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QtCore.QAbstractAnimation Class Referenceabstract

The QAbstractAnimation class is the base of all animations. More...

Inheritance diagram for QtCore.QAbstractAnimation:
Collaboration diagram for QtCore.QAbstractAnimation:

Public Types

enum  DeletionPolicy { DeleteWhenStopped = 1, KeepWhenStopped = 0 }
 
enum  Direction { Backward = 1, Forward = 0 }
  More...
 
enum  State { Paused = 1, Running = 2, Stopped = 0 }
  More...
 

Public Member Functions

 QAbstractAnimation (QObject parent=null)
 
 
override void CreateProxy ()
 
new int CurrentLoopTime ()
 
 
abstract int Duration ()
 
override bool OnEvent (QEvent @event)
 
 
new QAnimationGroup Group ()
 
 
new void Pause ()
 
 
new void Resume ()
 
 
new void SetPaused (bool arg1)
 
 
new void Start (QAbstractAnimation.DeletionPolicy policy=QAbstractAnimation.DeletionPolicy.KeepWhenStopped)
 
 
new void Stop ()
 
 
new int TotalDuration ()
 
 
new void Dispose ()
 
- Public Member Functions inherited from QtCore.QObject
 QObject (QObject parent=null)
 
 
new bool BlockSignals (bool b)
 
 
new
System.Collections.Generic.List
< QObject
Children ()
 
 
new bool Connect (QObject sender, string signal, string member, Qt.ConnectionType type=Qt.ConnectionType.AutoConnection)
 
 
new void DeleteLater ()
 
 
new bool Disconnect (QObject receiver, string member=null)
 
 
new bool Disconnect (string signal=null, QObject receiver=null, string member=null)
 
 
new void DumpObjectInfo ()
 
 
new void DumpObjectTree ()
 
 
new
System.Collections.Generic.List
< QByteArray
DynamicPropertyNames ()
 
 
virtual bool OnEvent (QEvent arg1)
 
 
virtual bool EventFilter (QObject arg1, QEvent arg2)
 
 
new bool Inherits (string classname)
 
 
new void InstallEventFilter (QObject arg1)
 
 
new bool IsWidgetType ()
 
 
new void KillTimer (int id)
 
 
new object Property (string name)
 
 
new void RemoveEventFilter (QObject arg1)
 
 
new bool SetProperty (string name, object value)
 
 
new void SetUserData (uint id, QObjectUserData data)
 
new bool SignalsBlocked ()
 
 
new int StartTimer (int interval)
 
 
new QObjectUserData UserData (uint id)
 
new void Dispose ()
 
- Public Member Functions inherited from QtCore.Qt
delegate QTextStream FuncQTextStreamQTextStream (QTextStream qTextStream)
 
delegate string FuncStringQByteArray (QByteArray qByteArray)
 
delegate QByteArray FuncQByteArrayString (string @string)
 
delegate void ActionQtMsgTypeString (QtMsgType qtMsgType, string @string)
 
delegate QObject FuncQObject ()
 

Static Public Member Functions

static string Tr (string s, string c=null)
 
static string Tr (string s, string c, int n)
 
static string TrUtf8 (string s, string c=null)
 
static string TrUtf8 (string s, string c, int n)
 
- Static Public Member Functions inherited from QtCore.QObject
static bool Connect (QObject sender, QMetaMethod signal, QObject receiver, QMetaMethod method, Qt.ConnectionType type=Qt.ConnectionType.AutoConnection)
 
 
static bool Connect (QObject sender, string signal, QObject receiver, string member, Qt.ConnectionType arg5=Qt.ConnectionType.AutoConnection)
 
 
static bool Disconnect (QObject sender, QMetaMethod signal, QObject receiver, QMetaMethod member)
 
 
static bool Disconnect (QObject sender, string signal, QObject receiver, string member)
 
 
static uint RegisterUserData ()
 
static string Tr (string s, string c=null)
 
 
static string Tr (string s, string c, int n)
 
 
static string TrUtf8 (string s, string c=null)
 
 
static string TrUtf8 (string s, string c, int n)
 
 
- Static Public Member Functions inherited from QtCore.Qt
static QDataStream Write (QDataStream s, object p)
 
static QDataStream Write (QDataStream arg1, QSizeF arg2)
 
static QTextStream Write (QTextStream s, Qt.FuncQTextStreamQTextStream f)
 
static QDataStream Write (QDataStream arg1, QPoint arg2)
 
static QDataStream Write (QDataStream arg1, QLineF arg2)
 
static QDataStream Write (QDataStream arg1, QPointF arg2)
 
static QDataStream Write (QDataStream arg1, QChar arg2)
 
static QDataStream Write (QDataStream arg1, QByteArray arg2)
 
static QDataStream Write (QDataStream arg1, QEasingCurve arg2)
 
static QDataStream Write (QDataStream arg1, QRectF arg2)
 
static QDataStream Write (QDataStream arg1, QDateTime arg2)
 
static QDataStream Write (QDataStream arg1, QUrl arg2)
 
static QDataStream Write (QDataStream arg1, QTime arg2)
 
static QDataStream Write (QDataStream arg1, QLocale arg2)
 
static QDataStream Write (QDataStream arg1, QBitArray arg2)
 
static QDataStream Write (QDataStream arg1, QUuid arg2)
 
static QDataStream Write (QDataStream arg1, QLine arg2)
 
static QDataStream Write (QDataStream arg1, QDate arg2)
 
static QDataStream Write (QDataStream @out, QRegExp regExp)
 
static QDataStream Write (QDataStream arg1, QRect arg2)
 
static QDataStream Write (QDataStream arg1, QSize arg2)
 
static QDataStream Write (QDataStream s, QVariant.Type p)
 
static QDataStream Write (QDataStream arg1, string arg2)
 
static QDataStream Write (QDataStream @out, System.Collections.Generic.List< string > list)
 
static QDataStream Read (QDataStream arg1, QChar arg2)
 
static QDataStream Read (QDataStream arg1, QLocale arg2)
 
static QDataStream Read (QDataStream arg1, QRect arg2)
 
static QDataStream Read (QDataStream arg1, QEasingCurve arg2)
 
static QDataStream Read (QDataStream arg1, QDate arg2)
 
static QDataStream Read (QDataStream arg1, QUrl arg2)
 
static QDataStream Read (QDataStream arg1, QUuid arg2)
 
static QTextStream Read (QTextStream s, Qt.FuncQTextStreamQTextStream f)
 
static QDataStream Read (QDataStream arg1, QLineF arg2)
 
static QDataStream Read (QDataStream arg1, QRectF arg2)
 
static QDataStream Read (QDataStream arg1, QPointF arg2)
 
static QDataStream Read (QDataStream arg1, QLine arg2)
 
static QDataStream Read (QDataStream arg1, QBitArray arg2)
 
static QDataStream Read (QDataStream arg1, QSize arg2)
 
static QDataStream Read (QDataStream arg1, QDateTime arg2)
 
static QDataStream Read (QDataStream arg1, QTime arg2)
 
static QDataStream Read (QDataStream arg1, QPoint arg2)
 
static QDataStream Read (QDataStream @in, QRegExp regExp)
 
static QDataStream Read (QDataStream s, object p)
 
static QDataStream Read (QDataStream arg1, QByteArray arg2)
 
static QDataStream Read (QDataStream arg1, QSizeF arg2)
 
static QDataStream Read (QDataStream arg1, string arg2)
 
static QDataStream Read (QDataStream s, QVariant.Type p)
 
static QDataStream Read (QDataStream @in, System.Collections.Generic.List< string > list)
 
static double qAcos (double v)
 
static void qAddPostRoutine (System.Action arg1)
 
static string qAppName ()
 
static double qAsin (double v)
 
static double qAtan (double v)
 
static double qAtan2 (double x, double y)
 
static void qBadAlloc ()
 
static int qCeil (double v)
 
static ushort qChecksum (string s, uint len)
 
static QByteArray qCompress (QByteArray data)
 
static QByteArray qCompress (QByteArray data, int compressionLevel=-1)
 
static QByteArray qCompress (Pointer< byte > data, int nbytes)
 
static QByteArray qCompress (Pointer< byte > data, int nbytes, int compressionLevel=-1)
 
static double qCos (double v)
 
static double qExp (double v)
 
static double qFabs (double v)
 
static double qFastCos (double x)
 
static double qFastSin (double x)
 
static string qFlagLocation (string method)
 
static int qFloor (double v)
 
static bool qFuzzyCompare (double p1, double p2)
 
static bool qFuzzyCompare (float p1, float p2)
 
static bool qFuzzyIsNull (double d)
 
static bool qFuzzyIsNull (float f)
 
static uint qHash (QBitArray key)
 
static uint qHash (QChar key)
 
static uint qHash (QStringRef key)
 
static uint qHash (QUrl url)
 
static uint qHash (QPersistentModelIndex index)
 
static uint qHash (QByteArray key)
 
static uint qHash (QModelIndex index)
 
static uint qHash (uint key)
 
static uint qHash (sbyte key)
 
static uint qHash (byte key)
 
static uint qHash (short key)
 
static uint qHash (NativeLong key)
 
static uint qHash (ushort key)
 
static uint qHash (long key)
 
static uint qHash (ulong key)
 
static uint qHash (int key)
 
static uint qHash (string key)
 
static uint qHash (NativeULong key)
 
static double qInf ()
 
static Qt.ActionQtMsgTypeString qInstallMsgHandler (Qt.ActionQtMsgTypeString arg1)
 
static int qIntCast (float f)
 
static int qIntCast (double f)
 
static bool qIsFinite (double d)
 
static bool qIsFinite (float f)
 
static bool qIsInf (float f)
 
static bool qIsInf (double d)
 
static bool qIsNaN (float f)
 
static bool qIsNaN (double d)
 
static bool qIsNull (float f)
 
static bool qIsNull (double d)
 
static double qLn (double v)
 
static double qPow (double x, double y)
 
static double qQNaN ()
 
static void qRegisterStaticPluginInstanceFunction (Qt.FuncQObject function)
 
static void qRemovePostRoutine (System.Action arg1)
 
static int qRound (double d)
 
static long qRound64 (double d)
 
static double qSNaN ()
 
static bool qSharedBuild ()
 
static double qSin (double v)
 
static double qSqrt (double v)
 
static bool qStringComparisonHelper (QStringRef s1, string s2)
 
static double qTan (double v)
 
static QByteArray qUncompress (QByteArray data)
 
static QByteArray qUncompress (Pointer< byte > data, int nbytes)
 
static string qVersion ()
 
static void Qbswap_helper (Pointer< byte > src, Pointer< byte > dest, int size)
 
static QByteArray Qgetenv (string varName)
 
static bool Qputenv (string varName, QByteArray value)
 
static int Qrand ()
 
static void Qsrand (uint seed)
 
static int Qstrcmp (QByteArray str1, QByteArray str2)
 
static int Qstrcmp (QByteArray str1, string str2)
 
static int Qstrcmp (string str1, QByteArray str2)
 
static int Qstrcmp (string str1, string str2)
 
static Pointer< sbyte > Qstrcpy (Pointer< sbyte > dst, string src)
 
static Pointer< sbyte > Qstrdup (string arg1)
 
static int Qstricmp (string arg1, string arg2)
 
static uint Qstrlen (string str)
 
static int Qstrncmp (string str1, string str2, uint len)
 
static Pointer< sbyte > Qstrncpy (Pointer< sbyte > dst, string src, uint len)
 
static int Qstrnicmp (string arg1, string arg2, uint len)
 
static uint Qstrnlen (string str, uint maxlen)
 
static string QtTrId (string id, int n=-1)
 

Protected Member Functions

 QAbstractAnimation (System.Type dummy)
 
new void OnCurrentLoopChanged (int currentLoop)
 
 
new void OnDirectionChanged (QAbstractAnimation.Direction arg1)
 
 
new void OnFinished ()
 
 
new void OnStateChanged (QAbstractAnimation.State newState, QAbstractAnimation.State oldState)
 
 
abstract void UpdateCurrentTime (int currentTime)
 
 
virtual void UpdateDirection (QAbstractAnimation.Direction direction)
 
 
virtual void UpdateState (QAbstractAnimation.State newState, QAbstractAnimation.State oldState)
 
 
- Protected Member Functions inherited from QtCore.QObject
 QObject (System.Type dummy)
 
virtual void OnChildEvent (QChildEvent arg1)
 
 
virtual void ConnectNotify (string signal)
 
 
virtual void OnCustomEvent (QEvent arg1)
 
 
new void OnDestroyed (QObject arg1=null)
 
 
virtual void DisconnectNotify (string signal)
 
 
new int Receivers (string signal)
 
 
new QObject Sender ()
 
 
new int SenderSignalIndex ()
 
 
virtual void OnTimerEvent (QTimerEvent arg1)
 
 

Properties

Slot Finished
 
 
Slot< QAbstractAnimation.State,
QAbstractAnimation.State
StateChanged
 
 
Slot< System.Int32 > CurrentLoopChanged
 
 
Slot
< QAbstractAnimation.Direction
DirectionChanged
 
 
new State state [get]
 
 
new int LoopCount [get, set]
 
 
new int CurrentTime [get, set]
 
 
new int CurrentLoop [get]
 
 
new Direction direction [get, set]
 
 
static new QMetaObject StaticMetaObject [get]
 
new IQAbstractAnimationSignals Emit [get]
 
- Properties inherited from QtCore.QObject
virtual EventHandler
< QEventArgs< QChildEvent > > 
ChildEvent
 
 
virtual EventHandler
< QEventArgs< QEvent > > 
CustomEvent
 
 
virtual EventHandler
< QEventArgs< QEvent > > 
Event
 
 
virtual EventHandler
< QEventArgs< QTimerEvent > > 
TimerEvent
 
 
Slot< QObjectDestroyedQObject
 
Slot Destroyed
 
 
new QObject Parent [get, set]
 
 
virtual System.IntPtr SmokeObject [get, set]
 
new string ObjectName [get, set]
 
 
static new QMetaObject StaticMetaObject [get]
 
 
static new QMetaObject StaticQtMetaObject [get]
 
new IQObjectSignals Emit [get]
 

Additional Inherited Members

- Protected Attributes inherited from QtCore.QObject
object Q_EMIT = null
 
SmokeInvocation interceptor
 
readonly List< QEventHandler > eventFilters = new List<QEventHandler>()
 

Detailed Description

The QAbstractAnimation class is the base of all animations.

The class defines the functions for the functionality shared by all animations. By inheriting this class, you can create custom animations that plug into the rest of the animation framework.

The progress of an animation is given by its current time (currentLoopTime()), which is measured in milliseconds from the start of the animation (0) to its end (duration()). The value is updated automatically while the animation is running. It can also be set directly with setCurrentTime().

At any point an animation is in one of three states: Running, Stopped, or Paused–as defined by the State enum. The current state can be changed by calling start(), stop(), pause(), or resume(). An animation will always reset its current time when it is started. If paused, it will continue with the same current time when resumed. When an animation is stopped, it cannot be resumed, but will keep its current time (until started again). QAbstractAnimation will emit stateChanged() whenever its state changes.

An animation can loop any number of times by setting the loopCount property. When an animation's current time reaches its duration(), it will reset the current time and keep running. A loop count of 1 (the default value) means that the animation will run one time. Note that a duration of -1 means that the animation will run until stopped; the current time will increase indefinitely. When the current time equals duration() and the animation is in its final loop, the Stopped state is entered, and the finished() signal is emitted.

QAbstractAnimation provides pure virtual functions used by subclasses to track the progress of the animation: duration() and updateCurrentTime(). The duration() function lets you report a duration for the animation (as discussed above). The animation framework calls updateCurrentTime() when current time has changed. By reimplementing this function, you can track the animation progress. Note that neither the interval between calls nor the number of calls to this function are defined; though, it will normally be 60 updates per second.

By reimplementing updateState(), you can track the animation's state changes, which is particularly useful for animations that are not driven by time.

See also QVariantAnimation, QPropertyAnimation, QAnimationGroup, and The Animation Framework.

Member Enumeration Documentation

Enumerator:
DeleteWhenStopped 

The animation will be automatically deleted when stopped.

KeepWhenStopped 

The animation will not be deleted when stopped.

This enum describes the direction of the animation when in Running state.

See also direction.

Enumerator:
Backward 

The current time of the animation decreases with time (i.e., moves from the end / duration and towards 0).

Forward 

The current time of the animation increases with time (i.e., moves from 0 and towards the end / duration).

This enum describes the state of the animation.

See also state() and stateChanged().

Enumerator:
Paused 

The animation is paused (i.e., temporarily suspended). Calling resume() will resume animation activity.

Running 

The animation is running. While control is in the event loop, QAbstractAnimation will update its current time at regular intervals, calling updateCurrentTime() when appropriate.

Stopped 

The animation is not running. This is the initial state of QAbstractAnimation, and the state QAbstractAnimation reenters when finished. The current time remain unchanged until either setCurrentTime() is called, or the animation is started by calling start().

Constructor & Destructor Documentation

QtCore.QAbstractAnimation.QAbstractAnimation ( System.Type  dummy)
protected
QtCore.QAbstractAnimation.QAbstractAnimation ( QObject  parent = null)

Constructs the QAbstractAnimation base class, and passes parent to QObject's constructor.

See also QVariantAnimation and QAnimationGroup.

Member Function Documentation

override void QtCore.QAbstractAnimation.CreateProxy ( )
virtual
new int QtCore.QAbstractAnimation.CurrentLoopTime ( )

Returns the current time inside the current loop. It can go from 0 to duration().

See also duration() and currentTime.

new void QtCore.QAbstractAnimation.Dispose ( )
abstract int QtCore.QAbstractAnimation.Duration ( )
pure virtual
new QAnimationGroup QtCore.QAbstractAnimation.Group ( )

If this animation is part of a QAnimationGroup, this function returns a pointer to the group; otherwise, it returns 0.

See also QAnimationGroup::addAnimation().

new void QtCore.QAbstractAnimation.OnCurrentLoopChanged ( int  currentLoop)
protected

QAbstractAnimation emits this signal whenever the current loop changes. currentLoop is the current loop.

See also currentLoop() and loopCount().

new void QtCore.QAbstractAnimation.OnDirectionChanged ( QAbstractAnimation.Direction  arg1)
protected

QAbstractAnimation emits this signal whenever the direction has been changed. newDirection is the new direction.

See also direction.

override bool QtCore.QAbstractAnimation.OnEvent ( QEvent event)

Reimplemented from QObject::event().

new void QtCore.QAbstractAnimation.OnFinished ( )
protected

QAbstractAnimation emits this signal after the animation has stopped and has reached the end.

This signal is emitted after stateChanged().

See also stateChanged().

new void QtCore.QAbstractAnimation.OnStateChanged ( QAbstractAnimation.State  newState,
QAbstractAnimation.State  oldState 
)
protected

QAbstractAnimation emits this signal whenever the state of the animation has changed from oldState to newState. This signal is emitted after the virtual updateState() function is called.

See also updateState().

new void QtCore.QAbstractAnimation.Pause ( )

Pauses the animation. When the animation is paused, state() returns Paused. The value of currentTime will remain unchanged until resume() or start() is called. If you want to continue from the current time, call resume().

See also start(), state(), and resume().

new void QtCore.QAbstractAnimation.Resume ( )

Resumes the animation after it was paused. When the animation is resumed, it emits the resumed() and stateChanged() signals. The currenttime is not changed.

See also start(), pause(), and state().

new void QtCore.QAbstractAnimation.SetPaused ( bool  arg1)

If paused is true, the animation is paused. If paused is false, the animation is resumed.

See also state(), pause(), and resume().

new void QtCore.QAbstractAnimation.Start ( QAbstractAnimation.DeletionPolicy  policy = QAbstractAnimation.DeletionPolicy.KeepWhenStopped)

Starts the animation. The policy argument says whether or not the animation should be deleted when it's done. When the animation starts, the stateChanged() signal is emitted, and state() returns Running. When control reaches the event loop, the animation will run by itself, periodically calling updateCurrentTime() as the animation progresses.

If the animation is currently stopped or has already reached the end, calling start() will rewind the animation and start again from the beginning. When the animation reaches the end, the animation will either stop, or if the loop level is more than 1, it will rewind and continue from the beginning.

If the animation is already running, this function does nothing.

See also stop() and state().

new void QtCore.QAbstractAnimation.Stop ( )

Stops the animation. When the animation is stopped, it emits the stateChanged() signal, and state() returns Stopped. The current time is not changed.

If the animation stops by itself after reaching the end (i.e., currentLoopTime() == duration() and currentLoop() > loopCount() - 1), the finished() signal is emitted.

See also start() and state().

new int QtCore.QAbstractAnimation.TotalDuration ( )

Returns the total and effective duration of the animation, including the loop count.

See also duration() and currentTime.

static string QtCore.QAbstractAnimation.Tr ( string  s,
string  c = null 
)
static
static string QtCore.QAbstractAnimation.Tr ( string  s,
string  c,
int  n 
)
static
static string QtCore.QAbstractAnimation.TrUtf8 ( string  s,
string  c = null 
)
static
static string QtCore.QAbstractAnimation.TrUtf8 ( string  s,
string  c,
int  n 
)
static
abstract void QtCore.QAbstractAnimation.UpdateCurrentTime ( int  currentTime)
protectedpure virtual

This pure virtual function is called every time the animation's currentTime changes.

See also updateState().

Implemented in QtCore.QVariantAnimation, QtCore.QSequentialAnimationGroup, QtCore.QPauseAnimation, and QtCore.QParallelAnimationGroup.

virtual void QtCore.QAbstractAnimation.UpdateDirection ( QAbstractAnimation.Direction  direction)
protectedvirtual

This virtual function is called by QAbstractAnimation when the direction of the animation is changed. The direction argument is the new direction.

See also setDirection() and direction().

Reimplemented in QtCore.QSequentialAnimationGroup, and QtCore.QParallelAnimationGroup.

virtual void QtCore.QAbstractAnimation.UpdateState ( QAbstractAnimation.State  newState,
QAbstractAnimation.State  oldState 
)
protectedvirtual

This virtual function is called by QAbstractAnimation when the state of the animation is changed from oldState to newState.

See also start(), stop(), pause(), and resume().

Reimplemented in QtCore.QVariantAnimation, QtCore.QSequentialAnimationGroup, QtCore.QPropertyAnimation, and QtCore.QParallelAnimationGroup.

Property Documentation

new int QtCore.QAbstractAnimation.CurrentLoop
get

This property holds the current loop of the animation.

This property describes the current loop of the animation. By default, the animation's loop count is 1, and so the current loop will always be 0. If the loop count is 2 and the animation runs past its duration, it will automatically rewind and restart at current time 0, and current loop 1, and so on.

When the current loop changes, QAbstractAnimation emits the currentLoopChanged() signal.

Slot<System.Int32> QtCore.QAbstractAnimation.CurrentLoopChanged
addremove

QAbstractAnimation emits this signal whenever the current loop changes. currentLoop is the current loop.

See also currentLoop() and loopCount().

new int QtCore.QAbstractAnimation.CurrentTime
getset

This property holds the current time and progress of the animation.

This property describes the animation's current time. You can change the current time by calling setCurrentTime, or you can call start() and let the animation run, setting the current time automatically as the animation progresses.

The animation's current time starts at 0, and ends at totalDuration().

new Direction QtCore.QAbstractAnimation.direction
getset

This property holds the direction of the animation when it is in Running state.

This direction indicates whether the time moves from 0 towards the animation duration, or from the value of the duration and towards 0 after start() has been called.

By default, this property is set to Forward.

Slot<QAbstractAnimation.Direction> QtCore.QAbstractAnimation.DirectionChanged
addremove

QAbstractAnimation emits this signal whenever the direction has been changed. newDirection is the new direction.

See also direction.

new IQAbstractAnimationSignals QtCore.QAbstractAnimation.Emit
getprotected
Slot QtCore.QAbstractAnimation.Finished
addremove

QAbstractAnimation emits this signal after the animation has stopped and has reached the end.

This signal is emitted after stateChanged().

See also stateChanged().

new int QtCore.QAbstractAnimation.LoopCount
getset

This property holds the loop count of the animation.

This property describes the loop count of the animation as an integer. By default this value is 1, indicating that the animation should run once only, and then stop. By changing it you can let the animation loop several times. With a value of 0, the animation will not run at all, and with a value of -1, the animation will loop forever until stopped. It is not supported to have loop on an animation that has an undefined duration. It will only run once.

new State QtCore.QAbstractAnimation.state
get

This property holds state of the animation.

This property describes the current state of the animation. When the animation state changes, QAbstractAnimation emits the stateChanged() signal.

Slot<QAbstractAnimation.State,QAbstractAnimation.State> QtCore.QAbstractAnimation.StateChanged
addremove

QAbstractAnimation emits this signal whenever the state of the animation has changed from oldState to newState. This signal is emitted after the virtual updateState() function is called.

See also updateState().

new QMetaObject QtCore.QAbstractAnimation.StaticMetaObject
staticget