Qyoto
4.0.5
Qyoto is a C# language binding for Qt
|
Public Member Functions | |
void | TextChanged (string arg1) |
| |
void | TextEdited (string arg1) |
| |
void | CursorPositionChanged (int arg1, int arg2) |
| |
void | ReturnPressed () |
| |
void | EditingFinished () |
| |
void | SelectionChanged () |
| |
void | LostFocus () |
Public Member Functions inherited from QtGui.IQWidgetSignals | |
void | CustomContextMenuRequested (QPoint pos) |
| |
Public Member Functions inherited from QtCore.IQObjectSignals | |
void | Destroyed (QObject arg1) |
void | Destroyed () |
| |
void QtGui.IQLineEditSignals.CursorPositionChanged | ( | int | arg1, |
int | arg2 | ||
) |
This signal is emitted whenever the cursor moves. The previous position is given by old, and the new position by new.
See also setCursorPosition() and cursorPosition().
void QtGui.IQLineEditSignals.EditingFinished | ( | ) |
This signal is emitted when the Return or Enter key is pressed or the line edit loses focus. Note that if there is a validator() or inputMask() set on the line edit and enter/return is pressed, the editingFinished() signal will only be emitted if the input follows the inputMask() and the validator() returns QValidator::Acceptable.
void QtGui.IQLineEditSignals.LostFocus | ( | ) |
void QtGui.IQLineEditSignals.ReturnPressed | ( | ) |
This signal is emitted when the Return or Enter key is pressed. Note that if there is a validator() or inputMask() set on the line edit, the returnPressed() signal will only be emitted if the input follows the inputMask() and the validator() returns QValidator::Acceptable.
void QtGui.IQLineEditSignals.SelectionChanged | ( | ) |
This signal is emitted whenever the selection changes.
See also hasSelectedText() and selectedText().
void QtGui.IQLineEditSignals.TextChanged | ( | string | arg1 | ) |
This signal is emitted whenever the text changes. The text argument is the new text.
Unlike textEdited(), this signal is also emitted when the text is changed programmatically, for example, by calling setText().
void QtGui.IQLineEditSignals.TextEdited | ( | string | arg1 | ) |
This signal is emitted whenever the text is edited. The text argument is the new text.
Unlike textChanged(), this signal is not emitted when the text is changed programmatically, for example, by calling setText().