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libkdegames/libkdegamesprivate/kgame

KPlayer Member List

This is the complete list of members for KPlayer, including all inherited members.

addGameIO(KGameIO *input)KPlayer
addProperty(KGamePropertyBase *data)KPlayer
asyncInput() const KPlayer
blockSignals(bool block)QObject
calcIOValue()KPlayer
checkConnectArgs(const char *signal, const QObject *object, const char *method)QObjectprotected
child(const char *objName, const char *inheritsClass, bool recursiveSearch) constQObject
childEvent(QChildEvent *event)QObjectprotectedvirtual
children() constQObject
className() constQObject
connect(const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type)QObjectstatic
connect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type)QObjectstatic
connect(const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) constQObject
connectNotify(const char *signal)QObjectprotectedvirtual
customEvent(QEvent *event)QObjectprotectedvirtual
dataHandler()KPlayer
Debug()KPlayer
deleteLater()QObject
destroyed(QObject *obj)QObject
disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *method)QObjectstatic
disconnect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method)QObjectstatic
disconnect(const char *signal, const QObject *receiver, const char *method)QObject
disconnect(const QObject *receiver, const char *method)QObject
disconnectNotify(const char *signal)QObjectprotectedvirtual
dumpObjectInfo()QObject
dumpObjectTree()QObject
dynamicPropertyNames() constQObject
emitSignal(KGamePropertyBase *me)KPlayerprotectedslot
event(QEvent *e)QObjectvirtual
eventFilter(QObject *watched, QEvent *event)QObjectvirtual
findChild(const QString &name) constQObject
findChildren(const QString &name) constQObject
findChildren(const QRegExp &regExp) constQObject
findProperty(int id) const KPlayer
findRttiIO(int rtti) const KPlayer
forwardInput(QDataStream &msg, bool transmit=true, quint32 sender=0)KPlayervirtual
forwardMessage(QDataStream &msg, int msgid, quint32 receiver=0, quint32 sender=0)KPlayervirtual
game() const KPlayer
group() const KPlayervirtual
hasRtti(int rtti) const KPlayer
id() const KPlayer
inherits(const char *className) constQObject
insertChild(QObject *object)QObject
installEventFilter(QObject *filterObj)QObject
ioList()KPlayer
isA(const char *className) constQObject
isActive() const KPlayer
isVirtual() const KPlayer
isWidgetType() constQObject
KGameIOList typedefKPlayer
killTimer(int id)QObject
KPlayer()KPlayerexplicit
load(QDataStream &stream)KPlayervirtual
metaObject() constQObjectvirtual
moveToThread(QThread *targetThread)QObject
myTurn() const KPlayer
name() const KPlayervirtual
QObject::name(const char *defaultName) constQObject
networkPlayer() const KPlayer
networkPriority() const KPlayer
networkTransmission(QDataStream &stream, int msgid, quint32 sender)KPlayer
normalizeSignalSlot(const char *signalSlot)QObjectprotectedstatic
objectNameQObject
objectName() constQObject
parent() constQObject
property(const char *name) constQObject
QObject(QObject *parent)QObject
QObject(QObject *parent, const char *name)QObject
receivers(const char *signal) constQObjectprotected
removeChild(QObject *object)QObject
removeEventFilter(QObject *obj)QObject
removeGameIO(KGameIO *input=0, bool deleteit=true)KPlayer
rtti() const KPlayervirtual
save(QDataStream &stream)KPlayervirtual
sender() constQObjectprotected
senderSignalIndex() constQObjectprotected
sendProperty(int msgid, QDataStream &stream, bool *sent)KPlayerprotectedslot
setActive(bool v)KPlayer
setAsyncInput(bool a)KPlayer
setGame(KGame *game)KPlayer
setGroup(const QString &group)KPlayer
setId(quint32 i)KPlayer
setName(const QString &name)KPlayer
QObject::setName(const char *name)QObject
setNetworkPlayer(KPlayer *p)KPlayer
setNetworkPriority(int b)KPlayer
setObjectName(const QString &name)QObject
setParent(QObject *parent)QObject
setProperty(const char *name, const QVariant &value)QObject
setTurn(bool b, bool exclusive=true)KPlayer
setUserId(int i)KPlayer
setVirtual(bool v)KPlayer
signalNetworkData(int msgid, const QByteArray &buffer, quint32 sender, KPlayer *me)KPlayersignal
signalPropertyChanged(KGamePropertyBase *property, KPlayer *me)KPlayersignal
signalsBlocked() constQObject
startTimer(int interval)QObject
thread() constQObject
timerEvent(QTimerEvent *event)QObjectprotectedvirtual
tr(const char *sourceText, const char *disambiguation, int n)QObjectstatic
trUtf8(const char *sourceText, const char *disambiguation, int n)QObjectstatic
userId() const KPlayer
~KPlayer()KPlayervirtual
~QObject()QObjectvirtual
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Generated on Mon Jun 22 2020 13:18:54 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006

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