kapman
#include <kapman.h>

Signals | |
| void | directionChanged () | 
| void | gameUpdated () | 
| void | stopped () | 
| void | sWinPoints (Element *p_element) | 
  Signals inherited from Character | |
| void | eaten () | 
  Signals inherited from Element | |
| void | moved (qreal p_x, qreal p_y) | 
Public Member Functions | |
| Kapman (qreal p_x, qreal p_y, Maze *p_maze) | |
| ~Kapman () | |
| void | die () | 
| void | emitGameUpdated () | 
| qreal | getAskedXSpeed () const | 
| qreal | getAskedYSpeed () const | 
| void | goDown () | 
| void | goLeft () | 
| void | goRight () | 
| void | goUp () | 
| void | init () | 
| void | initSpeedInc () | 
| void | updateMove () | 
| void | winPoints (Element *p_element) | 
  Public Member Functions inherited from Character | |
| Character (qreal p_x, qreal p_y, Maze *p_maze) | |
| ~Character () | |
| void | die () | 
| qreal | getNormalSpeed () const | 
| qreal | getSpeed () const | 
| qreal | getXSpeed () const | 
| qreal | getYSpeed () const | 
| void | increaseCharactersSpeed () | 
| void | initSpeed () | 
| bool | isInLineSight (Character *p_character) | 
| void | move () | 
| void | setXSpeed (qreal p_xSpeed) | 
| void | setYSpeed (qreal p_ySpeed) | 
  Public Member Functions inherited from Element | |
| Element (qreal p_x, qreal p_y, Maze *p_maze) | |
| ~Element () | |
| virtual void | doActionOnCollision (Kapman *p_kapman) | 
| QString | getImageId () const | 
| int | getPoints () const | 
| Element::Type | getType () const | 
| qreal | getX () const | 
| qreal | getY () const | 
| void | initCoordinate () | 
| void | setImageId (const QString &p_imageId) | 
| void | setX (qreal p_x) | 
| void | setY (qreal p_y) | 
Additional Inherited Members | |
  Public Types inherited from Element | |
| enum | Type {  KAPMAN = 0, GHOST = 1, PILL = 2, ENERGYZER = 3, BONUS = 4 }  | 
  Static Public Attributes inherited from Character | |
| static const qreal | HIGH_SPEED = 5.25 | 
| static const qreal | HIGH_SPEED_INC = 0.02 | 
| static const qreal | LOW_SPEED = 3.75 | 
| static const qreal | LOW_SPEED_INC = 0.005 | 
| static const qreal | MEDIUM_SPEED = 4.5 | 
| static const qreal | MEDIUM_SPEED_INC = 0.01 | 
  Protected Member Functions inherited from Character | |
| Cell | getNextCell () | 
| void | moveOnCenter () | 
| bool | onCenter () | 
  Protected Attributes inherited from Character | |
| qreal | m_maxSpeed | 
| qreal | m_normalSpeed | 
| qreal | m_speed | 
| qreal | m_speedIncrease | 
| qreal | m_xSpeed | 
| qreal | m_ySpeed | 
  Protected Attributes inherited from Element | |
| QString | m_imageId | 
| Maze * | m_maze | 
| int | m_points | 
| Type | m_type | 
| qreal | m_x | 
| qreal | m_xInit | 
| qreal | m_y | 
| qreal | m_yInit | 
Detailed Description
Constructor & Destructor Documentation
| Kapman::Kapman | ( | qreal | p_x, | 
| qreal | p_y, | ||
| Maze * | p_maze | ||
| ) | 
Creates a new Kapman instance.
Definition at line 25 of file kapman.cpp.
| Kapman::~Kapman | ( | ) | 
Deletes the Kapman instance.
Definition at line 30 of file kapman.cpp.
Member Function Documentation
| void Kapman::die | ( | ) | 
Implements the Character function.
Definition at line 140 of file kapman.cpp.
      
  | 
  signal | 
Emitted when the direction changed.
| void Kapman::emitGameUpdated | ( | ) | 
Emits a signal to Kapmanitem in order to manage collisions.
Definition at line 144 of file kapman.cpp.
      
  | 
  signal | 
Signals to Kapmanitem that the game has been updated.
| qreal Kapman::getAskedXSpeed | ( | ) | const | 
- Returns
 - the asked x speed value
 
Definition at line 148 of file kapman.cpp.
| qreal Kapman::getAskedYSpeed | ( | ) | const | 
- Returns
 - the asked y speed value
 
Definition at line 152 of file kapman.cpp.
      
  | 
  virtual | 
      
  | 
  virtual | 
Makes the Kapman ask to go to the left.
Implements Character.
Definition at line 56 of file kapman.cpp.
      
  | 
  virtual | 
Makes the Kapman ask to go to the right.
Implements Character.
Definition at line 51 of file kapman.cpp.
      
  | 
  virtual | 
| void Kapman::init | ( | ) | 
Initializes the Kapman.
Definition at line 34 of file kapman.cpp.
      
  | 
  virtual | 
Initializes the Kapman speed from the Character speed.
Implements Character.
Definition at line 184 of file kapman.cpp.
      
  | 
  signal | 
Emitted when the kapman stops moving.
      
  | 
  signal | 
Signals to the game that the kapman win points.
- Parameters
 - 
  
p_element reference to the element eaten  
      
  | 
  virtual | 
| void Kapman::winPoints | ( | Element * | p_element | ) | 
Manages the points won.
- Parameters
 - 
  
p_element reference to the element eaten  
Definition at line 135 of file kapman.cpp.
The documentation for this class was generated from the following files:
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    KDE API Reference
 Signals inherited from