ThreadWeaver

destructedstate.cpp
1/* -*- C++ -*-
2 This file implements the DestructedState class.
3
4 SPDX-FileCopyrightText: 2005-2013 Mirko Boehm <mirko@kde.org>
5
6 SPDX-License-Identifier: LGPL-2.0-or-later
7
8 $Id: DestructedState.cpp 30 2005-08-16 16:16:04Z mirko $
9*/
10
11#include "destructedstate.h"
12
13namespace ThreadWeaver
14{
15DestructedState::DestructedState(QueueSignals *)
16 : WeaverImplState(nullptr) // make sure we cannot use weaver, ever :-)
17{
18}
19
20void DestructedState::shutDown()
21{
22}
23
24Weaver *DestructedState::weaver()
25{
26 return nullptr;
27}
28
29const Weaver *DestructedState::weaver() const
30{
31 return nullptr;
32}
33
34void DestructedState::setMaximumNumberOfThreads(int)
35{
36}
37
38int DestructedState::maximumNumberOfThreads() const
39{
40 return 0;
41}
42
43int DestructedState::currentNumberOfThreads() const
44{
45 return 0;
46}
47
48void DestructedState::enqueue(const QList<JobPointer> &)
49{
50}
51
52bool DestructedState::dequeue(const JobPointer &)
53{
54 return false;
55}
56
57void DestructedState::dequeue()
58{
59}
60
61void DestructedState::finish()
62{
63}
64
65bool DestructedState::isEmpty() const
66{
67 return true;
68}
69
70bool DestructedState::isIdle() const
71{
72 return true;
73}
74
75int DestructedState::queueLength() const
76{
77 return 0;
78}
79
80void DestructedState::requestAbort()
81{
82}
83
84void DestructedState::suspend()
85{
86}
87
88void DestructedState::resume()
89{
90}
91
92JobPointer DestructedState::applyForWork(Thread *, bool wasBusy)
93{
94 Q_UNUSED(wasBusy) // except in Q_ASSERT
95 Q_ASSERT(wasBusy == false);
96 return JobPointer();
97}
98
99void DestructedState::waitForAvailableJob(Thread *)
100{
101}
102
103StateId DestructedState::stateId() const
104{
105 return Destructed;
106}
107
108}
Thread represents a worker thread in a Queue's inventory.
Definition thread.h:28
A Weaver manages worker threads.
Definition weaver.h:35
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