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TileSprite.h
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56 TileSprite ( KGameCanvasAbstract* canvas, QPixmap& backunselected, QPixmap& backselected, QPixmap& face, TileViewAngle angle, bool selected);
void setAngle(TileViewAngle angle, QPixmap &backunselected, QPixmap &backselected)
Method Description.
Definition: TileSprite.cpp:43
TileSprite(KGameCanvasAbstract *canvas, QPixmap &backunselected, QPixmap &backselected, QPixmap &face, TileViewAngle angle, bool selected)
Constructor.
Definition: TileSprite.cpp:24
virtual void paintInternal(QPainter *p, const QRect &prect, const QRegion &preg, const QPoint &delta, double cumulative_opacity)
Method Description.
Definition: TileSprite.cpp:69
This class wraps tile drawing, so it can blit the selected or unselected background, plus the tileface, positioned in the correct orientation.
Definition: TileSprite.h:41
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Documentation copyright © 1996-2020 The KDE developers.
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Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:18:33 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.