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An abstract base class for adding a completion feature into widgets.
This is a convienence class that provides the basic functions needed to add text completion support into widgets. All that is required is an implementation for the pure virtual function setCompletionText. Refer to KLineEdit or KComboBox to see how easily such support can be added using this as a base class.
enum KeyBindingType { TextCompletion, PrevCompletionMatch, NextCompletionMatch } | KeyBindingType |
Constants that represent the items whose short-cut key-binding is programmable. The default key-bindings for these items are defined in KStdAccel().
typedef QMap | KeyBindingMap |
KCompletionBase ()
| KCompletionBase |
Default constructor.
~KCompletionBase ()
| ~KCompletionBase |
[virtual]
Destructor.
KCompletion* completionObject ( bool hsig = true )
| completionObject |
Returns a pointer to the current completion object.
If the object does not exist, it is automatically created. Note that the completion object created here is used by default to handle the signals internally. It is also deleted when this object's destructor is invoked. If you do not want these default settings, use setAutoDeleteCompletionObject and setHandleSignals to change the behavior. Alternatively, you can set the boolean parameter to false to disable the automatic handling of the signals by this object. Note that the boolean argument will be ignored if there already exists a completion object since no new object needs to be created. You need to use either setHandleSignals or setCompletionObject for such cases depending on your requirement.
Parameters:
hsig | if true, handles signals internally. |
Returns: a pointer the completion object.
KCompletion* completionObject ( bool create, bool hsig )
| completionObject |
Overloaded method to specify whether a completion-object should be
created or not. If create
is set to false and there is no
completion-object yet, 0L will be returned.
void setCompletionObject ( KCompletion* , bool hsig = true )
| setCompletionObject |
[virtual]
Sets up the completion object to be used.
This method assigns the completion object and sets it up to automatically handle the completion and rotation signals internally. You should use this function if you want to share one completion object among you widgets or need to use a customized completion object.
The object assigned through this method is not deleted when this object's destructor is invoked unless you explicitly call setAutoDeleteCompletionObject after calling this method. Also if you do not want the signals to be handled by an internal implementation, be sure to set the bool argument to false.
This method is also called when a completion-object is created automatically, when completionObject() is called the first time.
Parameters:
compObj | a KCompletion() or a derived child object. |
hsig | if true, handles signals internally. |
void setHandleSignals ( bool )
| setHandleSignals |
[virtual]
Enables this object to handle completion and rotation events internally.
This function simply assigns a boolean value that indicates whether it should handle rotation and completion events or not. Note that this does not stop the object from emitting signals when these events occur.
Parameters:
handle | if true, handle completion & rotation internally. |
bool isCompletionObjectAutoDeleted ()
| isCompletionObjectAutoDeleted |
[const]
Returns true if the completion object is deleted upon this widget's destruction.
See setCompletionObject() and enableCompletion() for details.
Returns: true if the completion object
void setAutoDeleteCompletionObject ( bool autoDelete )
| setAutoDeleteCompletionObject |
Sets the completion object when this widget's destructor is called.
If the argument is set to true, the completion object is deleted when this widget's destructor is called.
Parameters:
autoDelete | if true, delete completion object on destruction. |
void setEnableSignals ( bool enable )
| setEnableSignals |
Sets the widget's ability to emit text completion and rotation signals.
Invoking this function with enable
set to false
will
cause the completion & rotation signals not to be emitted.
However, unlike setting the completion object to NULL
using setCompletionObject, disabling the emition of
the signals through this method does not affect the current
completion object.
There is no need to invoke this function by default. When a completion object is created through completionObject or setCompletionObject, these signals are set to emit automatically. Also note that disabling this signals will not necessarily interfere with the objects ability to handle these events internally. See setHandleSignals.
Parameters:
enable | if false, disables the emittion of completion & rotation signals. |
bool handleSignals ()
| handleSignals |
[const]
Returns true if the object handles the signals
Returns: true if this signals are handled internally.
bool emitSignals ()
| emitSignals |
[const]
Returns true if the object emits the signals
Returns: true if signals are emitted
void setCompletionMode ( KGlobalSettings::Completion mode )
| setCompletionMode |
[virtual]
Sets the type of completion to be used.
The completion modes supported are those defined in KGlobalSettings(). See below.
Parameters:
mode | Completion type: |
KGlobalSettings::Completion completionMode ()
| completionMode |
[const]
Retrieves the current completion mode.
The return values are of type KGlobalSettings::Completion. See setCompletionMode() for details.
Returns: the completion mode.
bool setKeyBinding ( KeyBindingType , int key = 0 )
| setKeyBinding |
Sets the key-binding to be used for manual text completion, text rotation in a history list as well as a completion list.
When the keys set by this function are pressed, a
signal defined by the inherting widget will be activated.
If the default value or 0 is specified by the second
parameter, then the key-binding as defined in the global
setting should be used. This method returns false value
for key
is negative or the supplied key-binding conflicts
with the ones set for one of the other features.
NOTE: To use a modifier key (Shift, Ctrl, Alt) as part of
the key-binding simply simply sum
up the values of the
modifier and the actual key. For example, to use CTRL+E as
a key binding for one of the items, you would simply supply
@p "Qt::CtrlButton + Qt::Key_E" as the second argument to this
function.
Parameters:
item | the feature whose key-binding needs to be set: |
key | key-binding used to rotate down in a list. |
Returns: true if key-binding can successfully be set.
int getKeyBinding ( KeyBindingType item )
| getKeyBinding |
[const]
Returns the key-binding used for the specified item.
This methods returns the key-binding used to activate
the feature feature given by item
. If the binding
contains modifier key(s), the SUM of the modifier key
and the actual key code are returned.
Returns: the key-binding used for the feature given by item
.
void useGlobalKeyBindings ()
| useGlobalKeyBindings |
Sets this object to use global values for key-bindings.
This method changes the values of the key bindings for rotation and completion features to the default values provided in KGlobalSettings.
NOTE: By default inheriting widgets should uses the global key-bindings so that there will be no need to call this method.
void setCompletedText ( const QString& )
| setCompletedText |
[pure virtual]
KCompletion* compObj ()
| compObj |
[protected]
Returns an instance of the completion object.
This method is only different from completionObject()
in that it does not create a new KCompletion object evenif
the internal pointer is NULL
. Use this method to get the
pointer to a completion object when inheriting so that you
won't inadvertantly create it!!
Returns: the completion object or NULL if one does not exist.
KeyBindingMap getKeyBindings ()
| getKeyBindings |
[protected const]
Returns a key-binding maps
This method is the same as getKeyBinding() except it returns the whole keymap containing the key-bindings.
Returns: the key-binding used for the feature given by item
.