ThreadWeaver::DestructedState

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ThreadWeaver::DestructedState Class Reference

#include <destructedstate.h>

Inheritance diagram for ThreadWeaver::DestructedState:

Public Member Functions

 DestructedState (QueueSignals *weaver)
 
JobPointer applyForWork (Thread *th, bool wasBusy) override
 
int currentNumberOfThreads () const override
 
void dequeue () override
 
bool dequeue (const JobPointer &job) override
 
void enqueue (const QList< JobPointer > &job) override
 
void finish () override
 
bool isEmpty () const override
 
bool isIdle () const override
 
int maximumNumberOfThreads () const override
 
int queueLength () const override
 
void requestAbort () override
 
void resume () override
 
void setMaximumNumberOfThreads (int cap) override
 
void shutDown () override
 
StateId stateId () const override
 
void suspend () override
 
void waitForAvailableJob (Thread *th) override
 
const Weaverweaver () const override
 
Weaverweaver () override
 
- Public Member Functions inherited from ThreadWeaver::WeaverImplState
 WeaverImplState (QueueSignals *weaver)
 
int currentNumberOfThreads () const override
 
void dequeue () override
 
bool dequeue (const JobPointer &job) override
 
void enqueue (const QList< JobPointer > &jobs) override
 
void finish () override
 
bool isEmpty () const override
 
bool isIdle () const override
 
int maximumNumberOfThreads () const override
 
int queueLength () const override
 
void requestAbort () override
 
void reschedule () override
 
void setMaximumNumberOfThreads (int cap) override
 
void shutDown () override
 
const Statestate () const override
 
void waitForAvailableJob (Thread *th) override
 
- Public Member Functions inherited from ThreadWeaver::State
 State (QueueSignals *weaver)
 
 ~State () override
 
virtual void activated ()
 
QString stateName () const
 
- Public Member Functions inherited from ThreadWeaver::QueueInterface

Additional Inherited Members

- Protected Member Functions inherited from ThreadWeaver::WeaverImplState
const Weaverweaver () const override
 
Weaverweaver () override
 
- Protected Member Functions inherited from ThreadWeaver::State

Detailed Description

DestructedState is only active after the thread have been destroyed by the destructor, but before superclass destructors have finished.

Definition at line 23 of file destructedstate.h.

Constructor & Destructor Documentation

◆ DestructedState()

ThreadWeaver::DestructedState::DestructedState ( QueueSignals * weaver)
explicit

Definition at line 15 of file destructedstate.cpp.

Member Function Documentation

◆ applyForWork()

JobPointer ThreadWeaver::DestructedState::applyForWork ( Thread * th,
bool wasBusy )
override

Definition at line 92 of file destructedstate.cpp.

◆ currentNumberOfThreads()

int ThreadWeaver::DestructedState::currentNumberOfThreads ( ) const
overridevirtual

Returns the current number of threads in the inventory.

Implements ThreadWeaver::QueueInterface.

Definition at line 43 of file destructedstate.cpp.

◆ dequeue() [1/2]

void ThreadWeaver::DestructedState::dequeue ( )
overridevirtual

Remove all queued jobs.

All waiting jobs will be dequeued. The semantics are the same as for dequeue(JobInterface).

See also
dequeue(JobInterface)

Implements ThreadWeaver::QueueInterface.

Definition at line 57 of file destructedstate.cpp.

◆ dequeue() [2/2]

bool ThreadWeaver::DestructedState::dequeue ( const JobPointer & job)
overridevirtual

Remove a job from the queue.

If the job was queued but not started so far, it is removed from the queue.

You can always call dequeue, it will return true if the job was dequeued. However if the job is not in the queue anymore, it is already being executed, it is too late to dequeue, and dequeue will return false. The return value is thread-safe - if true is returned, the job was still waiting, and has been dequeued. If not, the job was not waiting in the queue.

Modifying queued jobs is best done on a suspended queue. Often, for example at the end of an application, it is sufficient to dequeue all jobs (which leaves only the ones mid-air in threads), call finish (that will wait for all the mid air jobs to complete), and then exit. Without dequeue(), all jobs in the queue would be executed during finish().

See also
requestAbort for aborting jobs during execution
Returns
true if the job was waiting and has been dequeued
false if the job was not found waiting in the queue

Implements ThreadWeaver::QueueInterface.

Definition at line 52 of file destructedstate.cpp.

◆ enqueue()

void ThreadWeaver::DestructedState::enqueue ( const QList< JobPointer > & jobs)
overridevirtual

Queue a vector of jobs.

It depends on the state if execution of the job will be attempted immediately. In suspended state, jobs can be added to the queue, but the threads remain suspended. In WorkongHard state, an idle thread may immediately execute the job, or it might be queued if all threads are busy.

JobPointer is a shared pointer. This means the object pointed to will be deleted if this object is the last remaining reference to it. Keep a JobPointer to the job to avoid automatic deletion.

Implements ThreadWeaver::QueueInterface.

Definition at line 48 of file destructedstate.cpp.

◆ finish()

void ThreadWeaver::DestructedState::finish ( )
overridevirtual

Finish all queued operations, then return.

This method is used in imperative (not event driven) programs that cannot react on events to have the controlling (main) thread wait wait for the jobs to finish. The call will block the calling thread and return when all queued jobs have been processed.

Warning: This will suspend your thread! Warning: If one of your jobs enters an infinite loop, this will never return!

Implements ThreadWeaver::QueueInterface.

Definition at line 61 of file destructedstate.cpp.

◆ isEmpty()

bool ThreadWeaver::DestructedState::isEmpty ( ) const
overridevirtual

Is the queue empty? The queue is empty if no more jobs are queued.

Implements ThreadWeaver::QueueInterface.

Definition at line 65 of file destructedstate.cpp.

◆ isIdle()

bool ThreadWeaver::DestructedState::isIdle ( ) const
overridevirtual

Is the weaver idle? The weaver is idle if no jobs are queued and no jobs are processed by the threads.

Implements ThreadWeaver::QueueInterface.

Definition at line 70 of file destructedstate.cpp.

◆ maximumNumberOfThreads()

int ThreadWeaver::DestructedState::maximumNumberOfThreads ( ) const
overridevirtual

Get the maximum number of threads this Weaver may start.

Implements ThreadWeaver::QueueInterface.

Definition at line 38 of file destructedstate.cpp.

◆ queueLength()

int ThreadWeaver::DestructedState::queueLength ( ) const
overridevirtual

Returns the number of pending jobs.

This will return the number of queued jobs. Jobs that are currently being executed are not part of the queue. All jobs in the queue are waiting to be executed.

Implements ThreadWeaver::QueueInterface.

Definition at line 75 of file destructedstate.cpp.

◆ requestAbort()

void ThreadWeaver::DestructedState::requestAbort ( )
overridevirtual

Request aborts of the currently executed jobs.

It is important to understand that aborts are requested, but cannot be guaranteed, as not all Job classes support it. It is up to the application to decide if and how job aborts are necessary.

Implements ThreadWeaver::QueueInterface.

Definition at line 80 of file destructedstate.cpp.

◆ resume()

void ThreadWeaver::DestructedState::resume ( )
overridevirtual

Resume job queueing.

See also
suspend

Implements ThreadWeaver::QueueInterface.

Definition at line 88 of file destructedstate.cpp.

◆ setMaximumNumberOfThreads()

void ThreadWeaver::DestructedState::setMaximumNumberOfThreads ( int cap)
overridevirtual

Set the maximum number of threads this Weaver object may start.

Implements ThreadWeaver::QueueInterface.

Definition at line 34 of file destructedstate.cpp.

◆ shutDown()

void ThreadWeaver::DestructedState::shutDown ( )
overridevirtual

Shut down the queue.

Tells all threads to exit, and changes to Destructed state. It is safe to destroy the queue once this method returns.

Implements ThreadWeaver::QueueInterface.

Definition at line 20 of file destructedstate.cpp.

◆ stateId()

StateId ThreadWeaver::DestructedState::stateId ( ) const
overridevirtual

The state Id.

Implements ThreadWeaver::State.

Definition at line 103 of file destructedstate.cpp.

◆ suspend()

void ThreadWeaver::DestructedState::suspend ( )
overridevirtual

Suspend job execution.

When suspending, all threads are allowed to finish the currently assigned job but will not receive a new assignment. When all threads are done processing the assigned job, the signal suspended will() be emitted. If you call suspend() and there are no jobs left to be done, you will immediately receive the suspended() signal.

Implements ThreadWeaver::QueueInterface.

Definition at line 84 of file destructedstate.cpp.

◆ waitForAvailableJob()

void ThreadWeaver::DestructedState::waitForAvailableJob ( Thread * th)
override

Definition at line 99 of file destructedstate.cpp.

◆ weaver() [1/2]

const Weaver * ThreadWeaver::DestructedState::weaver ( ) const
overridevirtual

Reimplemented from ThreadWeaver::State.

Definition at line 29 of file destructedstate.cpp.

◆ weaver() [2/2]

Weaver * ThreadWeaver::DestructedState::weaver ( )
overridevirtual

The Weaver interface this state handles.

Reimplemented from ThreadWeaver::State.

Definition at line 24 of file destructedstate.cpp.


The documentation for this class was generated from the following files:
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