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KAction Class Reference

from PyKDE4.kdeui import *

Inherits: QWidgetAction → QAction → QObject
Subclasses: KActionMenu, KPasteTextAction, KSelectAction, KToggleAction, KToolBarLabelAction, KToolBarPopupAction, KToolBarSpacerAction

Detailed Description

Class to encapsulate user-driven action or event @extends QAction

The KAction class (and derived and super classes) extends QAction, which provides a way to easily encapsulate a "real" user-selected action or event in your program.

For instance, a user may want to paste the contents of the clipboard, scroll down a document, or quit the application. These are all actions -- events that the user causes to happen. The KAction class allows the developer to deal with these actions in an easy and intuitive manner, and conforms to KDE's extended functionality requirements - including supporting multiple user-configurable shortcuts, and KDE named icons. Actions also improve accessibility.

Specifically, QAction (and thus KAction) encapsulates the various attributes of an event/action. For instance, an action might have an icon() that provides a visual representation (a clipboard for a "paste" action or scissors for a "cut" action). The action should also be described by some text(). It will certainly be connected to a method that actually executes the action! All these attributes are contained within the action object.

The advantage of dealing with actions is that you can manipulate the Action without regard to the GUI representation of it. For instance, in the "normal" way of dealing with actions like "cut", you would manually insert a item for Cut into a menu and a button into a toolbar. If you want to disable the cut action for a moment (maybe nothing is selected), you would have to hunt down the pointer to the menu item and the toolbar button and disable both individually. Setting the menu item and toolbar item up uses very similar code - but has to be done twice!

With the action concept, you simply add the action to whatever GUI element you want. The KAction class will then take care of correctly defining the menu item (with icons, accelerators, text, etc), toolbar button, or other. From then on, if you manipulate the action at all, the effect will propagate through all GUI representations of it. Back to the "cut" example: if you want to disable the Cut Action, you would simply call 'cutAction->setEnabled(false)' and both the menuitem and button would instantly be disabled!

This is the biggest advantage to the action concept -- there is a one-to-one relationship between the "real" action and all GUI representations of it.

KAction emits the hovered() signal on mouseover, and the triggered(bool checked) signal on activation of a corresponding GUI element ( menu item, toolbar button, etc. )

If you are in the situation of wanting to map the triggered() signal of multiple action objects to one slot, with a special argument bound to each action, you have several options:

Using QActionGroup:

  • Create a QActionGroup and assign it to each of the actions with setActionGroup(), then
  • Connect the QActionGroup.triggered(QAction*) signal to your slot.
  • Using QSignalMapper:

     QSignalMapper *desktopNumberMapper = new QSignalMapper( this );
     connect( desktopNumberMapper, SIGNAL( mapped( int ) ),
              this, SLOT( moveWindowToDesktop( int ) ) );
    
     for ( uint i = 0; i < numberOfDesktops; ++i ) {
         KAction *desktopAction = new KAction( i18n( "Move Window to Desktop %i" ).arg( i ), ... );
         connect( desktopAction, SIGNAL( triggered(bool) ), desktopNumberMapper, SLOT( map() ) );
         desktopNumberMapper->setMapping( desktopAction, i );
     }
    

    General Usage

    The steps to using actions are roughly as follows:

  • Decide which attributes you want to associate with a given
  • action (icons, text, keyboard shortcut, etc)
  • Create the action using KAction (or derived or super class).
  • Add the action into whatever GUI element you want. Typically,
  • this will be a menu or toolbar.

    The kinds of shortcuts

    Local shortcuts are active if their context has the focus, global shortcus are active even if the program does not have the focus. If a global shortcut and a local shortcut are ambiguous the global shortcut wins.

  • Active shortcuts trigger a KAction if activated.
  • Default shortcuts are what the active shortcuts revert to if the user chooses
  • to reset shortcuts to default.

    Detailed Example

    Here is an example of enabling a "New [document]" action

     KAction *newAct = actionCollection()->addAction(
                  KStandardAction.New,   //< see KStandardAction
                  this,                   //< Receiver
                  SLOT(fileNew())  );     //< SLOT
    

    This section creates our action. Text, Icon and Shortcut will be set from KStandardAction. KStandardAction ensures your application complies to the platform standards. When triggered the fileNew() slot will be called.

    See also:
    KStandardAction for more information.

    If you want to create your own actions use

     KAction *newAct = actionCollection()->addAction("quick-connect");
     newAct->setText(i18n("Quick Connect"))
     newAct->setIcon(KIcon("quick-connect"));
     newAct->setShortcut(Qt.Key_F6);
     connect(newAct, SIGNAL(triggered()), this, SLOT(quickConnect()));
    

    This section creates our action. It displays the text "Quick Connect", uses the Icon "quick-connect" and pressing F6 will trigger it. When invoked, the slot quickConnect() is called.

     QMenu *file = new QMenu;
     file->addAction(newAct);
    
    That just inserted the action into the File menu. The point is, it's not important in which menu it is: all manipulation of the item is done through the newAct object.

     toolBar()->addAction(newAct);
    
    And this added the action into the main toolbar as a button.

    That's it!

    If you want to disable that action sometime later, you can do so with

     newAct->setEnabled(false)
    
    and both the menuitem in File and the toolbar button will instantly be disabled.

    Unlike with previous versions of KDE, the action can simply be deleted when you have finished with it - the destructor takes care of all of the cleanup.

    Warning:
    calling QAction.setShortcut() on a KAction may lead to unexpected behavior. There is nothing we can do about it because QAction.setShortcut() is not virtual.

    Note:
    if you are using a "standard" action like "new", "paste", "quit", or any other action described in the KDE UI Standards, please use the methods in the KStandardAction class rather than defining your own.

    Using QActions

    Mixing QActions and KActions in an application is not a good idea. KShortcutsEditor doesn't handle QActions at all.

    Usage Within the XML Framework

    If you are using KAction within the context of the XML menu and toolbar building framework, you do not ever have to add your actions to containers manually. The framework does that for you.

    See also:
    KStandardAction


    Enumerations

    GlobalShortcutLoading { Autoloading, NoAutoloading }
    ShortcutType { ActiveShortcut, DefaultShortcut }

    Signals

     authorized (KAuth.Action action)
     globalShortcutChanged (QKeySequence a0)
     triggered (Qt::MouseButtons buttons, Qt::KeyboardModifiers modifiers)

    Methods

     __init__ (self, QObject parent)
     __init__ (self, QString text, QObject parent)
     __init__ (self, KIcon icon, QString text, QObject parent)
    KAuth.Action authAction (self)
    bool event (self, QEvent a0)
     forgetGlobalShortcut (self)
    KShortcut globalShortcut (self, KAction.ShortcutTypes type=KAction.ActiveShortcut)
    bool globalShortcutAllowed (self)
    bool isGlobalShortcutEnabled (self)
    bool isShortcutConfigurable (self)
    KRockerGesture rockerGesture (self, KAction.ShortcutTypes type=KAction.ActiveShortcut)
     setAuthAction (self, KAuth.Action action)
     setAuthAction (self, QString actionName)
     setGlobalShortcut (self, KShortcut shortcut, KAction.ShortcutTypes type=KAction.ShortcutTypes(KAction.ActiveShortcut|KAction.DefaultShortcut), KAction.GlobalShortcutLoading loading=KAction.Autoloading)
     setGlobalShortcutAllowed (self, bool allowed, KAction.GlobalShortcutLoading loading=KAction.Autoloading)
     setHelpText (self, QString text)
     setRockerGesture (self, KRockerGesture gest, KAction.ShortcutTypes type=KAction.ShortcutTypes(KAction.ActiveShortcut|KAction.DefaultShortcut))
     setShapeGesture (self, KShapeGesture gest, KAction.ShortcutTypes type=KAction.ShortcutTypes(KAction.ActiveShortcut|KAction.DefaultShortcut))
     setShortcut (self, KShortcut shortcut, KAction.ShortcutTypes type=KAction.ShortcutTypes(KAction.ActiveShortcut|KAction.DefaultShortcut))
     setShortcut (self, QKeySequence shortcut, KAction.ShortcutTypes type=KAction.ShortcutTypes(KAction.ActiveShortcut|KAction.DefaultShortcut))
     setShortcutConfigurable (self, bool configurable)
     setShortcuts (self, [QKeySequence] shortcuts, KAction.ShortcutTypes type=KAction.ShortcutTypes(KAction.ActiveShortcut|KAction.DefaultShortcut))
    KShapeGesture shapeGesture (self, KAction.ShortcutTypes type=KAction.ActiveShortcut)
    KShortcut shortcut (self, KAction.ShortcutTypes types=KAction.ActiveShortcut)

    Signal Documentation

    authorized ( KAuth.Action  action
    )

    Signal emitted when the action is triggered and authorized

    If the action needs authorization, when the user triggers the action, the authorization process automatically begins. If it succeeds, this signal is emitted. The KAuth.Action object is provided for convenience if you have multiple KAuthorizedAction objects, but of course it's always the same set with setAuthAction().

    WARNING: If your action needs authorization you should connect eventual slots processing stuff to this signal, and NOT triggered. Triggered will be emitted even if the user has not been authorized

    Parameters:
    action  The object set with setAuthAction()

    Signal syntax:
    QObject.connect(source, SIGNAL("authorized(KAuth::Action*)"), target_slot)
    globalShortcutChanged ( QKeySequence  a0
    )

    Emitted when the global shortcut is changed. A global shortcut is subject to be changed by the global shortcuts kcm.

    Signal syntax:
    QObject.connect(source, SIGNAL("globalShortcutChanged(const QKeySequence&)"), target_slot)
    triggered ( Qt::MouseButtons  buttons,
    Qt::KeyboardModifiers  modifiers
    )

    Emitted when the action is triggered. Also provides the state of the keyboard modifiers and mouse buttons at the time.

    Signal syntax:
    QObject.connect(source, SIGNAL("triggered(Qt::MouseButtons, Qt::KeyboardModifiers)"), target_slot)

    Method Documentation

    __init__ (  self,
    QObject  parent
    )

    Constructs an action.

    __init__ (  self,
    QString  text,
    QObject  parent
    )

    Constructs an action with the specified parent and visible text.

    Parameters:
    text  The visible text for this action.
    parent  The parent for this action.

    __init__ (  self,
    KIcon  icon,
    QString  text,
    QObject  parent
    )

    Constructs an action with text and icon; a shortcut may be specified by the ampersand character (e.g. \"&amp;Option\" creates a shortcut with key O )

    This is the other common KAction constructor used. Use it when you do have a corresponding icon.

    Parameters:
    icon  The icon to display.
    text  The text that will be displayed.
    parent  The parent for this action.

    KAuth.Action authAction (   self )

    Returns the action object associated with this action, or 0 if it does not have one

    Returns:
    the KAuth.Action associated with this action.

    bool event (  self,
    QEvent  a0
    )

    forgetGlobalShortcut (   self )

    Sets the globalShortcutEnabled property to false and sets the global shortcut to an empty shortcut. This will also wipe out knowlegde about the existence of this action's global shortcut so it will not be considered anymore for shortcut conflict resolution. It will also not be visible anymore in the shortcuts KControl module. This method should not be used unless these effects are explicitly desired.

    Since:
    4.1

    KShortcut globalShortcut (  self,
    KAction.ShortcutTypes  type=KAction.ActiveShortcut
    )

    Get the global shortcut for this action, if one exists. Global shortcuts allow your actions to respond to accellerators independently of the focused window. Unlike regular shortcuts, the application's window does not need focus for them to be activated.

    Parameters:
    type  the type of shortcut to be returned. Should both be specified, only the active shortcut will be returned. Defaults to the active shortcut, if one exists.

    \sa KGlobalAccel \sa setGlobalShortcut()

    bool globalShortcutAllowed (   self )

    Returns true if this action is permitted to have a global shortcut. Defaults to false. Use isGlobalShortcutEnabled() instead.

    bool isGlobalShortcutEnabled (   self )

    Returns true if this action is enabled to have a global shortcut. This will be respected by \class KGlobalShortcutsEditor. Defaults to false.

    bool isShortcutConfigurable (   self )

    Returns true if this action's shortcut is configurable.

    KRockerGesture rockerGesture (  self,
    KAction.ShortcutTypes  type=KAction.ActiveShortcut
    )
    setAuthAction (  self,
    KAuth.Action  action
    )

    Sets the action object associated with this action

    Overloaded member to allow creating the action by name

    Parameters:
    actionName  the name of the action to associate

    setAuthAction (  self,
    QString  actionName
    )

    Sets the action object associated with this action

    Overloaded member to allow creating the action by name

    Parameters:
    actionName  the name of the action to associate

    setGlobalShortcut (  self,
    KShortcut  shortcut,
    KAction.ShortcutTypes  type=KAction.ShortcutTypes(KAction.ActiveShortcut|KAction.DefaultShortcut),
    KAction.GlobalShortcutLoading  loading=KAction.Autoloading
    )

    Assign a global shortcut for this action. Global shortcuts allow an action to respond to key shortcuts independently of the focused window, i.e. the action will trigger if the keys were pressed no matter where in the X session.

    The action must have a per main component unique objectName() to enable cross-application bookeeping. If the objectName() is empty this method will do nothing, otherwise the isGlobalShortcutEnabled() property will be set to true and the shortcut will be enabled. It is mandatory that the objectName() doesn't change once isGlobalshortcutEnabled() has become true.

    Note:
    KActionCollection.insert(name, action) will set action's objectName to name so you often don't have to set an objectName explicitly.

    When an action, identified by main component name and objectName(), is assigned a global shortcut for the first time on a KDE installation the assignment will be saved. The shortcut will then be restored every time setGlobalShortcut() is called with loading == Autoloading.

    If you actually want to change the global shortcut you have to set loading to NoAutoloading. The new shortcut will be automatically saved again.

    Parameters:
    shortcut  global shortcut(s) to assign. Will be ignored unless loading is set to NoAutoloading or this is the first time ever you call this method (see above).

    Parameters:
    type  the type of shortcut to be set, whether the active shortcut, the default shortcut, or both (the default).

    Parameters:
    loading  if Autoloading, assign the global shortcut this action has previously had if any. That way user preferences and changes made to avoid clashes will be conserved. if NoAutoloading the given shortcut will be assigned without looking up old values. You should only do this if the user wants to change the shortcut or if you have another very good reason. Key combinations that clash with other shortcuts will be dropped.

    Note:
    the default shortcut will never be influenced by autoloading - it will be set as given.
    \sa globalShortcut()

    setGlobalShortcutAllowed (  self,
    bool  allowed,
    KAction.GlobalShortcutLoading  loading=KAction.Autoloading
    )

    Indicate whether the programmer and/or user may define a global shortcut for this action. Defaults to false. Note that calling setGlobalShortcut() turns this on automatically.

    Parameters:
    allowed  set to true if this action may have a global shortcut, otherwise false.

    Parameters:
    loading  if Autoloading, assign to this action the global shortcut it has previously had if any.

    setHelpText (  self,
    QString  text
    )

    Sets the help text for the action. This help text will be set for all help mechanisms: - the status-bar help text - the tooltip (for toolbar buttons) - the "WhatsThis" help text (unless one was already set)

    This is more convenient than calling all three methods with the same text, and this level of abstraction can allow to change the default implementation of help one day more easily. Of course you can also call setStatusTip, setToolTip and setWhatsThis separately for more flexibility.

    This method is also the easiest way to port from KDE3's KAction.setToolTip.

    Since:
    4.3

    setRockerGesture (  self,
    KRockerGesture  gest,
    KAction.ShortcutTypes  type=KAction.ShortcutTypes(KAction.ActiveShortcut|KAction.DefaultShortcut)
    )
    setShapeGesture (  self,
    KShapeGesture  gest,
    KAction.ShortcutTypes  type=KAction.ShortcutTypes(KAction.ActiveShortcut|KAction.DefaultShortcut)
    )
    setShortcut (  self,
    KShortcut  shortcut,
    KAction.ShortcutTypes  type=KAction.ShortcutTypes(KAction.ActiveShortcut|KAction.DefaultShortcut)
    )

    void setShortcut(const KShortcut& shortcut)

    Set the primary shortcut only for this action.

    This function is there to explicitly override QAction.setShortcut(const QKeySequence&). QAction.setShortcut() will bypass everything in KAction and may lead to unexpected behavior.

    Parameters:
    shortcut  shortcut(s) to use for this action in its specified shortcutContext()

    Parameters:
    type  type of shortcut to be set: active shortcut, default shortcut, or both (default argument value).

    setShortcut (  self,
    QKeySequence  shortcut,
    KAction.ShortcutTypes  type=KAction.ShortcutTypes(KAction.ActiveShortcut|KAction.DefaultShortcut)
    )

    void setShortcut(const KShortcut& shortcut)

    Set the primary shortcut only for this action.

    This function is there to explicitly override QAction.setShortcut(const QKeySequence&). QAction.setShortcut() will bypass everything in KAction and may lead to unexpected behavior.

    Parameters:
    shortcut  shortcut(s) to use for this action in its specified shortcutContext()

    Parameters:
    type  type of shortcut to be set: active shortcut, default shortcut, or both (default argument value).

    setShortcutConfigurable (  self,
    bool  configurable
    )

    Indicate whether the user may configure the action's shortcut.

    Parameters:
    configurable  set to true if this shortcut may be configured by the user, otherwise false.

    setShortcuts (  self,
    [QKeySequence]  shortcuts,
    KAction.ShortcutTypes  type=KAction.ShortcutTypes(KAction.ActiveShortcut|KAction.DefaultShortcut)
    )

    void setShortcuts(const QList<QKeySequence>& shortcuts).

    Set the shortcuts for this action.

    This function is there to explicitly override QAction.setShortcut(const QList<QKeySequence>&). QAction.setShortcuts() will bypass everything in KAction and may lead to unexpected behavior.

    Parameters:
    shortcut  shortcut(s) to use for this action in its specified shortcutContext()

    Parameters:
    type  type of shortcut to be set: active shortcut, default shortcut, or both (default argument value).

    KShapeGesture shapeGesture (  self,
    KAction.ShortcutTypes  type=KAction.ActiveShortcut
    )
    KShortcut shortcut (  self,
    KAction.ShortcutTypes  types=KAction.ActiveShortcut
    )

    Get the shortcut for this action.

    This is preferred over QAction.shortcut(), as it allows for multiple shortcuts per action. The first and second shortcut as reported by shortcuts() will be the primary and alternate shortcut of the shortcut returned.

    Parameters:
    types  the type of shortcut to return. Should both be specified, only the active shortcut will be returned. Defaults to the active shortcut, if one exists.

    \sa shortcuts()


    Enumeration Documentation

    GlobalShortcutLoading

    An enum about global shortcut setter semantics

    Enumerator:
    Autoloading = 0x0
    NoAutoloading = 0x4

    ShortcutType

    An enumeration about the two types of shortcuts in a KAction

    Enumerator:
    None = 0x00
    LocalShortcuts = 0x01
    StandardShortcuts = 0x02
    GlobalShortcuts = 0x03

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