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This is a widget used to display animation using multiple individual pixmaps. This widget allows you to deal with variable size icons (e.g., ones that will change based on a global setting) as it loads the icons internally. All you need to do is pass along a list of icon names and their size and everything else is taken care of.
This widget also emits a 'clicked()' signal when it received a mouse press event.
A quick example:
QStringList icons; icons.append("one"); icons.append("two"); icons.append("three"); KAnimWidget *anim = new KAnimWidget(icons, 0, this); anim->start(); |
That example will search for the pixmaps "one.png", "two.png", and "three.png" in the share/icons/small/ directories as well as the app's pics directory.
KAnimWidget ( const QString& icons, int size = 0,
QWidget *parent = 0L, const char *name = 0L )
| KAnimWidget |
This is the most common constructor. Pass along the name of the animated icons to use (e.g., "kde") for the animation and an optional size to load and you're set. If you omit the size, the default size will be used.
Parameters:
icons | The icons name (e.g., "kde") to use for the animation |
size | The size to load You don't have to set it if the parent is a KToolBar; in this case it will use the toolbar's size. |
parent | The standard parent |
name | The standard internal name |
KAnimWidget ( const QStringList& icons,
int size = 0,
QWidget *parent = 0L, const char *name = 0L )
| KAnimWidget |
This is the constructor to use if you are using custom (non-standard) icons for the animation. Pass along your list of icons to use for the animation and an optional size to load and you're set. If you omit the size, the default size will be used.
Parameters:
icons | The icons to use for the animation |
size | The size to load You don't have to set it if the parent is a KToolBar; in this case it will use the toolbar's size. |
parent | The standard parent |
name | The standard internal name |
KAnimWidget ( QWidget *parent = 0L, const char *name = 0L )
| KAnimWidget |
Default constructor. This will not do anything until you use setIcons() later.
Parameters:
parent | The standard parent |
name | The standard internal name |
~KAnimWidget ()
| ~KAnimWidget |
[virtual]
Destructor
void start ()
| start |
Start the animation from frame 1
void stop ()
| stop |
Stop the animation. This will also reset the widget to frame 1.
void setSize ( int size )
| setSize |
Set the size of the icons.
Parameters:
size | The size of the icons |
void setIcons ( const QStringList& icons )
| setIcons |
Set the list of icons to use for the animation. They will all be
loaded using the MainBarIcon
() function so make sure that they are
toolbar icons... or at least loadable using MainBarIcon
().
Parameters:
icons | The icons to use for the animation |
void setIcons ( const QString& icons )
| setIcons |
Set the name of the animated icons to load. This will use the KIconLoader::loadAnimated method for the actual loading.
Parameters:
icons | The name of the icons to use for the animation |
void clicked ()
| clicked |
[signal]
void drawContents ( QPainter *p )
| drawContents |
[protected virtual]
Reimplemented from QFrame.
void leaveEvent ( QEvent *e )
| leaveEvent |
[protected virtual]
void enterEvent ( QEvent *e )
| enterEvent |
[protected virtual]
void hideEvent ( QHideEvent *e)
| hideEvent |
[protected virtual]
void mousePressEvent ( QMouseEvent *e )
| mousePressEvent |
[protected virtual]
void slotTimerUpdate ()
| slotTimerUpdate |
[protected slots slot]
void updateIcons ()
| updateIcons |
[protected slots slot]