Union::Properties::OffsetPropertyGroup Class
class Union::Properties::OffsetPropertyGroup| Header: | #include <OffsetPropertyGroup.h> |
| CMake: | find_package(Union REQUIRED)target_link_libraries(mytarget PRIVATE Union::Union) |
Public Functions
| OffsetPropertyGroup() | |
| OffsetPropertyGroup(const Union::Properties::OffsetPropertyGroup &other) | |
| OffsetPropertyGroup(Union::Properties::OffsetPropertyGroup &&other) | |
| bool | hasAnyValue() const |
| std::optional<qreal> | horizontal() const |
| bool | isEmpty() const |
| void | setHorizontal(const std::optional<qreal> &newValue) |
| void | setVertical(const std::optional<qreal> &newValue) |
| QString | toString(int indentation = 0, Union::Properties::ToStringFlags flags = ToStringFlags{}) const |
| QVector2D | toVector2D() const |
| std::optional<qreal> | vertical() const |
| Union::Properties::OffsetPropertyGroup & | operator=(Union::Properties::OffsetPropertyGroup &&other) |
| Union::Properties::OffsetPropertyGroup & | operator=(const Union::Properties::OffsetPropertyGroup &other) |
Static Public Members
| std::unique_ptr<Union::Properties::OffsetPropertyGroup> | empty() |
| void | resolveProperties(const Union::Properties::OffsetPropertyGroup *source, Union::Properties::OffsetPropertyGroup *destination) |
Related Non-Members
| QDebug | operator<<(QDebug debug, Union::Properties::OffsetPropertyGroup *type) |
| bool | operator==(const Union::Properties::OffsetPropertyGroup &left, const Union::Properties::OffsetPropertyGroup &right) |
Detailed Description
The offset of the shadow from its element. Setting this will move the entire shadow, as if the light were cast from a different angle.
Member Function Documentation
OffsetPropertyGroup::OffsetPropertyGroup()
Default constructor. Constructs a null instance.
A null instance in this case means an instance that does not have any values for its properties. This includes property groups.
OffsetPropertyGroup::OffsetPropertyGroup(const Union::Properties::OffsetPropertyGroup &other)
Copy constructor.
OffsetPropertyGroup::OffsetPropertyGroup(Union::Properties::OffsetPropertyGroup &&other)
Move constructor.
[static] std::unique_ptr<Union::Properties::OffsetPropertyGroup> OffsetPropertyGroup::empty()
Create and return an empty OffsetPropertyGroup instance.
This will create an empty OffsetPropertyGroup instance, which is defined as an instance with all of its values default-constructed. Note that this is different from a default-constructed instance which will have all its values unset.
bool OffsetPropertyGroup::hasAnyValue() const
Returns if this property group has any value set.
Note that for any property that is also a property group, this will also check if that group has any value.
std::optional<qreal> OffsetPropertyGroup::horizontal() const
The horizontal offset of the shadow.
See also setHorizontal().
bool OffsetPropertyGroup::isEmpty() const
Returns if this property is considered empty.
A property is considered empty if it has no values or if the values it contains are all considered empty values.
[static] void OffsetPropertyGroup::resolveProperties(const Union::Properties::OffsetPropertyGroup *source, Union::Properties::OffsetPropertyGroup *destination)
Copy property values from source to destination if destination does not have a property value.
This will recursively copy property values of grouped properties.
source The source property group to copy from. destination The destination property group to copy to.
void OffsetPropertyGroup::setHorizontal(const std::optional<qreal> &newValue)
Set the value of horizontal.
newValue The new value or std::nullopt to unset the value.
See also horizontal().
void OffsetPropertyGroup::setVertical(const std::optional<qreal> &newValue)
Set the value of vertical.
newValue The new value or std::nullopt to unset the value.
See also vertical().
QString OffsetPropertyGroup::toString(int indentation = 0, Union::Properties::ToStringFlags flags = ToStringFlags{}) const
Returns a string representation of this property group.
This is intended for debugging.
indentation The amount of indentation to apply. Defaults to 0. flags A set of flags that control conversion behavior.
QVector2D OffsetPropertyGroup::toVector2D() const
Convert an Offset property to QVector2D.
If any values are not set, they will use 0.0.
std::optional<qreal> OffsetPropertyGroup::vertical() const
The vertical offset of the shadow.
See also setVertical().
Union::Properties::OffsetPropertyGroup &OffsetPropertyGroup::operator=(Union::Properties::OffsetPropertyGroup &&other)
Move assignment operator.
Union::Properties::OffsetPropertyGroup &OffsetPropertyGroup::operator=(const Union::Properties::OffsetPropertyGroup &other)
Copy assignment operator.
Related Non-Members
QDebug operator<<(QDebug debug, Union::Properties::OffsetPropertyGroup *type)
QDebug support for OffsetPropertyGroup.
bool operator==(const Union::Properties::OffsetPropertyGroup &left, const Union::Properties::OffsetPropertyGroup &right)
Equality comparison for OffsetPropertyGroup.