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DestructedState.h
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1 /* -*- C++ -*-
2 
3  This file declares the DestructedState class.
4 
5  $ Author: Mirko Boehm $
6  $ Copyright: (C) 2005-2013 Mirko Boehm $
7  $ Contact: mirko@kde.org
8  http://www.kde.org
9  http://creative-destruction.me $
10 
11  This library is free software; you can redistribute it and/or
12  modify it under the terms of the GNU Library General Public
13  License as published by the Free Software Foundation; either
14  version 2 of the License, or (at your option) any later version.
15 
16  This library is distributed in the hope that it will be useful,
17  but WITHOUT ANY WARRANTY; without even the implied warranty of
18  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19  Library General Public License for more details.
20 
21  You should have received a copy of the GNU Library General Public License
22  along with this library; see the file COPYING.LIB. If not, write to
23  the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
24  Boston, MA 02110-1301, USA.
25 
26  $Id: DestructedState.h 32 2005-08-17 08:38:01Z mirko $
27 */
28 
29 #ifndef DestructedState_H
30 #define DestructedState_H
31 
32 #ifndef THREADWEAVER_PRIVATE_API
33 #define THREADWEAVER_PRIVATE_API
34 #endif
35 
36 #include "StateImplementation.h"
37 
38 namespace ThreadWeaver {
39 
43  class DestructedState : public StateImplementation
44  {
45  public:
46  explicit DestructedState( WeaverInterface *weaver)
47  : StateImplementation (weaver)
48  {
49  }
51  virtual void suspend();
53  virtual void resume();
55  virtual Job* applyForWork ( Thread *th, Job* previous );
57  virtual void waitForAvailableJob ( Thread *th );
58 
60  StateId stateId() const;
61  };
62 
63 }
64 
65 #endif // DestructedState_H
StateImplementation.h
ThreadWeaver::Thread
The class Thread is used to represent the worker threads in the weaver's inventory.
Definition: Thread.h:46
ThreadWeaver::DestructedState::resume
virtual void resume()
Resume job processing.
Definition: DestructedState.cpp:37
ThreadWeaver::StateId
StateId
All weaver objects maintain a state of operation which can be queried by the application.
Definition: State.h:48
ThreadWeaver::StateImplementation::weaver
WeaverImpl * weaver()
Definition: StateImplementation.cpp:35
ThreadWeaver::StateImplementation
Base class for all ThreadWeaver states.
Definition: StateImplementation.h:43
ThreadWeaver::DestructedState::waitForAvailableJob
virtual void waitForAvailableJob(Thread *th)
Wait (by suspending the calling thread) until a job becomes available.
Definition: DestructedState.cpp:46
ThreadWeaver::DestructedState::applyForWork
virtual Job * applyForWork(Thread *th, Job *previous)
Assign a job to an idle thread.
Definition: DestructedState.cpp:41
ThreadWeaver::DestructedState
DestructedState is only active after the thread have been destroyed by the destructor, but before superclass destructors have finished.
Definition: DestructedState.h:43
ThreadWeaver::WeaverInterface
WeaverInterface provides a common interface for weaver implementations.
Definition: WeaverInterface.h:61
ThreadWeaver::Job
A Job is a simple abstraction of an action that is to be executed in a thread context.
Definition: Job.h:65
ThreadWeaver::DestructedState::DestructedState
DestructedState(WeaverInterface *weaver)
Definition: DestructedState.h:46
ThreadWeaver::DestructedState::suspend
virtual void suspend()
Suspend job processing.
Definition: DestructedState.cpp:33
ThreadWeaver::DestructedState::stateId
StateId stateId() const
reimpl
Definition: DestructedState.cpp:50
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