libkdegames/libkdegamesprivate/kgame
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 12]
CKChatBase | |
CKGame | The main KDE game object |
CKGameChat | A Chat widget for KGame-based games |
CKGameComputerIO | KGameIO variant for real-time games |
CKGameError | |
CKGameIO | Base class for IO devices for games |
CKGameKeyIO | The KGameKeyIO class |
CKGameMessage | |
CKGameMouseIO | The KGameMouseIO class |
CKGameNetwork | KGame class with network support |
CKGameProcessIO | The KGameProcessIO class |
CKGameProperty | A class for network transparent games |
▼CKGamePropertyBase | Base class of KGameProperty |
CFlags | |
CKGamePropertyHandler | A collection class for KGameProperty objects |
CKGameSequence | This class takes care of round or move management as well of the gameover condition |
CKMessageClient | A client to connect to a KMessageServer |
CKMessageDirect | This class implements the message communication using function calls directly |
CKMessageIO | This abstract base class represents one end of a message connections between two clients |
CKMessageProcess | |
CKMessageServer | A server for message sending and broadcasting, using TCP/IP connections |
CKMessageServerSocket | Internal class of KMessageServer |
CKMessageSocket | This class implements the message communication using a TCP/IP socket |
CKPlayer | Base class for a game player |
This file is part of the KDE documentation.
Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:18:54 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:18:54 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.