granatier
#include <player.h>

| Public Slots | |
| void | slot_refillBombArmory () | 
| Signals | |
| void | bombDropped (Player *player, qreal x, qreal y, bool newBomb, int throwDistance) | 
| void | bonusUpdated (Player *player, Granatier::Bonus::Type bonusType, int percentageElapsed) | 
| void | directionChanged () | 
| void | dying () | 
| void | falling () | 
| void | gameUpdated () | 
| void | resurrectBonusTaken () | 
| void | resurrected () | 
| void | stopped () | 
|  Signals inherited from Character | |
| void | dead () | 
|  Signals inherited from Element | |
| void | moved (qreal p_x, qreal p_y) | 
| Public Member Functions | |
| Player (qreal p_x, qreal p_y, const QString &p_playerID, const PlayerSettings *p_playerSettings, Arena *p_arena) | |
| ~Player () | |
| void | addBonus (Bonus *p_bonus) | 
| void | addPoint () | 
| void | decrementBombArmory () | 
| void | die () | 
| int | direction () | 
| void | emitGameUpdated () | 
| qreal | getAskedXSpeed () const | 
| qreal | getAskedYSpeed () const | 
| int | getBombPower () const | 
| QString | getDesktopFilePath () const | 
| QString | getGraphicsFile () const | 
| QString | getPlayerName () const | 
| void | goDown () | 
| void | goLeft () | 
| void | goRight () | 
| void | goUp () | 
| bool | hasBadBonus () | 
| bool | hasKickBomb () | 
| bool | hasShield () | 
| bool | hasThrowBomb () | 
| void | init () | 
| bool | isAlive () const | 
| void | keyPressed (QKeyEvent *keyEvent) | 
| void | keyReleased (QKeyEvent *keyEvent) | 
| void | move (qreal x, qreal y) | 
| void | pause () | 
| int | points () const | 
| void | resume () | 
| void | resurrect () | 
| void | setShortcuts (const Shortcuts &keys) | 
| bool | shield (int n_ExplosionID) | 
| int | sign (const qreal value) | 
| int | signZeroPositive (const qreal value) | 
| void | updateMove () | 
|  Public Member Functions inherited from Character | |
| Character (qreal p_x, qreal p_y, Arena *p_arena) | |
| ~Character () | |
| void | die () | 
| qreal | getNormalSpeed () const | 
| qreal | getSpeed () const | 
| qreal | getXSpeed () const | 
| qreal | getYSpeed () const | 
| void | initSpeed () | 
| bool | isInLineSight (Character *p_character) const | 
| void | move () | 
| void | setXSpeed (qreal p_xSpeed) | 
| void | setYSpeed (qreal p_ySpeed) | 
|  Public Member Functions inherited from Element | |
| Element (qreal p_x, qreal p_y, Arena *p_arena) | |
| ~Element () | |
| virtual void | doActionOnCollision (Player *p_player) | 
| QString | getImageId () const | 
| Granatier::Element::Type | getType () const | 
| qreal | getX () const | 
| qreal | getY () const | 
| void | initCoordinate () | 
| void | setArena (Arena *p_arena) | 
| void | setImageId (const QString &p_imageId) | 
| void | setInitialCoordinates (qreal p_x, qreal p_y) | 
| void | setX (qreal p_x) | 
| void | setY (qreal p_y) | 
|  Public Member Functions inherited from QObject | |
| QObject (QObject *parent) | |
| QObject (QObject *parent, const char *name) | |
| virtual | ~QObject () | 
| bool | blockSignals (bool block) | 
| QObject * | child (const char *objName, const char *inheritsClass, bool recursiveSearch) const | 
| const QObjectList & | children () const | 
| const char * | className () const | 
| bool | connect (const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) const | 
| void | deleteLater () | 
| void | destroyed (QObject *obj) | 
| bool | disconnect (const QObject *receiver, const char *method) | 
| bool | disconnect (const char *signal, const QObject *receiver, const char *method) | 
| void | dumpObjectInfo () | 
| void | dumpObjectTree () | 
| QList< QByteArray > | dynamicPropertyNames () const | 
| virtual bool | event (QEvent *e) | 
| virtual bool | eventFilter (QObject *watched, QEvent *event) | 
| T | findChild (const QString &name) const | 
| QList< T > | findChildren (const QRegExp ®Exp) const | 
| QList< T > | findChildren (const QString &name) const | 
| bool | inherits (const char *className) const | 
| void | insertChild (QObject *object) | 
| void | installEventFilter (QObject *filterObj) | 
| bool | isA (const char *className) const | 
| bool | isWidgetType () const | 
| void | killTimer (int id) | 
| virtual const QMetaObject * | metaObject () const | 
| void | moveToThread (QThread *targetThread) | 
| const char * | name () const | 
| const char * | name (const char *defaultName) const | 
| QString | objectName () const | 
| QObject * | parent () const | 
| QVariant | property (const char *name) const | 
| void | removeChild (QObject *object) | 
| void | removeEventFilter (QObject *obj) | 
| void | setName (const char *name) | 
| void | setObjectName (const QString &name) | 
| void | setParent (QObject *parent) | 
| bool | setProperty (const char *name, const QVariant &value) | 
| bool | signalsBlocked () const | 
| int | startTimer (int interval) | 
| QThread * | thread () const | 
| Additional Inherited Members | |
|  Static Public Member Functions inherited from QObject | |
| bool | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type) | 
| bool | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type) | 
| bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *method) | 
| bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method) | 
| QString | tr (const char *sourceText, const char *disambiguation, int n) | 
| QString | trUtf8 (const char *sourceText, const char *disambiguation, int n) | 
|  Public Attributes inherited from Character | |
| Shortcuts | m_key | 
|  Protected Member Functions inherited from QObject | |
| bool | checkConnectArgs (const char *signal, const QObject *object, const char *method) | 
| virtual void | childEvent (QChildEvent *event) | 
| virtual void | connectNotify (const char *signal) | 
| virtual void | customEvent (QEvent *event) | 
| virtual void | disconnectNotify (const char *signal) | 
| int | receivers (const char *signal) const | 
| QObject * | sender () const | 
| int | senderSignalIndex () const | 
| virtual void | timerEvent (QTimerEvent *event) | 
|  Static Protected Member Functions inherited from QObject | |
| QByteArray | normalizeSignalSlot (const char *signalSlot) | 
|  Protected Attributes inherited from Character | |
| qreal | m_maxSpeed | 
| qreal | m_normalSpeed | 
| qreal | m_speed | 
| qreal | m_xSpeed | 
| qreal | m_ySpeed | 
|  Protected Attributes inherited from Element | |
| Arena * | m_arena | 
| QString | m_imageId | 
| Granatier::Element::Type | m_type | 
| qreal | m_x | 
| qreal | m_xInit | 
| qreal | m_y | 
| qreal | m_yInit | 
|  Properties inherited from QObject | |
| objectName | |
Detailed Description
Constructor & Destructor Documentation
| Player::Player | ( | qreal | p_x, | 
| qreal | p_y, | ||
| const QString & | p_playerID, | ||
| const PlayerSettings * | p_playerSettings, | ||
| Arena * | p_arena | ||
| ) | 
Creates a new Player instance.
- Parameters
- 
  p_x the initial x-coordinate p_y the initial y-coordinate p_playerID the Player ID for PlayerSettings p_playerSettings the PlayerSettings p_arena the Arena the Player is on 
Definition at line 35 of file player.cpp.
| Player::~Player | ( | ) | 
Deletes the Player instance.
Definition at line 60 of file player.cpp.
Member Function Documentation
| void Player::addBonus | ( | Bonus * | p_bonus | ) | 
Manages the points won.
- Parameters
- 
  p_bonus reference to the bonus taken 
Definition at line 514 of file player.cpp.
| void Player::addPoint | ( | ) | 
adds a point
Definition at line 799 of file player.cpp.
| 
 | signal | 
Emitted when the player drops a bomb.
| 
 | signal | 
Emitted when the player has taken a bonus.
- Parameters
- 
  player the player which info changed bonusType the bonus that was taken percentageElapsed the bad bonus time that has elapsed 
| void Player::decrementBombArmory | ( | ) | 
decrements the bomb armory
Definition at line 829 of file player.cpp.
| void Player::die | ( | ) | 
Implements the Character function.
Definition at line 709 of file player.cpp.
| int Player::direction | ( | ) | 
- Returns
- the direction the player is moving/looking
Definition at line 819 of file player.cpp.
| 
 | signal | 
Emitted when the direction changed.
| 
 | signal | 
Emitted when the player is dying.
| void Player::emitGameUpdated | ( | ) | 
Emits a signal to PlayerItem in order to manage collisions.
Definition at line 804 of file player.cpp.
| 
 | signal | 
Emitted when the player is falling in a hole.
| 
 | signal | 
Signals to PlayerItem that the game has been updated.
| qreal Player::getAskedXSpeed | ( | ) | const | 
- Returns
- the asked x speed value
Definition at line 809 of file player.cpp.
| qreal Player::getAskedYSpeed | ( | ) | const | 
- Returns
- the asked y speed value
Definition at line 814 of file player.cpp.
| int Player::getBombPower | ( | ) | const | 
- Returns
- the bomb power
Definition at line 824 of file player.cpp.
| QString Player::getDesktopFilePath | ( | ) | const | 
Gets the path to the Player Desktop file.
- Returns
- the path to the Player Desktop file
Definition at line 75 of file player.cpp.
| QString Player::getGraphicsFile | ( | ) | const | 
Gets the file for the Player SVG.
- Returns
- the file for the Player SVG
Definition at line 70 of file player.cpp.
| QString Player::getPlayerName | ( | ) | const | 
| 
 | virtual | 
| 
 | virtual | 
Makes the Player ask to go to the left.
Implements Character.
Definition at line 149 of file player.cpp.
| 
 | virtual | 
Makes the Player ask to go to the right.
Implements Character.
Definition at line 135 of file player.cpp.
| 
 | virtual | 
| bool Player::hasBadBonus | ( | ) | 
- Returns
- true if the player has a bad bonus
Definition at line 700 of file player.cpp.
| bool Player::hasKickBomb | ( | ) | 
- Returns
- true if the player has the kick bonus
Definition at line 695 of file player.cpp.
| bool Player::hasShield | ( | ) | 
- Returns
- true if the player has the shield bonus
Definition at line 681 of file player.cpp.
| bool Player::hasThrowBomb | ( | ) | 
- Returns
- true if the player has the throw bonus
Definition at line 690 of file player.cpp.
| void Player::init | ( | ) | 
Initializes the Player.
Definition at line 85 of file player.cpp.
| bool Player::isAlive | ( | ) | const | 
returns if the player is alive
Definition at line 729 of file player.cpp.
| void Player::keyPressed | ( | QKeyEvent * | keyEvent | ) | 
Manages the keys for moving and dropping bombs.
Definition at line 939 of file player.cpp.
| void Player::keyReleased | ( | QKeyEvent * | keyEvent | ) | 
Manages the keys for moving and dropping bombs.
Definition at line 996 of file player.cpp.
| void Player::move | ( | qreal | x, | 
| qreal | y | ||
| ) | 
Moves the Player function of its current coordinates and speed.
Definition at line 506 of file player.cpp.
| void Player::pause | ( | ) | 
pause the timer
Definition at line 94 of file player.cpp.
| int Player::points | ( | ) | const | 
returns the points
Definition at line 794 of file player.cpp.
| void Player::resume | ( | ) | 
resume the timer
Definition at line 99 of file player.cpp.
| void Player::resurrect | ( | ) | 
resurrects the player
Definition at line 734 of file player.cpp.
| 
 | signal | 
Emitted when the player has taken the resurrect bonus.
| 
 | signal | 
Emitted when the player has resurrected.
| void Player::setShortcuts | ( | const Shortcuts & | keys | ) | 
Shortcuts for moving and dropping bombs.
Definition at line 65 of file player.cpp.
| bool Player::shield | ( | int | n_ExplosionID | ) | 
Manages the points won.
- Parameters
- 
  n_ExplosionID the ID from the explosion which hit the player 
- Returns
- true if there is an unused shield, false otherwise
Definition at line 660 of file player.cpp.
| int Player::sign | ( | const qreal | value | ) | 
Returns the sign of a value with 0 for zero.
Definition at line 1053 of file player.cpp.
| int Player::signZeroPositive | ( | const qreal | value | ) | 
Returns the sign of a value with a positive sign for zero.
Definition at line 1048 of file player.cpp.
| 
 | slot | 
refills the bomb armory after a bomb is exploded
Definition at line 838 of file player.cpp.
| 
 | signal | 
Emitted when the player stops moving.
| 
 | virtual | 
The documentation for this class was generated from the following files:
Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:18:10 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.
 KDE API Reference
    KDE API Reference