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libkdegames/libkdegamesprivate

Public Member Functions | List of all members
KGameCanvasPixmap Class Reference

#include <KGameCanvas>

Inheritance diagram for KGameCanvasPixmap:
Inheritance graph
[legend]

Public Member Functions

 KGameCanvasPixmap (const QPixmap &pixmap, KGameCanvasAbstract *canvas=NULL)
 
 KGameCanvasPixmap (KGameCanvasAbstract *canvas=NULL)
 
virtual ~KGameCanvasPixmap ()
 
virtual bool layered () const
 
virtual void paint (QPainter *p)
 
QPixmap pixmap () const
 
virtual QRect rect () const
 
void setPixmap (const QPixmap &pixmap)
 
- Public Member Functions inherited from KGameCanvasItem
 KGameCanvasItem (KGameCanvasAbstract *canvas=NULL)
 
virtual ~KGameCanvasItem ()
 
QPoint absolutePosition () const
 
virtual void advance (int msecs)
 
bool animated () const
 
KGameCanvasAbstract * canvas () const
 
virtual void changed ()
 
void hide ()
 
void lower ()
 
void moveTo (const QPoint &newpos)
 
void moveTo (int x, int y)
 
int opacity () const
 
QPoint pos () const
 
void putInCanvas (KGameCanvasAbstract *canvas)
 
void raise ()
 
void setAnimated (bool a)
 
void setOpacity (int o)
 
void setVisible (bool v)
 
void show ()
 
void stackOver (KGameCanvasItem *ref)
 
void stackUnder (KGameCanvasItem *ref)
 
KGameCanvasWidget * topLevelCanvas () const
 
bool visible () const
 

Detailed Description

A pixmap (sprite).

A KGameCanvasPixmap is a pixmap that can be put in the canvas.

Deprecated:
For new applications, use Qt's Graphics View framework or Qt Quick.

Definition at line 346 of file kgamecanvas.h.

Constructor & Destructor Documentation

KGameCanvasPixmap::KGameCanvasPixmap ( const QPixmap &  pixmap,
KGameCanvasAbstract *  canvas = NULL 
)

Constructor, specifying the pixmap to use.

Definition at line 670 of file kgamecanvas.cpp.

KGameCanvasPixmap::KGameCanvasPixmap ( KGameCanvasAbstract *  canvas = NULL)

Constructor, creating with an empty pixmap.

Definition at line 675 of file kgamecanvas.cpp.

KGameCanvasPixmap::~KGameCanvasPixmap ( )
virtual

Definition at line 680 of file kgamecanvas.cpp.

Member Function Documentation

virtual bool KGameCanvasPixmap::layered ( ) const
inlinevirtual

Override this function to specify if the painting operations will paint over each other.

If not, the item will be drawn more quickly when opacity is != 255, because it does not have to be painted onto a pixmap first. If you don't care about the item's opacity, don't care about this function as well.

Reimplemented from KGameCanvasItem.

Definition at line 368 of file kgamecanvas.h.

void KGameCanvasPixmap::paint ( QPainter *  p)
virtual

Override this function to draw the item with the painter.

Implements KGameCanvasItem.

Definition at line 690 of file kgamecanvas.cpp.

QPixmap KGameCanvasPixmap::pixmap ( ) const
inline

Returns the pixmap.

Definition at line 361 of file kgamecanvas.h.

QRect KGameCanvasPixmap::rect ( ) const
virtual

Override this function to return the rect the item will be drawn into.

Implements KGameCanvasItem.

Definition at line 694 of file kgamecanvas.cpp.

void KGameCanvasPixmap::setPixmap ( const QPixmap &  pixmap)

Sets the pixmap of the sprite.

Definition at line 684 of file kgamecanvas.cpp.


The documentation for this class was generated from the following files:
  • kgamecanvas.h
  • kgamecanvas.cpp
This file is part of the KDE documentation.
Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:18:50 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006

KDE's Doxygen guidelines are available online.

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