EarthShadowComponent
#include <earthshadowcomponent.h>

Public Member Functions | |
| EarthShadowComponent (SkyComposite *parent, KSEarthShadow *shadow) | |
| void | draw (SkyPainter *skyp) override | 
| bool | selected () override | 
| void | update (KSNumbers *num) override | 
| void | updateSolarSystemBodies (KSNumbers *num) override | 
  Public Member Functions inherited from SkyComponent | |
| SkyComponent (SkyComposite *parent=nullptr) | |
| virtual void | drawTrails (SkyPainter *skyp) | 
| virtual void | emitProgressText (const QString &message) | 
| virtual SkyObject * | findByName (const QString &name, bool exact=true) | 
| QHash< int, QVector< QPair< QString, const SkyObject * > > > & | objectLists () | 
| QVector< QPair< QString, const SkyObject * > > & | objectLists (int type) | 
| QHash< int, QStringList > & | objectNames () | 
| QStringList & | objectNames (int type) | 
| virtual SkyObject * | objectNearest (SkyPoint *p, double &maxrad) | 
| virtual void | objectsInArea (QList< SkyObject * > &list, const SkyRegion ®ion) | 
| SkyComposite * | parent () | 
| void | removeFromLists (const SkyObject *obj) | 
| void | removeFromNames (const SkyObject *obj) | 
| virtual void | updateMoons (KSNumbers *) | 
Detailed Description
The EarthShadowComponent class.
A simple skycomponent for the KSEarthShadow.
Definition at line 19 of file earthshadowcomponent.h.
Constructor & Destructor Documentation
◆ EarthShadowComponent()
| EarthShadowComponent::EarthShadowComponent | ( | SkyComposite * | parent, | 
| KSEarthShadow * | shadow ) | 
Definition at line 14 of file earthshadowcomponent.cpp.
Member Function Documentation
◆ draw()
      
  | 
  overridevirtual | 
Draw the object on the SkyMap skyp a pointer to the SkyPainter to use. 
Implements SkyComponent.
Definition at line 43 of file earthshadowcomponent.cpp.
◆ selected()
      
  | 
  inlineoverridevirtual | 
- Returns
 - true if component is to be drawn on the map.
 
Reimplemented from SkyComponent.
Definition at line 26 of file earthshadowcomponent.h.
◆ update()
      
  | 
  overridevirtual | 
Update the sky position(s) of this component.
This function usually just updates the Horizontal (Azimuth/Altitude) coordinates of its member object(s). However, the precession and nutation must also be recomputed periodically. num Pointer to the KSNumbers object 
- See also
 - SingleComponent::update()
 - ListComponent::update()
 - ConstellationBoundaryComponent::update()
 
Reimplemented from SkyComponent.
Definition at line 20 of file earthshadowcomponent.cpp.
◆ updateSolarSystemBodies()
      
  | 
  overridevirtual | 
Reimplemented from SkyComponent.
Definition at line 26 of file earthshadowcomponent.cpp.
The documentation for this class was generated from the following files:
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 Public Member Functions inherited from