Qyoto
4.0.5
Qyoto is a C# language binding for Qt
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The QPaintDevice class is the base class of objects that can be painted. More...
Public Types | |
enum | PaintDeviceMetric { PdmDepth = 6, PdmDpiX = 7, PdmDpiY = 8, PdmHeight = 2, PdmHeightMM = 4, PdmNumColors = 5, PdmPhysicalDpiX = 9, PdmPhysicalDpiY = 10, PdmWidth = 1, PdmWidthMM = 3 } |
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Public Member Functions | |
virtual void | CreateProxy () |
new int | ColorCount () |
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new int | Depth () |
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virtual int | DevType () |
virtual System.IntPtr | GetDC () |
new int | Height () |
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new int | HeightMM () |
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new int | LogicalDpiX () |
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new int | LogicalDpiY () |
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new int | NumColors () |
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abstract QPaintEngine | PaintEngine () |
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new bool | PaintingActive () |
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new int | PhysicalDpiX () |
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new int | PhysicalDpiY () |
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virtual void | ReleaseDC (System.IntPtr hdc) |
new int | Width () |
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new int | WidthMM () |
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new void | Dispose () |
Public Member Functions inherited from QtGui.IQPaintDevice | |
new int | ColorCount () |
new int | Depth () |
int | DevType () |
System.IntPtr | GetDC () |
new int | Height () |
new int | HeightMM () |
new int | LogicalDpiX () |
new int | LogicalDpiY () |
new int | NumColors () |
QPaintEngine | PaintEngine () |
new bool | PaintingActive () |
new int | PhysicalDpiX () |
new int | PhysicalDpiY () |
void | ReleaseDC (System.IntPtr hdc) |
new int | Width () |
new int | WidthMM () |
Protected Member Functions | |
QPaintDevice (System.Type dummy) | |
QPaintDevice () | |
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virtual int | Metric (QPaintDevice.PaintDeviceMetric metric) |
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Protected Attributes | |
SmokeInvocation | interceptor |
Properties | |
virtual System.IntPtr | SmokeObject [get, set] |
new ushort | Painters [get, set] |
The QPaintDevice class is the base class of objects that can be painted.
A paint device is an abstraction of a two-dimensional space that can be drawn using a QPainter. Its default coordinate system has its origin located at the top-left position. X increases to the right and Y increases downwards. The unit is one pixel.
The drawing capabilities of QPaintDevice are currently implemented by the QWidget, QImage, QPixmap, QGLPixelBuffer, QPicture, and QPrinter subclasses.
To implement support for a new backend, you must derive from QPaintDevice and reimplement the virtual paintEngine() function to tell QPainter which paint engine should be used to draw on this particular device. Note that you also must create a corresponding paint engine to be able to draw on the device, i.e derive from QPaintEngine and reimplement its virtual functions.
Warning: Qt requires that a QApplication object exists before any paint devices can be created. Paint devices access window system resources, and these resources are not initialized before an application object is created.
The QPaintDevice class provides several functions returning the various device metrics: The depth() function returns its bit depth (number of bit planes). The height() function returns its height in default coordinate system units (e.g. pixels for QPixmap and QWidget) while heightMM() returns the height of the device in millimeters. Similiarily, the width() and widthMM() functions return the width of the device in default coordinate system units and in millimeters, respectively. Alternatively, the protected metric() function can be used to retrieve the metric information by specifying the desired PaintDeviceMetric as argument.
The logicalDpiX() and logicalDpiY() functions return the horizontal and vertical resolution of the device in dots per inch. The physicalDpiX() and physicalDpiY() functions also return the resolution of the device in dots per inch, but note that if the logical and physical resolution differ, the corresponding QPaintEngine must handle the mapping. Finally, the colorCount() function returns the number of different colors available for the paint device.
See also QPaintEngine, QPainter, Coordinate System, and Paint System.
Describes the various metrics of a paint device.
See also metric().
PdmDepth |
The bit depth (number of bit planes) of the paint device. See also depth(). |
PdmDpiX |
The horizontal resolution of the device in dots per inch. See also logicalDpiX(). |
PdmDpiY |
The vertical resolution of the device in dots per inch. See also logicalDpiY(). |
PdmHeight |
The height of the paint device in default coordinate system units (e.g. pixels for QPixmap and QWidget). See also height(). |
PdmHeightMM |
The height of the paint device in millimeters. See also heightMM(). |
PdmNumColors |
The number of different colors available for the paint device. See also colorCount(). |
PdmPhysicalDpiX |
The horizontal resolution of the device in dots per inch. See also physicalDpiX(). |
PdmPhysicalDpiY |
The vertical resolution of the device in dots per inch. See also physicalDpiY(). |
PdmWidth |
The width of the paint device in default coordinate system units (e.g. pixels for QPixmap and QWidget). See also width(). |
PdmWidthMM |
The width of the paint device in millimeters. See also widthMM(). |
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protected |
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Constructs a paint device. This constructor can be invoked only from subclasses of QPaintDevice.
new int QtGui.QPaintDevice.ColorCount | ( | ) |
Returns the number of different colors available for the paint device. Since this value is an int, it will not be sufficient to represent the number of colors on 32 bit displays, in this case INT_MAX is returned instead.
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virtual |
Reimplemented in QtGui.QPrinter, QtGui.QPixmap, QtGui.QPicture, QtGui.QImage, QtGui.QBitmap, QtSvg.QSvgGenerator, QtOpenGL.QGLPixelBuffer, and QtOpenGL.QGLFramebufferObject.
new int QtGui.QPaintDevice.Depth | ( | ) |
Returns the bit depth (number of bit planes) of the paint device.
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virtual |
Reimplemented in QtGui.QPrinter, QtGui.QPixmap, QtGui.QPicture, QtGui.QImage, QtOpenGL.QGLPixelBuffer, and QtOpenGL.QGLFramebufferObject.
new void QtGui.QPaintDevice.Dispose | ( | ) |
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virtual |
Reimplemented in QtGui.QPrinter.
new int QtGui.QPaintDevice.Height | ( | ) |
new int QtGui.QPaintDevice.HeightMM | ( | ) |
Returns the height of the paint device in millimeters. Due to platform limitations it may not be possible to use this function to determine the actual physical size of a widget on the screen.
See also height().
new int QtGui.QPaintDevice.LogicalDpiX | ( | ) |
Returns the horizontal resolution of the device in dots per inch, which is used when computing font sizes. For X11, this is usually the same as could be computed from widthMM().
Note that if the logicalDpiX() doesn't equal the physicalDpiX(), the corresponding QPaintEngine must handle the resolution mapping.
See also logicalDpiY() and physicalDpiX().
new int QtGui.QPaintDevice.LogicalDpiY | ( | ) |
Returns the vertical resolution of the device in dots per inch, which is used when computing font sizes. For X11, this is usually the same as could be computed from heightMM().
Note that if the logicalDpiY() doesn't equal the physicalDpiY(), the corresponding QPaintEngine must handle the resolution mapping.
See also logicalDpiX() and physicalDpiY().
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protectedvirtual |
Returns the metric information for the given paint device metric.
See also PaintDeviceMetric.
Reimplemented in QtGui.QPrinter, QtGui.QPixmap, QtGui.QPicture, QtGui.QImage, QtOpenGL.QGLPixelBuffer, QtSvg.QSvgGenerator, and QtOpenGL.QGLFramebufferObject.
new int QtGui.QPaintDevice.NumColors | ( | ) |
This function is deprecated.
Use colorCount() instead.
Returns the number of different colors available for the paint device. Since this value is an int, it will not be sufficient to represent the number of colors on 32 bit displays, in this case INT_MAX is returned instead.
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pure virtual |
Returns a pointer to the paint engine used for drawing on the device.
Implemented in QtGui.QPrinter, QtGui.QPixmap, QtGui.QPicture, QtGui.QImage, QtOpenGL.QGLPixelBuffer, QtSvg.QSvgGenerator, and QtOpenGL.QGLFramebufferObject.
new bool QtGui.QPaintDevice.PaintingActive | ( | ) |
Returns true if the device is currently being painted on, i.e. someone has called QPainter::begin() but not yet called QPainter::end() for this device; otherwise returns false.
See also QPainter::isActive().
new int QtGui.QPaintDevice.PhysicalDpiX | ( | ) |
Returns the horizontal resolution of the device in dots per inch. For example, when printing, this resolution refers to the physical printer's resolution. The logical DPI on the other hand, refers to the resolution used by the actual paint engine.
Note that if the physicalDpiX() doesn't equal the logicalDpiX(), the corresponding QPaintEngine must handle the resolution mapping.
See also physicalDpiY() and logicalDpiX().
new int QtGui.QPaintDevice.PhysicalDpiY | ( | ) |
Returns the horizontal resolution of the device in dots per inch. For example, when printing, this resolution refers to the physical printer's resolution. The logical DPI on the other hand, refers to the resolution used by the actual paint engine.
Note that if the physicalDpiY() doesn't equal the logicalDpiY(), the corresponding QPaintEngine must handle the resolution mapping.
See also physicalDpiX() and logicalDpiY().
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virtual |
Reimplemented in QtGui.QPrinter.
new int QtGui.QPaintDevice.Width | ( | ) |
new int QtGui.QPaintDevice.WidthMM | ( | ) |
Returns the width of the paint device in millimeters. Due to platform limitations it may not be possible to use this function to determine the actual physical size of a widget on the screen.
See also width().
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getsetprotected |
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getset |