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QtScript.QScriptable Class Reference

The QScriptable class provides access to the Qt Script environment from Qt C++ member functions. More...

Inheritance diagram for QtScript.QScriptable:
Collaboration diagram for QtScript.QScriptable:

Public Member Functions

 QScriptable ()
 
virtual void CreateProxy ()
 
new QScriptValue Argument (int index)
 
 
new int ArgumentCount ()
 
 
new QScriptContext Context ()
 
 
new QScriptEngine Engine ()
 
 
new QScriptValue ThisObject ()
 
 
new void Dispose ()
 

Protected Member Functions

 QScriptable (System.Type dummy)
 

Protected Attributes

SmokeInvocation interceptor
 

Properties

virtual System.IntPtr SmokeObject [get, set]
 

Detailed Description

The QScriptable class provides access to the Qt Script environment from Qt C++ member functions.

With QScriptEngine::newQObject(), you can expose the signals and slots and properties of any QObject (or subclass) to script code. QScriptable augments this functionality by giving your C++ members access to the Qt Script environment they are invoked in; conceptually, it is similar to QObject::sender().

By subclassing QScriptable, you get the following functions in your class: thisObject(), argumentCount(), argument(), context() and engine(). With these functions, you have full access to the Qt Script environment from the slots and property access functions of your class, when they are invoked from script code.

For example, you can throw a Qt Script exception from a slot; manipulate the `this' object associated with the function call; inspect the arguments stored in the QScriptContext to know the "real" arguments passed to the function from script code; and call script functions from your slot.

A typical use case of QScriptable is to implement prototype objects for custom C++ types. You define the scriptable interface of your custom type in a QScriptable subclass using properties and slots; then you wrap an instance of your class using QScriptEngine::newQObject(), and finally pass the result to QScriptEngine::setDefaultPrototype(). See the Default Prototypes Example to see how this can be done.

The following is what subclassing QScriptable typically looks like:

class MyScriptableObject: public QObject,

protected QScriptable

{

Q_OBJECT

...

public slots:

void doSomething();

double doSomethingElse();

}

The only difference from regular QObject subclassing is that you also inherit from QScriptable.

In the implementation of your slots, you can then use the functions inherited from QScriptable:

void MyScriptableObject::doSomething()

{

context()->throwError("Threw an error from a slot");

}

double MyScriptableObject::doSomethingElse()

{

return qscriptvalue_cast<double>(thisObject());

}

See also Default Prototypes Example and QScriptEngine::newFunction().

Constructor & Destructor Documentation

QtScript.QScriptable.QScriptable ( System.Type  dummy)
protected
QtScript.QScriptable.QScriptable ( )

Member Function Documentation

new QScriptValue QtScript.QScriptable.Argument ( int  index)

Returns the function argument at the given index, or an invalid QScriptValue if the Qt function was not invoked from script code.

See also argumentCount().

new int QtScript.QScriptable.ArgumentCount ( )

Returns the number of arguments passed to the function in this invocation, or -1 if the Qt function was not invoked from script code.

See also argument().

new QScriptContext QtScript.QScriptable.Context ( )

Returns a pointer to the QScriptContext associated with the current Qt function call, or 0 if the Qt function was not invoked from script code.

virtual void QtScript.QScriptable.CreateProxy ( )
virtual
new void QtScript.QScriptable.Dispose ( )
new QScriptEngine QtScript.QScriptable.Engine ( )

Returns a pointer to the QScriptEngine associated with the current Qt function call, or 0 if the Qt function was not invoked from script code.

new QScriptValue QtScript.QScriptable.ThisObject ( )

Returns the `this' object associated with the current Qt function call, or an invalid QScriptValue if the Qt function was not invoked from script code.

Member Data Documentation

SmokeInvocation QtScript.QScriptable.interceptor
protected

Property Documentation

virtual System.IntPtr QtScript.QScriptable.SmokeObject
getset