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entityhiddenattribute.cpp
1 /******************************************************************************
2  *
3  * Copyright (c) 2009 Szymon Stefanek <s.stefanek at gmail dot com>
4  *
5  * This library is free software; you can redistribute it and/or modify it
6  * under the terms of the GNU Library General Public License as published by
7  * the Free Software Foundation; either version 2 of the License, or (at your
8  * option) any later version.
9  *
10  * This library is distributed in the hope that it will be useful, but WITHOUT
11  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
12  * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
13  * License for more details.
14  *
15  * You should have received a copy of the GNU Library General Public License
16  * along with this library; see the file COPYING.LIB. If not, write to the
17  * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
18  * MA, 02110-1301, USA.
19  *
20  *****************************************************************************/
21 
22 #include "entityhiddenattribute.h"
23 
24 #include <QtCore/QByteArray>
25 
26 using namespace Akonadi;
27 
28 EntityHiddenAttribute::EntityHiddenAttribute()
29  : d(0)
30 {
31 }
32 
33 EntityHiddenAttribute::~EntityHiddenAttribute()
34 {
35 }
36 
37 QByteArray Akonadi::EntityHiddenAttribute::type() const
38 {
39  static const QByteArray sType( "HIDDEN" );
40  return sType;
41 }
42 
43 EntityHiddenAttribute *EntityHiddenAttribute::clone() const
44 {
45  return new EntityHiddenAttribute();
46 }
47 
48 QByteArray EntityHiddenAttribute::serialized() const
49 {
50  return QByteArray();
51 }
52 
53 void EntityHiddenAttribute::deserialize(const QByteArray &data)
54 {
55  Q_ASSERT(data.isEmpty());
56  Q_UNUSED(data);
57 }
QByteArray
QByteArray::isEmpty
bool isEmpty() const
Akonadi::EntityHiddenAttribute::deserialize
void deserialize(const QByteArray &data)
Reimplemented from Attribute.
Definition: entityhiddenattribute.cpp:53
Akonadi::EntityHiddenAttribute::~EntityHiddenAttribute
~EntityHiddenAttribute()
Destroys the entity hidden attribute.
Definition: entityhiddenattribute.cpp:33
Akonadi::EntityHiddenAttribute::clone
EntityHiddenAttribute * clone() const
Reimplemented from Attribute.
Definition: entityhiddenattribute.cpp:43
Akonadi::EntityHiddenAttribute::serialized
QByteArray serialized() const
Reimplemented from Attribute.
Definition: entityhiddenattribute.cpp:48
Akonadi::EntityHiddenAttribute::type
QByteArray type() const
Reimplemented from Attribute.
Definition: entityhiddenattribute.cpp:37
Akonadi::EntityHiddenAttribute
An Attribute that marks that an entity should be hidden in the UI.
Definition: entityhiddenattribute.h:60
Akonadi::EntityHiddenAttribute::EntityHiddenAttribute
EntityHiddenAttribute()
Creates a new entity hidden attribute.
Definition: entityhiddenattribute.cpp:28
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