KDEGames

kgameaudioscene.h
1/*
2 SPDX-FileCopyrightText: 2010 Stefan Majewsky <majewsky@gmx.net>
3
4 SPDX-License-Identifier: LGPL-2.0-only
5*/
6
7// This file is needed because the <KGameSound> header needs to link to
8// "../kgameaudioscene.h" instead of "../audio/kgameaudioscene.h".
9
10#ifndef LIBKDEGAMEG_KGAMEAUDIOSCENE_H
11#define LIBKDEGAMEG_KGAMEAUDIOSCENE_H
12
13#include "audio/kgameaudioscene.h"
14
15#endif
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