• Skip to content
  • Skip to link menu
KDE API Reference
  • KDE API Reference
  • kdegames API Reference
  • KDE Home
  • Contact Us
 

kapman

Signals | Public Member Functions | Static Public Attributes | Protected Member Functions | Protected Attributes | List of all members
Character Class Referenceabstract

#include <character.h>

Inheritance diagram for Character:
Inheritance graph
[legend]

Signals

void eaten ()
 
- Signals inherited from Element
void moved (qreal p_x, qreal p_y)
 

Public Member Functions

 Character (qreal p_x, qreal p_y, Maze *p_maze)
 
 ~Character ()
 
void die ()
 
qreal getNormalSpeed () const
 
qreal getSpeed () const
 
qreal getXSpeed () const
 
qreal getYSpeed () const
 
virtual void goDown ()=0
 
virtual void goLeft ()=0
 
virtual void goRight ()=0
 
virtual void goUp ()=0
 
void increaseCharactersSpeed ()
 
void initSpeed ()
 
bool isInLineSight (Character *p_character)
 
void move ()
 
void setXSpeed (qreal p_xSpeed)
 
void setYSpeed (qreal p_ySpeed)
 
virtual void updateMove ()=0
 
- Public Member Functions inherited from Element
 Element (qreal p_x, qreal p_y, Maze *p_maze)
 
 ~Element ()
 
virtual void doActionOnCollision (Kapman *p_kapman)
 
QString getImageId () const
 
int getPoints () const
 
Element::Type getType () const
 
qreal getX () const
 
qreal getY () const
 
void initCoordinate ()
 
void setImageId (const QString &p_imageId)
 
void setX (qreal p_x)
 
void setY (qreal p_y)
 

Static Public Attributes

static const qreal HIGH_SPEED = 5.25
 
static const qreal HIGH_SPEED_INC = 0.02
 
static const qreal LOW_SPEED = 3.75
 
static const qreal LOW_SPEED_INC = 0.005
 
static const qreal MEDIUM_SPEED = 4.5
 
static const qreal MEDIUM_SPEED_INC = 0.01
 

Protected Member Functions

Cell getNextCell ()
 
virtual void initSpeedInc ()=0
 
void moveOnCenter ()
 
bool onCenter ()
 

Protected Attributes

qreal m_maxSpeed
 
qreal m_normalSpeed
 
qreal m_speed
 
qreal m_speedIncrease
 
qreal m_xSpeed
 
qreal m_ySpeed
 
- Protected Attributes inherited from Element
QString m_imageId
 
Maze * m_maze
 
int m_points
 
Type m_type
 
qreal m_x
 
qreal m_xInit
 
qreal m_y
 
qreal m_yInit
 

Additional Inherited Members

- Public Types inherited from Element
enum  Type {
  KAPMAN = 0, GHOST = 1, PILL = 2, ENERGYZER = 3,
  BONUS = 4
}
 

Detailed Description

This class describes the common characteristics and behaviour of the game characters (Kapman and the Ghost).

Definition at line 27 of file character.h.

Constructor & Destructor Documentation

Character::Character ( qreal  p_x,
qreal  p_y,
Maze *  p_maze 
)

Creates a new Character instance.

Parameters
p_xthe initial x-coordinate
p_ythe initial y-coordinate
p_mazethe Maze the Character is on

Definition at line 30 of file character.cpp.

Character::~Character ( )

Deletes the Character instance.

Definition at line 35 of file character.cpp.

Member Function Documentation

void Character::die ( )

Manages the character death (essentially blinking).

Definition at line 55 of file character.cpp.

void Character::eaten ( )
signal

Emitted when the character is eaten.

Cell Character::getNextCell ( )
protected

Gets the next Cell the Character is going to reach.

Returns
the next Cell the Character is going to reach

Definition at line 171 of file character.cpp.

qreal Character::getNormalSpeed ( ) const

Gets the Character normal speed.

Returns
the character speed reference, when in "normal" behaviour

Definition at line 71 of file character.cpp.

qreal Character::getSpeed ( ) const

Gets the Character speed.

Returns
the character speed

Definition at line 67 of file character.cpp.

qreal Character::getXSpeed ( ) const

Gets the Character x-speed value.

Returns
the x-speed value

Definition at line 59 of file character.cpp.

qreal Character::getYSpeed ( ) const

Gets the Character y-speed value.

Returns
the y-speed value

Definition at line 63 of file character.cpp.

virtual void Character::goDown ( )
pure virtual

Makes the Character go down.

Implemented in Kapman.

virtual void Character::goLeft ( )
pure virtual

Makes the Character go to the left.

Implemented in Kapman.

virtual void Character::goRight ( )
pure virtual

Makes the Character go to the right.

Implemented in Kapman.

virtual void Character::goUp ( )
pure virtual

Makes the Character go up.

Implemented in Kapman.

void Character::increaseCharactersSpeed ( )

Increases the Character speed with each level completed.

Definition at line 100 of file character.cpp.

void Character::initSpeed ( )

Initializes the Character speed considering the difficulty level.

Definition at line 83 of file character.cpp.

virtual void Character::initSpeedInc ( )
protectedpure virtual

Initializes the Character speed increment considering the difficulty level.

Implemented in Ghost, and Kapman.

bool Character::isInLineSight ( Character *  p_character)

Checks the Character is in the line of sight of the given other Character.

Parameters
p_characterthe other Character
Returns
true if the Character is in the same line than the given one

Definition at line 109 of file character.cpp.

void Character::move ( )

Moves the Character function of its current coordinates and speed.

If the character reaches a border, it circles around the maze and continue its way from the other side.

Definition at line 38 of file character.cpp.

void Character::moveOnCenter ( )
protected

Moves the character on the center of its current Cell.

Definition at line 222 of file character.cpp.

bool Character::onCenter ( )
protected

Checks the Character gets on a Cell center during its next movement.

Returns
true if the Character is on a Cell center, false otherwise

Definition at line 191 of file character.cpp.

void Character::setXSpeed ( qreal  p_xSpeed)

Set the Character x-speed value.

Parameters
p_xSpeedthe x-speed to set

Definition at line 75 of file character.cpp.

void Character::setYSpeed ( qreal  p_ySpeed)

Set the Character y-speed value.

Parameters
p_ySpeedthe y-speed to set

Definition at line 79 of file character.cpp.

virtual void Character::updateMove ( )
pure virtual

Updates the Character move.

Implemented in Kapman, and Ghost.

Member Data Documentation

const qreal Character::HIGH_SPEED = 5.25
static

Speed on hard level.

Definition at line 40 of file character.h.

const qreal Character::HIGH_SPEED_INC = 0.02
static

Speed increase on hard level (percentage)

Definition at line 49 of file character.h.

const qreal Character::LOW_SPEED = 3.75
static

Speed on easy level.

Definition at line 34 of file character.h.

const qreal Character::LOW_SPEED_INC = 0.005
static

Speed increase on easy level (percentage)

Definition at line 43 of file character.h.

qreal Character::m_maxSpeed
protected

The maximum character speed.

Definition at line 69 of file character.h.

qreal Character::m_normalSpeed
protected

Reference to the speed of the character when in "normal" behaviour.

Definition at line 63 of file character.h.

qreal Character::m_speed
protected

The character speed.

Definition at line 60 of file character.h.

qreal Character::m_speedIncrease
protected

The value the character's speed is incremented by when level up.

Definition at line 66 of file character.h.

qreal Character::m_xSpeed
protected

The Character x-speed.

Definition at line 54 of file character.h.

qreal Character::m_ySpeed
protected

The Character y-speed.

Definition at line 57 of file character.h.

const qreal Character::MEDIUM_SPEED = 4.5
static

Speed on medium level.

Definition at line 37 of file character.h.

const qreal Character::MEDIUM_SPEED_INC = 0.01
static

Speed increase on medium level (percentage)

Definition at line 46 of file character.h.


The documentation for this class was generated from the following files:
  • character.h
  • character.cpp
This file is part of the KDE documentation.
Documentation copyright © 1996-2014 The KDE developers.
Generated on Tue Oct 14 2014 22:44:03 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006

KDE's Doxygen guidelines are available online.

kapman

Skip menu "kapman"
  • Main Page
  • Alphabetical List
  • Class List
  • Class Hierarchy
  • Class Members
  • File List
  • File Members

kdegames API Reference

Skip menu "kdegames API Reference"
  • granatier
  • kapman
  • kblackbox
  • kgoldrunner
  • kigo
  • kmahjongg
  • KShisen
  • ksquares
  • libkdegames
  •   highscore
  •   libkdegamesprivate
  •     kgame
  • libkmahjongg
  • palapeli
  •   libpala

Search



Report problems with this website to our bug tracking system.
Contact the specific authors with questions and comments about the page contents.

KDE® and the K Desktop Environment® logo are registered trademarks of KDE e.V. | Legal