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akonadi

  • Akonadi
  • AgentManager
Signals | Public Member Functions | Static Public Member Functions | List of all members
Akonadi::AgentManager Class Reference

#include <agentmanager.h>

Inheritance diagram for Akonadi::AgentManager:
Inheritance graph
[legend]

Signals

void instanceAdded (const Akonadi::AgentInstance &instance)
 
void instanceError (const Akonadi::AgentInstance &instance, const QString &message)
 
void instanceNameChanged (const Akonadi::AgentInstance &instance)
 
void instanceOnline (const Akonadi::AgentInstance &instance, bool online)
 
void instanceProgressChanged (const Akonadi::AgentInstance &instance)
 
void instanceRemoved (const Akonadi::AgentInstance &instance)
 
void instanceStatusChanged (const Akonadi::AgentInstance &instance)
 
void instanceWarning (const Akonadi::AgentInstance &instance, const QString &message)
 
void typeAdded (const Akonadi::AgentType &type)
 
void typeRemoved (const Akonadi::AgentType &type)
 

Public Member Functions

 ~AgentManager ()
 
AgentInstance instance (const QString &identifier) const
 
AgentInstance::List instances () const
 
void removeInstance (const AgentInstance &instance)
 
void synchronizeCollection (const Collection &collection)
 
void synchronizeCollection (const Collection &collection, bool recursive)
 
AgentType type (const QString &identifier) const
 
AgentType::List types () const
 
- Public Member Functions inherited from QObject
 QObject (QObject *parent)
 
 QObject (QObject *parent, const char *name)
 
bool blockSignals (bool block)
 
QObject * child (const char *objName, const char *inheritsClass, bool recursiveSearch) const
 
const QObjectList & children () const
 
const char * className () const
 
bool connect (const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) const
 
void deleteLater ()
 
void destroyed (QObject *obj)
 
bool disconnect (const QObject *receiver, const char *method)
 
bool disconnect (const char *signal, const QObject *receiver, const char *method)
 
void dumpObjectInfo ()
 
void dumpObjectTree ()
 
QList< QByteArray > dynamicPropertyNames () const
 
virtual bool event (QEvent *e)
 
virtual bool eventFilter (QObject *watched, QEvent *event)
 
T findChild (const QString &name) const
 
QList< T > findChildren (const QRegExp &regExp) const
 
QList< T > findChildren (const QString &name) const
 
bool inherits (const char *className) const
 
void insertChild (QObject *object)
 
void installEventFilter (QObject *filterObj)
 
bool isA (const char *className) const
 
bool isWidgetType () const
 
void killTimer (int id)
 
virtual const QMetaObject * metaObject () const
 
void moveToThread (QThread *targetThread)
 
const char * name () const
 
const char * name (const char *defaultName) const
 
QString objectName () const
 
QObject * parent () const
 
QVariant property (const char *name) const
 
void removeChild (QObject *object)
 
void removeEventFilter (QObject *obj)
 
void setName (const char *name)
 
void setObjectName (const QString &name)
 
void setParent (QObject *parent)
 
bool setProperty (const char *name, const QVariant &value)
 
bool signalsBlocked () const
 
int startTimer (int interval)
 
QThread * thread () const
 

Static Public Member Functions

static AgentManager * self ()
 
- Static Public Member Functions inherited from QObject
bool connect (const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type)
 
bool connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type)
 
bool disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *method)
 
bool disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method)
 
QString tr (const char *sourceText, const char *disambiguation, int n)
 
QString trUtf8 (const char *sourceText, const char *disambiguation, int n)
 

Additional Inherited Members

- Protected Member Functions inherited from QObject
bool checkConnectArgs (const char *signal, const QObject *object, const char *method)
 
virtual void childEvent (QChildEvent *event)
 
virtual void connectNotify (const char *signal)
 
virtual void customEvent (QEvent *event)
 
virtual void disconnectNotify (const char *signal)
 
int receivers (const char *signal) const
 
QObject * sender () const
 
int senderSignalIndex () const
 
virtual void timerEvent (QTimerEvent *event)
 
- Static Protected Member Functions inherited from QObject
QByteArray normalizeSignalSlot (const char *signalSlot)
 
- Properties inherited from QObject
 objectName
 

Detailed Description

Provides an interface to retrieve agent types and manage agent instances.

This singleton class can be used to create or remove agent instances or trigger synchronization of collections. Furthermore it provides information about status changes of the agents.

Akonadi::AgentManager *manager = Akonadi::AgentManager::self();
Akonadi::AgentType::List types = manager->types();
foreach ( const Akonadi::AgentType& type, types ) {
qDebug() << "Type:" << type.name() << type.description();
}
Author
Tobias Koenig tokoe.nosp@m.@kde.nosp@m..org

Definition at line 55 of file agentmanager.h.

Constructor & Destructor Documentation

AgentManager::~AgentManager ( )

Destroys the agent manager.

Definition at line 372 of file agentmanager.cpp.

Member Function Documentation

AgentInstance AgentManager::instance ( const QString &  identifier) const

Returns the agent instance with the given identifier or an invalid agent instance if the identifier does not exist.

Note that because a resource is a special case of an agent, the identifier of a resource is the same as that of its agent instance.

Parameters
identifieridentifier to choose the agent instance

Definition at line 401 of file agentmanager.cpp.

void Akonadi::AgentManager::instanceAdded ( const Akonadi::AgentInstance &  instance)
signal

This signal is emitted whenever a new agent instance was created.

Parameters
instanceThe new agent instance.
void Akonadi::AgentManager::instanceError ( const Akonadi::AgentInstance &  instance,
const QString &  message 
)
signal

This signal is emitted whenever the agent instance raised an error.

Parameters
instanceThe agent instance that raised the error.
messageThe i18n'ed error message.
void Akonadi::AgentManager::instanceNameChanged ( const Akonadi::AgentInstance &  instance)
signal

This signal is emitted whenever the name of the agent instance has changed.

Parameters
instanceThe agent instance that name has changed.
void Akonadi::AgentManager::instanceOnline ( const Akonadi::AgentInstance &  instance,
bool  online 
)
signal

This signal is emitted whenever the online state of an agent changed.

Parameters
instanceThe agent instance that changed its online state.
onlineThe new online state.
Since
4.2
void Akonadi::AgentManager::instanceProgressChanged ( const Akonadi::AgentInstance &  instance)
signal

This signal is emitted whenever the progress of an agent instance has changed.

Parameters
instanceThe agent instance that progress has changed.
void Akonadi::AgentManager::instanceRemoved ( const Akonadi::AgentInstance &  instance)
signal

This signal is emitted whenever an agent instance was removed.

Parameters
instanceThe removed agent instance.
AgentInstance::List AgentManager::instances ( ) const

Returns the list of all available agent instances.

Definition at line 396 of file agentmanager.cpp.

void Akonadi::AgentManager::instanceStatusChanged ( const Akonadi::AgentInstance &  instance)
signal

This signal is emitted whenever the status of an agent instance has changed.

Parameters
instanceThe agent instance that status has changed.
void Akonadi::AgentManager::instanceWarning ( const Akonadi::AgentInstance &  instance,
const QString &  message 
)
signal

This signal is emitted whenever the agent instance raised a warning.

Parameters
instanceThe agent instance that raised the warning.
messageThe i18n'ed warning message.
void AgentManager::removeInstance ( const AgentInstance &  instance)

Removes the given agent instance.

Definition at line 406 of file agentmanager.cpp.

AgentManager * AgentManager::self ( )
static

Returns the global instance of the agent manager.

Definition at line 377 of file agentmanager.cpp.

void AgentManager::synchronizeCollection ( const Collection &  collection)

Trigger a synchronization of the given collection by its owning resource agent.

Parameters
collectionThe collection to synchronize.

Definition at line 411 of file agentmanager.cpp.

void AgentManager::synchronizeCollection ( const Collection &  collection,
bool  recursive 
)

Trigger a synchronization of the given collection by its owning resource agent.

Parameters
collectionThe collection to synchronize.
recursiveIf true, the sub-collections are also synchronized
Since
4.6

Definition at line 416 of file agentmanager.cpp.

AgentType AgentManager::type ( const QString &  identifier) const

Returns the agent type with the given identifier or an invalid agent type if the identifier does not exist.

Definition at line 391 of file agentmanager.cpp.

void Akonadi::AgentManager::typeAdded ( const Akonadi::AgentType &  type)
signal

This signal is emitted whenever a new agent type was installed on the system.

Parameters
typeThe new agent type.
void Akonadi::AgentManager::typeRemoved ( const Akonadi::AgentType &  type)
signal

This signal is emitted whenever an agent type was removed from the system.

Parameters
typeThe removed agent type.
AgentType::List AgentManager::types ( ) const

Returns the list of all available agent types.

Definition at line 386 of file agentmanager.cpp.


The documentation for this class was generated from the following files:
  • agentmanager.h
  • agentmanager.cpp
This file is part of the KDE documentation.
Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:38:04 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006

KDE's Doxygen guidelines are available online.

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