedvirtual
deleteLater()QObject
destroyed(QObject *obj)QObject
destroyItemGroup(QGraphicsItemGroup *group)QGraphicsScene
disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *method)QObjectstatic
disconnect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method)QObjectstatic
disconnect(const char *signal, const QObject *receiver, const char *method)QObject
disconnect(const QObject *receiver, const char *method)QObject
disconnectNotify(const char *signal)QObjectprotectedvirtual
dragEnterEvent(QGraphicsSceneDragDropEvent *event)QGraphicsSceneprotectedvirtual
dragLeaveEvent(QGraphicsSceneDragDropEvent *event)QGraphicsSceneprotectedvirtual
dragMoveEvent(QGraphicsSceneDragDropEvent *event)QGraphicsSceneprotectedvirtual
drawForeground(QPainter *painter, const QRectF &rect)QGraphicsSceneprotectedvirtual
drawItems(QPainter *painter, int numItems, QGraphicsItem *[] items, const QStyleOptionGraphicsItem[] options, QWidget *widget)QGraphicsSceneprotectedvirtual
dropEvent(QGraphicsSceneDragDropEvent *event)QGraphicsSceneprotectedvirtual
dumpObjectInfo()QObject
dumpObjectTree()QObject
dynamicPropertyNames() constQObject
event(QEvent *event)QGraphicsSceneprotectedvirtual
eventFilter(QObject *watched, QEvent *event)QGraphicsSceneprotectedvirtual
findChild(const QString &name) constQObject
findChildren(const QString &name) constQObject
findChildren(const QRegExp &regExp) constQObject
focusInEvent(QFocusEvent *focusEvent)QGraphicsSceneprotectedvirtual
focusItem() constQGraphicsScene
focusNextPrevChild(bool next)QGraphicsSceneprotected
focusOutEvent(QFocusEvent *focusEvent)QGraphicsSceneprotectedvirtual
fontQGraphicsScene
font() constQGraphicsScene
foregroundBrushQGraphicsScene
foregroundBrush() constQGraphicsScene
GameScene(Game *game, QObject *parent=0)Kigo::GameSceneexplicit
hasFocus() constQGraphicsScene
height() constQGraphicsScene
helpEvent(QGraphicsSceneHelpEvent *helpEvent)QGraphicsSceneprotectedvirtual
inherits(const char *className) constQObject
inputMethodEvent(QInputMethodEvent *event)QGraphicsSceneprotectedvirtual
inputMethodQuery(Qt::InputMethodQuery query) constQGraphicsScenevirtual
insertChild(QObject *object)QObject
installEventFilter(QObject *filterObj)QObject
invalidate(qreal x, qreal y, qreal w, qreal h, QFlags< QGraphicsScene::SceneLayer > layers)QGraphicsScene
invalidate(const QRectF &rect, QFlags< QGraphicsScene::SceneLayer > layers)QGraphicsScene
isA(const char *className) constQObject
isActive() constQGraphicsScene
isSortCacheEnabled() constQGraphicsScene
isWidgetType() constQObject
itemAt(const QPointF &position) constQGraphicsScene
itemAt(const QPointF &position, const QTransform &deviceTransform) constQGraphicsScene
itemAt(qreal x, qreal y) constQGraphicsScene
itemAt(qreal x, qreal y, const QTransform &deviceTransform) constQGraphicsScene
itemIndexMethodQGraphicsScene
itemIndexMethod() constQGraphicsScene
items() constQGraphicsScene
items(Qt::SortOrder order) constQGraphicsScene
items(const QPointF &pos, Qt::ItemSelectionMode mode, Qt::SortOrder order, const QTransform &deviceTransform) constQGraphicsScene
items(const QRectF &rect, Qt::ItemSelectionMode mode, Qt::SortOrder order, const QTransform &deviceTransform) constQGraphicsScene
items(const QPolygonF &polygon, Qt::ItemSelectionMode mode, Qt::SortOrder order, const QTransform &deviceTransform) constQGraphicsScene
items(const QPainterPath &path, Qt::ItemSelectionMode mode, Qt::SortOrder order, const QTransform &deviceTransform) constQGraphicsScene
items(const QPointF &pos) constQGraphicsScene
items(const QRectF &rectangle, Qt::ItemSelectionMode mode) constQGraphicsScene
items(const QPolygonF &polygon, Qt::ItemSelectionMode mode) constQGraphicsScene
items(const QPainterPath &path, Qt::ItemSelectionMode mode) constQGraphicsScene
items(qreal x, qreal y, qreal w, qreal h, Qt::ItemSelectionMode mode) constQGraphicsScene
items(qreal x, qreal y, qreal w, qreal h, Qt::ItemSelectionMode mode, Qt::SortOrder order, const QTransform &deviceTransform) constQGraphicsScene
itemsBoundingRect() constQGraphicsScene
keyPressEvent(QKeyEvent *keyEvent)QGraphicsSceneprotectedvirtual
keyReleaseEvent(QKeyEvent *keyEvent)QGraphicsSceneprotectedvirtual
killTimer(int id)QObject
metaObject() constQObjectvirtual
mouseDoubleClickEvent(QGraphicsSceneMouseEvent *mouseEvent)QGraphicsSceneprotectedvirtual
mouseGrabberItem() constQGraphicsScene
mouseReleaseEvent(QGraphicsSceneMouseEvent *mouseEvent)QGraphicsSceneprotectedvirtual
moveToThread(QThread *targetThread)QObject
name() constQObject
name(const char *defaultName) constQObject
normalizeSignalSlot(const char *signalSlot)QObjectprotectedstatic
objectNameQObject
objectName() constQObject
paletteQGraphicsScene
palette() constQGraphicsScene
parent() constQObject
property(const char *name) constQObject
QGraphicsScene(QObject *parent)QGraphicsScene
QGraphicsScene(const QRectF &sceneRect, QObject *parent)QGraphicsScene
QGraphicsScene(qreal x, qreal y, qreal width, qreal height, QObject *parent)QGraphicsScene
QObject(QObject *parent)QObject
QObject(QObject *parent, const char *name)QObject
receivers(const char *signal) constQObjectprotected
removeChild(QObject *object)QObject
removeEventFilter(QObject *obj)QObject
removeItem(QGraphicsItem *item)QGraphicsScene
render(QPainter *painter, const QRectF &target, const QRectF &source, Qt::AspectRatioMode aspectRatioMode)QGraphicsScene
resizeScene(int width, int height)Kigo::GameSceneslot
SceneLayersQGraphicsScene
sceneRectQGraphicsScene
sceneRect() constQGraphicsScene
sceneRectChanged(const QRectF &rect)QGraphicsScene
selectedItems() constQGraphicsScene
selectionArea() constQGraphicsScene
selectionChanged()QGraphicsScene
sender() constQObjectprotected
senderSignalIndex() constQObjectprotected
sendEvent(QGraphicsItem *item, QEvent *event)QGraphicsScene
setActivePanel(QGraphicsItem *item)QGraphicsScene
setActiveWindow(QGraphicsWidget *widget)QGraphicsScene
setBackgroundBrush(const QBrush &brush)QGraphicsScene
setBspTreeDepth(int depth)QGraphicsScene
setFocus(Qt::FocusReason focusReason)QGraphicsScene
setFocusItem(QGraphicsItem *item, Qt::FocusReason focusReason)QGraphicsScene
setFont(const QFont &font)QGraphicsScene
setForegroundBrush(const QBrush &brush)QGraphicsScene
setItemIndexMethod(ItemIndexMethod method)QGraphicsScene
setName(const char *name)QObject
setObjectName(const QString &name)QObject
setPalette(const QPalette &palette)QGraphicsScene
setParent(QObject *parent)QObject
setProperty(const char *name, const QVariant &value)QObject
setSceneRect(const QRectF &rect)QGraphicsScene
setSceneRect(qreal x, qreal y, qreal w, qreal h)QGraphicsScene
setSelectionArea(const QPainterPath &path)QGraphicsScene
setSelectionArea(const QPainterPath &path, const QTransform &deviceTransform)QGraphicsScene
setSelectionArea(const QPainterPath &path, Qt::ItemSelectionMode mode)QGraphicsScene
setSelectionArea(const QPainterPath &path, Qt::ItemSelectionMode mode, const QTransform &deviceTransform)QGraphicsScene
setSortCacheEnabled(bool enabled)QGraphicsScene
setStickyFocus(bool enabled)QGraphicsScene
setStyle(QStyle *style)QGraphicsScene
showHint(bool show)Kigo::GameSceneslot
showLabels(bool show)Kigo::GameSceneslot
showMessage(const QString &message, int msecs=2000)Kigo::GameSceneslot
showMoveNumbers(bool show)Kigo::GameSceneslot
showPlacementMarker(bool show)Kigo::GameSceneslot
showTerritory(bool show)Kigo::GameSceneslot
signalsBlocked() constQObject
sortCacheEnabledQGraphicsScene
startTimer(int interval)QObject
stickyFocusQGraphicsScene
stickyFocus() constQGraphicsScene
style() constQGraphicsScene
thread() constQObject
timerEvent(QTimerEvent *event)QObjectprotectedvirtual
tr(const char *sourceText, const char *disambiguation, int n)QObjectstatic
trUtf8(const char *sourceText, const char *disambiguation, int n)QObjectstatic
update(qreal x, qreal y, qreal w, qreal h)QGraphicsScene
update(const QRectF &rect)QGraphicsScene
views() constQGraphicsScene
wheelEvent(QGraphicsSceneWheelEvent *wheelEvent)QGraphicsSceneprotectedvirtual
width() constQGraphicsScene
~QGraphicsScene()QGraphicsScenevirtual
~QObject()QObjectvirtual
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