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move.h
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1 /*
2  Copyright 2008 Sascha Peilicke <sasch.pe@gmx.de>
3 
4  This program is free software; you can redistribute it and/or
5  modify it under the terms of the GNU General Public License as
6  published by the Free Software Foundation; either version 2 of
7  the License or (at your option) version 3 or any later version
8  accepted by the membership of KDE e.V. (or its successor approved
9  by the membership of KDE e.V.), which shall act as a proxy
10  defined in Section 14 of version 3 of the license.
11 
12  This program is distributed in the hope that it will be useful,
13  but WITHOUT ANY WARRANTY; without even the implied warranty of
14  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  GNU General Public License for more details.
16 
17  You should have received a copy of the GNU General Public License
18  along with this program. If not, see <http://www.gnu.org/licenses/>.
19 */
20 
21 #ifndef KIGO_MOVE_H
22 #define KIGO_MOVE_H
23 
24 #include "player.h"
25 #include "stone.h"
26 
27 namespace Kigo {
28 
36 class Move
37 {
38 public:
39  Move(const Player *player, const Stone &stone);
40  Move(const Move &other);
41  Move &operator=(const Move &other);
42 
43  const Player *player() const { return m_player; }
44  const Stone &stone() const { return m_stone; }
45 
46  bool isValid() const { return m_stone.isValid(); }
47  bool isPass() const { return !m_stone.isValid(); }
48 
49 private:
50  const Player *m_player;
51  Stone m_stone;
52 };
53 
54 QDebug operator<<(QDebug debug, const Move &move);
55 
56 } // End of namespace Kigo
57 
58 #endif
Kigo::Move::stone
const Stone & stone() const
Definition: move.h:44
Kigo::Move::Move
Move(const Player *player, const Stone &stone)
Definition: move.cpp:27
Kigo::Move::operator=
Move & operator=(const Move &other)
Definition: move.cpp:37
player.h
Kigo::Stone::isValid
bool isValid() const
Definition: stone.cpp:57
Kigo::Stone
This class represents a stone on a field of the game board.
Definition: stone.h:31
Kigo::Move::player
const Player * player() const
Definition: move.h:43
Kigo::Move::isValid
bool isValid() const
Definition: move.h:46
Kigo::Player
The Player class holds all basic attributes of a Go player.
Definition: player.h:36
Kigo::Move::isPass
bool isPass() const
Definition: move.h:47
QDebug
Kigo::operator<<
QDebug operator<<(QDebug debug, const Move &move)
Definition: move.cpp:44
Kigo::Move
The Move class is a light-weight representation of a Go move (to be) made by a Go player...
Definition: move.h:36
stone.h
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