class Node

The Node interface is the primary datatype for the entire Document Object Model. More...

Full nameDOM::Node
Definition#include <dom_node.h>
Inherited byAttr, CDATASection, CharacterData, Comment, Document, DocumentFragment, DocumentType, Element, Entity, EntityReference, HTMLAnchorElement, HTMLAppletElement, HTMLAreaElement, HTMLBRElement, HTMLBaseElement, HTMLBaseFontElement, HTMLBlockquoteElement, HTMLBodyElement, HTMLButtonElement, HTMLDListElement, HTMLDirectoryElement, HTMLDivElement, HTMLDocument, HTMLElement, HTMLFieldSetElement, HTMLFontElement, HTMLFormElement, HTMLFrameElement, HTMLFrameSetElement, HTMLHRElement, HTMLHeadElement, HTMLHeadingElement, HTMLHtmlElement, HTMLIFrameElement, HTMLImageElement, HTMLInputElement, HTMLIsIndexElement, HTMLLIElement, HTMLLabelElement, HTMLLegendElement, HTMLLinkElement, HTMLMapElement, HTMLMenuElement, HTMLMetaElement, HTMLModElement, HTMLOListElement, HTMLObjectElement, HTMLOptGroupElement, HTMLOptionElement, HTMLParagraphElement, HTMLParamElement, HTMLPreElement, HTMLQuoteElement, HTMLScriptElement, HTMLSelectElement, HTMLStyleElement, HTMLTableCaptionElement, HTMLTableCellElement, HTMLTableColElement, HTMLTableElement, HTMLTableRowElement, HTMLTableSectionElement, HTMLTextAreaElement, HTMLTitleElement, HTMLUListElement, Notation, ProcessingInstruction, Text
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Detailed Description

The Node interface is the primary datatype for the entire Document Object Model. It represents a single node in the document tree. While all objects implementing the Node interface expose methods for dealing with children, not all objects implementing the Node interface may have children. For example, Text nodes may not have children, and adding children to such nodes results in a DOMException being raised.

The attributes nodeName , nodeValue and attributes are included as a mechanism to get at node information without casting down to the specific derived interface. In cases where there is no obvious mapping of these attributes for a specific nodeType (e.g., nodeValue for an Element or attributes for a Comment), this returns null . Note that the specialized interfaces may contain additional and more convenient mechanisms to get and set the relevant information.

 Node ()

Node

 Node (const Node &other)

Node

 Node ( NodeImpl *_impl)

Node

Node &  operator = (const Node &other)

operator =

bool  operator == (const Node &other)

operator ==

bool  operator != (const Node &other)

operator !=

 ~Node ()

~Node

[virtual]

enum NodeType { ELEMENT_NODE = 1, ATTRIBUTE_NODE = 2, TEXT_NODE = 3, CDATA_SECTION_NODE = 4, ENTITY_REFERENCE_NODE = 5, ENTITY_NODE = 6, PROCESSING_INSTRUCTION_NODE = 7, COMMENT_NODE = 8, DOCUMENT_NODE = 9, DOCUMENT_TYPE_NODE = 10, DOCUMENT_FRAGMENT_NODE = 11, NOTATION_NODE = 12 }

NodeType

An integer indicating which type of node this is.

The values of nodeName, nodeValue, and attributes vary according to the node type as follows:
nodeName nodeValue attributes
Element tagName null NamedNodeMap
Attr name of attribute value of attribute null
Text #text content of the text node null
CDATASection #cdata-section content of the CDATA Section null
EntityReference name of entity referenced null null
Entity entity name null null
ProcessingInstruction target entire content excluding the target null
Comment #comment content of the comment null
Document #document null null
DocumentType document type name null null
DocumentFragment #document-fragment null null
Notation notation name null null

DOMString  nodeName ()

nodeName

[const]

The name of this node, depending on its type; see the table above.

DOMString  nodeValue ()

nodeValue

[const]

The value of this node, depending on its type; see the table above.

Throws: DOMException, DOMSTRING_SIZE_ERR:, Raised, when, it, would, return, more, characters, than, fit, in, a, , DOMString, , variable, on, the, implementation, platform.

void  setNodeValue ( const DOMString & )

setNodeValue

see nodeValue

Throws: DOMException, NO_MODIFICATION_ALLOWED_ERR:, Raised, when, the, node, is, readonly.

unsigned short  nodeType ()

nodeType

[const]

A code representing the type of the underlying object, as defined above.

Node  parentNode ()

parentNode

[const]

The parent of this node. All nodes, except Document , DocumentFragment , and Attr may have a parent. However, if a node has just been created and not yet added to the tree, or if it has been removed from the tree, this is null .

NodeList  childNodes ()

childNodes

[const]

A NodeList that contains all children of this node. If there are no children, this is a NodeList containing no nodes. The content of the returned NodeList is "live" in the sense that, for instance, changes to the children of the node object that it was created from are immediately reflected in the nodes returned by the NodeList accessors; it is not a static snapshot of the content of the node. This is true for every NodeList , including the ones returned by the getElementsByTagName method.

Node  firstChild ()

firstChild

[const]

The first child of this node. If there is no such node, this returns null .

Node  lastChild ()

lastChild

[const]

The last child of this node. If there is no such node, this returns null .

Node  previousSibling ()

previousSibling

[const]

The node immediately preceding this node. If there is no such node, this returns null .

Node  nextSibling ()

nextSibling

[const]

The node immediately following this node. If there is no such node, this returns null .

NamedNodeMap  attributes ()

attributes

[const]

A NamedNodeMap containing the attributes of this node (if it is an Element ) or null otherwise.

Document  ownerDocument ()

ownerDocument

[const]

The Document object associated with this node. This is also the Document object used to create new nodes. When this node is a Document this is null .

Node  insertBefore ( const Node &newChild, const Node &refChild )

insertBefore

Inserts the node newChild before the existing child node refChild . If refChild is null , insert newChild at the end of the list of children.

If newChild is a DocumentFragment object, all of its children are inserted, in the same order, before refChild . If the newChild is already in the tree, it is first removed.

WRONG_DOCUMENT_ERR: Raised if newChild was created from a different document than the one that created this node.

NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly.

NOT_FOUND_ERR: Raised if refChild is not a child of this node.

Parameters:
newChildThe node to insert.
refChildThe reference node, i.e., the node before which the new node must be inserted.

Returns: The node being inserted.

Throws: DOMException, HIERARCHY_REQUEST_ERR:, Raised, if, this, node, is, of, a, type, that, does, not, allow, children, of, the, type, of, the, , newChild, , node, or, if, the, node, to, insert, is, one, of, this, node's, ancestors.

Node  replaceChild ( const Node &newChild, const Node &oldChild )

replaceChild

Replaces the child node oldChild with newChild in the list of children, and returns the oldChild node. If the newChild is already in the tree, it is first removed.

WRONG_DOCUMENT_ERR: Raised if newChild was created from a different document than the one that created this node.

NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly.

NOT_FOUND_ERR: Raised if oldChild is not a child of this node.

Parameters:
newChildThe new node to put in the child list.
oldChildThe node being replaced in the list.

Returns: The node replaced.

Throws: DOMException, HIERARCHY_REQUEST_ERR:, Raised, if, this, node, is, of, a, type, that, does, not, allow, children, of, the, type, of, the, , newChild, , node, or, it, the, node, to, put, in, is, one, of, this, node's, ancestors.

Node  removeChild ( const Node &oldChild )

removeChild

Removes the child node indicated by oldChild from the list of children, and returns it.

NOT_FOUND_ERR: Raised if oldChild is not a child of this node.

Parameters:
oldChildThe node being removed.

Returns: The node removed.

Throws: DOMException, NO_MODIFICATION_ALLOWED_ERR:, Raised, if, this, node, is, readonly.

Node  appendChild ( const Node &newChild )

appendChild

Adds the node newChild to the end of the list of children of this node. If the newChild is already in the tree, it is first removed.

If it is a DocumentFragment object, the entire contents of the document fragment are moved into the child list of this node

WRONG_DOCUMENT_ERR: Raised if newChild was created from a different document than the one that created this node.

NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly.

Parameters:
newChildThe node to add.

Returns: The node added.

Throws: DOMException, HIERARCHY_REQUEST_ERR:, Raised, if, this, node, is, of, a, type, that, does, not, allow, children, of, the, type, of, the, , newChild, , node, or, if, the, node, to, append, is, one, of, this, node's, ancestors.

bool  hasChildNodes ( )

hasChildNodes

This is a convenience method to allow easy determination of whether a node has any children.

Returns: true if the node has any children, false if the node has no children.

Node  cloneNode ( bool deep )

cloneNode

Returns a duplicate of this node, i.e., serves as a generic copy constructor for nodes. The duplicate node has no parent ( parentNode returns null .).

Cloning an Element copies all attributes and their values, including those generated by the XML processor to represent defaulted attributes, but this method does not copy any text it contains unless it is a deep clone, since the text is contained in a child Text node. Cloning any other type of node simply returns a copy of this node.

Parameters:
deepIf true , recursively clone the subtree under the specified node; if false , clone only the node itself (and its attributes, if it is an Element ).

Returns: The duplicate node.

void  normalize ( )

normalize

Modified in DOM Level 2

Puts all Text nodes in the full depth of the sub-tree underneath this Node, including attribute nodes, into a "normal" form where only structure (e.g., elements, comments, processing instructions, CDATA sections, and entity references) separates Text nodes, i.e., there are neither adjacent Text nodes nor empty Text nodes. This can be used to ensure that the DOM view of a document is the same as if it were saved and re-loaded, and is useful when operations (such as XPointer [XPointer] lookups) that depend on a particular document tree structure are to be used.

Note: In cases where the document contains CDATASections, the normalize operation alone may not be sufficient, since XPointers do not differentiate between Text nodes and CDATASection nodes.

bool  isSupported ( const DOMString &feature, const DOMString &version )

isSupported

[const]

Introduced in DOM Level 2

Tests whether the DOM implementation implements a specific feature and that feature is supported by this node.

Parameters:
featureThe name of the feature to test. This is the same name which can be passed to the method hasFeature on DOMImplementation.
versionThis is the version number of the feature to test. In Level 2, version 1, this is the string "2.0". If the version is not specified, supporting any version of the feature will cause the method to return true.

Returns: Returns true if the specified feature is supported on this node, false otherwise.

DOMString  namespaceURI ( )

namespaceURI

[const]

Introduced in DOM Level 2

The namespace URI of this node, or null if it is unspecified. This is not a computed value that is the result of a namespace lookup based on an examination of the namespace declarations in scope. It is merely the namespace URI given at creation time. For nodes of any type other than ELEMENT_NODE and ATTRIBUTE_NODE and nodes created with a DOM Level 1 method, such as createElement from the Document interface, this is always null.

Note: Per the Namespaces in XML Specification [Namespaces] an attribute does not inherit its namespace from the element it is attached to. If an attribute is not explicitly given a namespace, it simply has no namespace.

DOMString  prefix ( )

prefix

[const]

Introduced in DOM Level 2

The namespace prefix of this node, or null if it is unspecified. Note that setting this attribute, when permitted, changes the nodeName attribute, which holds the qualified name, as well as the tagName and name attributes of the Element and Attr interfaces, when applicable. Note also that changing the prefix of an attribute that is known to have a default value, does not make a new attribute with the default value and the original prefix appear, since the namespaceURI and localName do not change. For nodes of any type other than ELEMENT_NODE and ATTRIBUTE_NODE and nodes created with a DOM Level 1 method, such as createElement from the Document interface, this is always null.

void  setPrefix (const DOMString &prefix )

setPrefix

see prefix

NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly.

NAMESPACE_ERR: Raised if the specified prefix is malformed, if the namespaceURI of this node is null, if the specified prefix is "xml" and the namespaceURI of this node is different from "http://www.w3.org/XML/1998/namespace", if this node is an attribute and the specified prefix is "xmlns" and the namespaceURI of this node is different from "http://www.w3.org/2000/xmlns/", or if this node is an attribute and the qualifiedName of this node is "xmlns" [Namespaces].

Throws: DOMException, INVALID_CHARACTER_ERR:, Raised, if, the, specified, prefix, contains, an, illegal, character.

DOMString  localName ( )

localName

[const]

Introduced in DOM Level 2

Returns the local part of the qualified name of this node. For nodes of any type other than ELEMENT_NODE and ATTRIBUTE_NODE and nodes created with a DOM Level 1 method, such as createElement from the Document interface, this is always null.

bool  hasAttributes ( )

hasAttributes

Returns whether this node (if it is an element) has any attributes.

Returns: a boolean. True if this node has any attributes, false otherwise. Introduced in DOM Level 2

void  addEventListener (const DOMString &type, EventListener *listener, const bool useCapture)

addEventListener

Introduced in DOM Level 2 This method is from the EventTarget interface

This method allows the registration of event listeners on the event target. If an EventListener is added to an EventTarget while it is processing an event, it will not be triggered by the current actions but may be triggered during a later stage of event flow, such as the bubbling phase.

If multiple identical EventListeners are registered on the same EventTarget with the same parameters the duplicate instances are discarded. They do not cause the EventListener to be called twice and since they are discarded they do not need to be removed with the removeEventListener method. Parameters

Parameters:
typeThe event type for which the user is registering
listenerThe listener parameter takes an interface implemented by the user which contains the methods to be called when the event occurs.
useCaptureIf true, useCapture indicates that the user wishes to initiate capture. After initiating capture, all events of the specified type will be dispatched to the registered EventListener before being dispatched to any EventTargets beneath them in the tree. Events which are bubbling upward through the tree will not trigger an EventListener designated to use capture.

void  removeEventListener (const DOMString &type, EventListener *listener, bool useCapture)

removeEventListener

Introduced in DOM Level 2 This method is from the EventTarget interface

This method allows the removal of event listeners from the event target. If an EventListener is removed from an EventTarget while it is processing an event, it will not be triggered by the current actions.

EventListeners can never be invoked after being removed.

Calling removeEventListener with arguments which do not identify any currently registered EventListener on the EventTarget has no effect.

Parameters:
typeSpecifies the event type of the EventListener being removed.
listenerThe EventListener parameter indicates the EventListener to be removed.
useCaptureSpecifies whether the EventListener being removed was registered as a capturing listener or not. If a listener was registered twice, one with capture and one without, each must be removed separately. Removal of a capturing listener does not affect a non-capturing version of the same listener, and vice versa.

bool  dispatchEvent (const Event &evt)

dispatchEvent

Introduced in DOM Level 2 This method is from the EventTarget interface

This method allows the dispatch of events into the implementations event model. Events dispatched in this manner will have the same capturing and bubbling behavior as events dispatched directly by the implementation. The target of the event is the EventTarget on which dispatchEvent is called.

Parameters:
evtSpecifies the event type, behavior, and contextual information to be used in processing the event.

Returns: The return value of dispatchEvent indicates whether any of the listeners which handled the event called preventDefault. If preventDefault was called the value is false, else the value is true.

Throws: EventException, UNSPECIFIED_EVENT_TYPE_ERR:, Raised, if, the, Event's, type, was, not, specified, by, initializing, the, event, before, dispatchEvent, was, called., Specification, of, the, Event's, type, as, null, or, an, empty, string, will, also, trigger, this, exception.

Q_UINT32  elementId ()

elementId

[const]

not part of the DOM.

Returns: the element id, in case this is an element, 0 otherwise

bool  isNull ()

isNull

[const]

tests if this Node is 0. Useful especially, if casting to a derived class:


 Node n = .....;
 // try to convert into an Element:
 Element e = n;
 if( e.isNull() )
   kdDebug(300) << "node isn't an element node" << endl;

NodeImpl * handle ()

handle

[const]

unsigned long  index ()

index

[const]

QString  toHTML ()

toHTML

void  applyChanges ()

applyChanges

void  getCursor (int offset, int &_x, int &_y, int &height)

getCursor

QRect  getRect ()

getRect

not part of the DOM.

Returns: the exact coordinates and size of this element.

NodeImpl * impl

impl

[protected]


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