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player.cpp
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1 /*
2  Copyright 2008 Sascha Peilicke <sasch.pe@gmx.de>
3 
4  This program is free software; you can redistribute it and/or
5  modify it under the terms of the GNU General Public License as
6  published by the Free Software Foundation; either version 2 of
7  the License or (at your option) version 3 or any later version
8  accepted by the membership of KDE e.V. (or its successor approved
9  by the membership of KDE e.V.), which shall act as a proxy
10  defined in Section 14 of version 3 of the license.
11 
12  This program is distributed in the hope that it will be useful,
13  but WITHOUT ANY WARRANTY; without even the implied warranty of
14  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  GNU General Public License for more details.
16 
17  You should have received a copy of the GNU General Public License
18  along with this program. If not, see <http://www.gnu.org/licenses/>.
19 */
20 
21 #include "player.h"
22 
23 #include <QDebug>
24 
25 namespace Kigo {
26 
27 Player::Player(Color color, Type type)
28  : m_color(color), m_type(type), m_strength(10)
29 {
30 }
31 
32 Player::Player(const Player &other)
33  : m_name(other.m_name), m_color(other.m_color)
34  , m_type(other.m_type), m_strength(other.m_strength)
35 {
36 }
37 
38 Player &Player::operator=(const Player &other)
39 {
40  m_name = other.m_name;
41  m_color = other.m_color;
42  m_type = other.m_type;
43  m_strength = other.m_strength;
44  return *this;
45 }
46 
47 bool Player::operator==(const Player &other) const
48 {
49  return m_name == other.m_name &&
50  m_color == other.m_color &&
51  m_type == other.m_type &&
52  m_strength == other.m_type;
53 }
54 
55 bool Player::setStrength(int strength)
56 {
57  if (strength > 0 && strength < 11) {
58  m_strength = strength;
59  return true;
60  } else {
61  return false;
62  }
63 }
64 
65 QDebug operator<<(QDebug debug, const Player &player)
66 {
67  if (player.isWhite()) {
68  debug.nospace() << "white";
69  } else if (player.isBlack()) {
70  debug.nospace() << "black";
71  } else {
72  debug.nospace() << "invalid";
73  }
74  debug.nospace() << " player " << player.name();
75  return debug;
76 }
77 
78 } // End of namespace Kigo
Kigo::Player::operator=
Player & operator=(const Player &other)
Definition: player.cpp:38
QDebug::nospace
QDebug & nospace()
Kigo::Player::strength
int strength() const
Definition: player.h:63
player.h
Kigo::Player::operator==
bool operator==(const Player &other) const
Definition: player.cpp:47
Kigo::Player::setStrength
bool setStrength(int strength)
Definition: player.cpp:55
Kigo::Player
The Player class holds all basic attributes of a Go player.
Definition: player.h:36
QDebug
Kigo::Player::name
QString name() const
Definition: player.h:60
Kigo::Player::isBlack
bool isBlack() const
Definition: player.h:72
Kigo::operator<<
QDebug operator<<(QDebug debug, const Move &move)
Definition: move.cpp:44
Kigo::Player::isWhite
bool isWhite() const
Definition: player.h:71
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