Qyoto
4.0.5
Qyoto is a C# language binding for Qt
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The QLocalServer class provides a local socket based server. More...
Public Member Functions | |
QLocalServer (QObject parent=null) | |
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override void | CreateProxy () |
new void | Close () |
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new string | ErrorString () |
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new string | FullServerName () |
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virtual bool | HasPendingConnections () |
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new bool | IsListening () |
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new bool | Listen (string name) |
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virtual QLocalSocket | NextPendingConnection () |
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new QAbstractSocket.SocketError | ServerError () |
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new string | ServerName () |
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new bool | WaitForNewConnection (int msec=0) |
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new bool | WaitForNewConnection (int msec, ref bool timedOut) |
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new void | Dispose () |
Public Member Functions inherited from QtCore.QObject | |
QObject (QObject parent=null) | |
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new bool | BlockSignals (bool b) |
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new System.Collections.Generic.List < QObject > | Children () |
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new bool | Connect (QObject sender, string signal, string member, Qt.ConnectionType type=Qt.ConnectionType.AutoConnection) |
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new void | DeleteLater () |
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new bool | Disconnect (QObject receiver, string member=null) |
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new bool | Disconnect (string signal=null, QObject receiver=null, string member=null) |
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new void | DumpObjectInfo () |
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new void | DumpObjectTree () |
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new System.Collections.Generic.List < QByteArray > | DynamicPropertyNames () |
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virtual bool | OnEvent (QEvent arg1) |
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virtual bool | EventFilter (QObject arg1, QEvent arg2) |
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new bool | Inherits (string classname) |
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new void | InstallEventFilter (QObject arg1) |
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new bool | IsWidgetType () |
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new void | KillTimer (int id) |
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new object | Property (string name) |
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new void | RemoveEventFilter (QObject arg1) |
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new bool | SetProperty (string name, object value) |
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new void | SetUserData (uint id, QObjectUserData data) |
new bool | SignalsBlocked () |
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new int | StartTimer (int interval) |
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new QObjectUserData | UserData (uint id) |
new void | Dispose () |
Public Member Functions inherited from QtCore.Qt | |
delegate QTextStream | FuncQTextStreamQTextStream (QTextStream qTextStream) |
delegate string | FuncStringQByteArray (QByteArray qByteArray) |
delegate QByteArray | FuncQByteArrayString (string @string) |
delegate void | ActionQtMsgTypeString (QtMsgType qtMsgType, string @string) |
delegate QObject | FuncQObject () |
Static Public Member Functions | |
static bool | RemoveServer (string name) |
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static string | Tr (string s, string c=null) |
static string | Tr (string s, string c, int n) |
static string | TrUtf8 (string s, string c=null) |
static string | TrUtf8 (string s, string c, int n) |
Static Public Member Functions inherited from QtCore.QObject | |
static bool | Connect (QObject sender, QMetaMethod signal, QObject receiver, QMetaMethod method, Qt.ConnectionType type=Qt.ConnectionType.AutoConnection) |
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static bool | Connect (QObject sender, string signal, QObject receiver, string member, Qt.ConnectionType arg5=Qt.ConnectionType.AutoConnection) |
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static bool | Disconnect (QObject sender, QMetaMethod signal, QObject receiver, QMetaMethod member) |
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static bool | Disconnect (QObject sender, string signal, QObject receiver, string member) |
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static uint | RegisterUserData () |
static string | Tr (string s, string c=null) |
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static string | Tr (string s, string c, int n) |
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static string | TrUtf8 (string s, string c=null) |
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static string | TrUtf8 (string s, string c, int n) |
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Static Public Member Functions inherited from QtCore.Qt | |
static QDataStream | Write (QDataStream s, object p) |
static QDataStream | Write (QDataStream arg1, QSizeF arg2) |
static QTextStream | Write (QTextStream s, Qt.FuncQTextStreamQTextStream f) |
static QDataStream | Write (QDataStream arg1, QPoint arg2) |
static QDataStream | Write (QDataStream arg1, QLineF arg2) |
static QDataStream | Write (QDataStream arg1, QPointF arg2) |
static QDataStream | Write (QDataStream arg1, QChar arg2) |
static QDataStream | Write (QDataStream arg1, QByteArray arg2) |
static QDataStream | Write (QDataStream arg1, QEasingCurve arg2) |
static QDataStream | Write (QDataStream arg1, QRectF arg2) |
static QDataStream | Write (QDataStream arg1, QDateTime arg2) |
static QDataStream | Write (QDataStream arg1, QUrl arg2) |
static QDataStream | Write (QDataStream arg1, QTime arg2) |
static QDataStream | Write (QDataStream arg1, QLocale arg2) |
static QDataStream | Write (QDataStream arg1, QBitArray arg2) |
static QDataStream | Write (QDataStream arg1, QUuid arg2) |
static QDataStream | Write (QDataStream arg1, QLine arg2) |
static QDataStream | Write (QDataStream arg1, QDate arg2) |
static QDataStream | Write (QDataStream @out, QRegExp regExp) |
static QDataStream | Write (QDataStream arg1, QRect arg2) |
static QDataStream | Write (QDataStream arg1, QSize arg2) |
static QDataStream | Write (QDataStream s, QVariant.Type p) |
static QDataStream | Write (QDataStream arg1, string arg2) |
static QDataStream | Write (QDataStream @out, System.Collections.Generic.List< string > list) |
static QDataStream | Read (QDataStream arg1, QChar arg2) |
static QDataStream | Read (QDataStream arg1, QLocale arg2) |
static QDataStream | Read (QDataStream arg1, QRect arg2) |
static QDataStream | Read (QDataStream arg1, QEasingCurve arg2) |
static QDataStream | Read (QDataStream arg1, QDate arg2) |
static QDataStream | Read (QDataStream arg1, QUrl arg2) |
static QDataStream | Read (QDataStream arg1, QUuid arg2) |
static QTextStream | Read (QTextStream s, Qt.FuncQTextStreamQTextStream f) |
static QDataStream | Read (QDataStream arg1, QLineF arg2) |
static QDataStream | Read (QDataStream arg1, QRectF arg2) |
static QDataStream | Read (QDataStream arg1, QPointF arg2) |
static QDataStream | Read (QDataStream arg1, QLine arg2) |
static QDataStream | Read (QDataStream arg1, QBitArray arg2) |
static QDataStream | Read (QDataStream arg1, QSize arg2) |
static QDataStream | Read (QDataStream arg1, QDateTime arg2) |
static QDataStream | Read (QDataStream arg1, QTime arg2) |
static QDataStream | Read (QDataStream arg1, QPoint arg2) |
static QDataStream | Read (QDataStream @in, QRegExp regExp) |
static QDataStream | Read (QDataStream s, object p) |
static QDataStream | Read (QDataStream arg1, QByteArray arg2) |
static QDataStream | Read (QDataStream arg1, QSizeF arg2) |
static QDataStream | Read (QDataStream arg1, string arg2) |
static QDataStream | Read (QDataStream s, QVariant.Type p) |
static QDataStream | Read (QDataStream @in, System.Collections.Generic.List< string > list) |
static double | qAcos (double v) |
static void | qAddPostRoutine (System.Action arg1) |
static string | qAppName () |
static double | qAsin (double v) |
static double | qAtan (double v) |
static double | qAtan2 (double x, double y) |
static void | qBadAlloc () |
static int | qCeil (double v) |
static ushort | qChecksum (string s, uint len) |
static QByteArray | qCompress (QByteArray data) |
static QByteArray | qCompress (QByteArray data, int compressionLevel=-1) |
static QByteArray | qCompress (Pointer< byte > data, int nbytes) |
static QByteArray | qCompress (Pointer< byte > data, int nbytes, int compressionLevel=-1) |
static double | qCos (double v) |
static double | qExp (double v) |
static double | qFabs (double v) |
static double | qFastCos (double x) |
static double | qFastSin (double x) |
static string | qFlagLocation (string method) |
static int | qFloor (double v) |
static bool | qFuzzyCompare (double p1, double p2) |
static bool | qFuzzyCompare (float p1, float p2) |
static bool | qFuzzyIsNull (double d) |
static bool | qFuzzyIsNull (float f) |
static uint | qHash (QBitArray key) |
static uint | qHash (QChar key) |
static uint | qHash (QStringRef key) |
static uint | qHash (QUrl url) |
static uint | qHash (QPersistentModelIndex index) |
static uint | qHash (QByteArray key) |
static uint | qHash (QModelIndex index) |
static uint | qHash (uint key) |
static uint | qHash (sbyte key) |
static uint | qHash (byte key) |
static uint | qHash (short key) |
static uint | qHash (NativeLong key) |
static uint | qHash (ushort key) |
static uint | qHash (long key) |
static uint | qHash (ulong key) |
static uint | qHash (int key) |
static uint | qHash (string key) |
static uint | qHash (NativeULong key) |
static double | qInf () |
static Qt.ActionQtMsgTypeString | qInstallMsgHandler (Qt.ActionQtMsgTypeString arg1) |
static int | qIntCast (float f) |
static int | qIntCast (double f) |
static bool | qIsFinite (double d) |
static bool | qIsFinite (float f) |
static bool | qIsInf (float f) |
static bool | qIsInf (double d) |
static bool | qIsNaN (float f) |
static bool | qIsNaN (double d) |
static bool | qIsNull (float f) |
static bool | qIsNull (double d) |
static double | qLn (double v) |
static double | qPow (double x, double y) |
static double | qQNaN () |
static void | qRegisterStaticPluginInstanceFunction (Qt.FuncQObject function) |
static void | qRemovePostRoutine (System.Action arg1) |
static int | qRound (double d) |
static long | qRound64 (double d) |
static double | qSNaN () |
static bool | qSharedBuild () |
static double | qSin (double v) |
static double | qSqrt (double v) |
static bool | qStringComparisonHelper (QStringRef s1, string s2) |
static double | qTan (double v) |
static QByteArray | qUncompress (QByteArray data) |
static QByteArray | qUncompress (Pointer< byte > data, int nbytes) |
static string | qVersion () |
static void | Qbswap_helper (Pointer< byte > src, Pointer< byte > dest, int size) |
static QByteArray | Qgetenv (string varName) |
static bool | Qputenv (string varName, QByteArray value) |
static int | Qrand () |
static void | Qsrand (uint seed) |
static int | Qstrcmp (QByteArray str1, QByteArray str2) |
static int | Qstrcmp (QByteArray str1, string str2) |
static int | Qstrcmp (string str1, QByteArray str2) |
static int | Qstrcmp (string str1, string str2) |
static Pointer< sbyte > | Qstrcpy (Pointer< sbyte > dst, string src) |
static Pointer< sbyte > | Qstrdup (string arg1) |
static int | Qstricmp (string arg1, string arg2) |
static uint | Qstrlen (string str) |
static int | Qstrncmp (string str1, string str2, uint len) |
static Pointer< sbyte > | Qstrncpy (Pointer< sbyte > dst, string src, uint len) |
static int | Qstrnicmp (string arg1, string arg2, uint len) |
static uint | Qstrnlen (string str, uint maxlen) |
static string | QtTrId (string id, int n=-1) |
Protected Member Functions | |
QLocalServer (System.Type dummy) | |
new void | OnNewConnection () |
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Protected Member Functions inherited from QtCore.QObject | |
QObject (System.Type dummy) | |
virtual void | OnChildEvent (QChildEvent arg1) |
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virtual void | ConnectNotify (string signal) |
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virtual void | OnCustomEvent (QEvent arg1) |
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new void | OnDestroyed (QObject arg1=null) |
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virtual void | DisconnectNotify (string signal) |
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new int | Receivers (string signal) |
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new QObject | Sender () |
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new int | SenderSignalIndex () |
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virtual void | OnTimerEvent (QTimerEvent arg1) |
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Properties | |
Slot | NewConnection |
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new int | MaxPendingConnections [get, set] |
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static new QMetaObject | StaticMetaObject [get] |
new IQLocalServerSignals | Emit [get] |
Properties inherited from QtCore.QObject | |
virtual EventHandler < QEventArgs< QChildEvent > > | ChildEvent |
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virtual EventHandler < QEventArgs< QEvent > > | CustomEvent |
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virtual EventHandler < QEventArgs< QEvent > > | Event |
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virtual EventHandler < QEventArgs< QTimerEvent > > | TimerEvent |
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Slot< QObject > | DestroyedQObject |
Slot | Destroyed |
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new QObject | Parent [get, set] |
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virtual System.IntPtr | SmokeObject [get, set] |
new string | ObjectName [get, set] |
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static new QMetaObject | StaticMetaObject [get] |
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static new QMetaObject | StaticQtMetaObject [get] |
new IQObjectSignals | Emit [get] |
The QLocalServer class provides a local socket based server.
This class makes it possible to accept incoming local socket connections.
Call listen() to have the server start listening for incoming connections on a specified key. The newConnection() signal is then emitted each time a client connects to the server.
Call nextPendingConnection() to accept the pending connection as a connected QLocalSocket. The function returns a pointer to a QLocalSocket that can be used for communicating with the client.
If an error occurs, serverError() returns the type of error, and errorString() can be called to get a human readable description of what happened.
When listening for connections, the name which the server is listening on is available through serverName().
Calling close() makes QLocalServer stop listening for incoming connections.
Although QLocalServer is designed for use with an event loop, it's possible to use it without one. In that case, you must use waitForNewConnection(), which blocks until either a connection is available or a timeout expires.
See also QLocalSocket and QTcpServer.
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QtNetwork.QLocalServer.QLocalServer | ( | QObject | parent = null | ) |
Create a new local socket server with the given parent.
See also listen().
new void QtNetwork.QLocalServer.Close | ( | ) |
Stop listening for incoming connections. Existing connections are not effected, but any new connections will be refused.
See also isListening() and listen().
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virtual |
Reimplemented from QtCore.QObject.
new void QtNetwork.QLocalServer.Dispose | ( | ) |
new string QtNetwork.QLocalServer.ErrorString | ( | ) |
Returns the human-readable message appropriate to the current error reported by serverError(). If no suitable string is available, an empty string is returned.
See also serverError().
new string QtNetwork.QLocalServer.FullServerName | ( | ) |
Returns the full path that the server is listening on.
Note: This is platform specific
See also listen() and serverName().
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Returns true if the server has a pending connection; otherwise returns false.
See also nextPendingConnection() and setMaxPendingConnections().
new bool QtNetwork.QLocalServer.IsListening | ( | ) |
Returns true if the server is listening for incoming connections otherwise false.
See also listen() and close().
new bool QtNetwork.QLocalServer.Listen | ( | string | name | ) |
Tells the server to listen for incoming connections on name. If the server is currently listening then it will return false. Return true on success otherwise false.
name can be a single name and QLocalServer will determine the correct platform specific path. serverName() will return the name that is passed into listen.
Usually you would just pass in a name like "foo", but on Unix this could also be a path such as "/tmp/foo" and on Windows this could be a pipe path such as "\\pipe\foo"
Note: On Unix if the server crashes without closing listen will fail with AddressInUseError. To create a new server the file should be removed. On Windows two local servers can listen to the same pipe at the same time, but any connections will go to one of the server.
See also serverName(), isListening(), and close().
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Returns the next pending connection as a connected QLocalSocket object.
The socket is created as a child of the server, which means that it is automatically deleted when the QLocalServer object is destroyed. It is still a good idea to delete the object explicitly when you are done with it, to avoid wasting memory.
0 is returned if this function is called when there are no pending connections.
See also hasPendingConnections(), newConnection(), and incomingConnection().
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This signal is emitted every time a new connection is available.
See also hasPendingConnections() and nextPendingConnection().
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Removes any server instance that might cause a call to listen() to fail and returns true if successful; otherwise returns false. This function is meant to recover from a crash, when the previous server instance has not been cleaned up.
On Windows, this function does nothing; on Unix, it removes the socket file given by name.
Warning: Be careful to avoid removing sockets of running instances.
This function was introduced in Qt 4.5.
new QAbstractSocket.SocketError QtNetwork.QLocalServer.ServerError | ( | ) |
Returns the type of error that occurred last or NoError.
See also errorString().
new string QtNetwork.QLocalServer.ServerName | ( | ) |
Returns the server name if the server is listening for connections; otherwise returns QString()
See also listen() and fullServerName().
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new bool QtNetwork.QLocalServer.WaitForNewConnection | ( | int | msec = 0 | ) |
Waits for at most msec milliseconds or until an incoming connection is available. Returns true if a connection is available; otherwise returns false. If the operation timed out and timedOut is not 0, *timedOut will be set to true.
This is a blocking function call. Its use is ill-advised in a single-threaded GUI application, since the whole application will stop responding until the function returns. waitForNewConnection() is mostly useful when there is no event loop available.
The non-blocking alternative is to connect to the newConnection() signal.
If msec is -1, this function will not time out.
See also hasPendingConnections() and nextPendingConnection().
new bool QtNetwork.QLocalServer.WaitForNewConnection | ( | int | msec, |
ref bool | timedOut | ||
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Waits for at most msec milliseconds or until an incoming connection is available. Returns true if a connection is available; otherwise returns false. If the operation timed out and timedOut is not 0, *timedOut will be set to true.
This is a blocking function call. Its use is ill-advised in a single-threaded GUI application, since the whole application will stop responding until the function returns. waitForNewConnection() is mostly useful when there is no event loop available.
The non-blocking alternative is to connect to the newConnection() signal.
If msec is -1, this function will not time out.
See also hasPendingConnections() and nextPendingConnection().
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Returns the maximum number of pending accepted connections. The default is 30.
Sets the maximum number of pending accepted connections to numConnections. QLocalServer will accept no more than numConnections incoming connections before nextPendingConnection() is called.
Note: Even though QLocalServer will stop accepting new connections after it has reached its maximum number of pending connections, the operating system may still keep them in queue which will result in clients signaling that it is connected.
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addremove |
This signal is emitted every time a new connection is available.
See also hasPendingConnections() and nextPendingConnection().
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staticget |