granatier
element.h
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void initCoordinate()
Initializes Element x-coordinate and y-coordinate with initial values.
Definition: element.cpp:83
void setInitialCoordinates(qreal p_x, qreal p_y)
Sets the path initial position.
Definition: element.cpp:40
Element(qreal p_x, qreal p_y, Arena *p_arena)
Creates a new Element instance.
Definition: element.cpp:21
virtual void doActionOnCollision(Player *p_player)
Computes an action on a collision with the Player.
Definition: element.cpp:30
This class describes the common characteristics and behaviour of any game Element (character or item)...
Definition: element.h:32
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Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:18:10 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.