granatier
#include <player.h>
Public Slots | |
void | slot_refillBombArmory () |
Signals | |
void | bombDropped (Player *player, qreal x, qreal y, bool newBomb, int throwDistance) |
void | bonusUpdated (Player *player, Granatier::Bonus::Type bonusType, int percentageElapsed) |
void | directionChanged () |
void | dying () |
void | falling () |
void | gameUpdated () |
void | resurrectBonusTaken () |
void | resurrected () |
void | stopped () |
Signals inherited from Character | |
void | dead () |
Signals inherited from Element | |
void | moved (qreal p_x, qreal p_y) |
Public Member Functions | |
Player (qreal p_x, qreal p_y, const QString &p_playerID, const PlayerSettings *p_playerSettings, Arena *p_arena) | |
~Player () | |
void | addBonus (Bonus *p_bonus) |
void | addPoint () |
void | decrementBombArmory () |
void | die () |
int | direction () |
void | emitGameUpdated () |
qreal | getAskedXSpeed () const |
qreal | getAskedYSpeed () const |
int | getBombPower () const |
QString | getDesktopFilePath () const |
QString | getGraphicsFile () const |
QString | getPlayerName () const |
void | goDown () |
void | goLeft () |
void | goRight () |
void | goUp () |
bool | hasBadBonus () |
bool | hasKickBomb () |
bool | hasShield () |
bool | hasThrowBomb () |
void | init () |
bool | isAlive () const |
void | keyPressed (QKeyEvent *keyEvent) |
void | keyReleased (QKeyEvent *keyEvent) |
void | move (qreal x, qreal y) |
void | pause () |
int | points () const |
void | resume () |
void | resurrect () |
void | setShortcuts (const Shortcuts &keys) |
bool | shield (int n_ExplosionID) |
int | sign (const qreal value) |
int | signZeroPositive (const qreal value) |
void | updateMove () |
Public Member Functions inherited from Character | |
Character (qreal p_x, qreal p_y, Arena *p_arena) | |
~Character () | |
void | die () |
qreal | getNormalSpeed () const |
qreal | getSpeed () const |
qreal | getXSpeed () const |
qreal | getYSpeed () const |
void | initSpeed () |
bool | isInLineSight (Character *p_character) const |
void | move () |
void | setXSpeed (qreal p_xSpeed) |
void | setYSpeed (qreal p_ySpeed) |
Public Member Functions inherited from Element | |
Element (qreal p_x, qreal p_y, Arena *p_arena) | |
~Element () | |
virtual void | doActionOnCollision (Player *p_player) |
QString | getImageId () const |
Granatier::Element::Type | getType () const |
qreal | getX () const |
qreal | getY () const |
void | initCoordinate () |
void | setArena (Arena *p_arena) |
void | setImageId (const QString &p_imageId) |
void | setInitialCoordinates (qreal p_x, qreal p_y) |
void | setX (qreal p_x) |
void | setY (qreal p_y) |
Public Member Functions inherited from QObject | |
QObject (QObject *parent) | |
QObject (QObject *parent, const char *name) | |
virtual | ~QObject () |
bool | blockSignals (bool block) |
QObject * | child (const char *objName, const char *inheritsClass, bool recursiveSearch) const |
const QObjectList & | children () const |
const char * | className () const |
bool | connect (const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) const |
void | deleteLater () |
void | destroyed (QObject *obj) |
bool | disconnect (const QObject *receiver, const char *method) |
bool | disconnect (const char *signal, const QObject *receiver, const char *method) |
void | dumpObjectInfo () |
void | dumpObjectTree () |
QList< QByteArray > | dynamicPropertyNames () const |
virtual bool | event (QEvent *e) |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
T | findChild (const QString &name) const |
QList< T > | findChildren (const QRegExp ®Exp) const |
QList< T > | findChildren (const QString &name) const |
bool | inherits (const char *className) const |
void | insertChild (QObject *object) |
void | installEventFilter (QObject *filterObj) |
bool | isA (const char *className) const |
bool | isWidgetType () const |
void | killTimer (int id) |
virtual const QMetaObject * | metaObject () const |
void | moveToThread (QThread *targetThread) |
const char * | name () const |
const char * | name (const char *defaultName) const |
QString | objectName () const |
QObject * | parent () const |
QVariant | property (const char *name) const |
void | removeChild (QObject *object) |
void | removeEventFilter (QObject *obj) |
void | setName (const char *name) |
void | setObjectName (const QString &name) |
void | setParent (QObject *parent) |
bool | setProperty (const char *name, const QVariant &value) |
bool | signalsBlocked () const |
int | startTimer (int interval) |
QThread * | thread () const |
Additional Inherited Members | |
Static Public Member Functions inherited from QObject | |
bool | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type) |
bool | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type) |
bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *method) |
bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method) |
QString | tr (const char *sourceText, const char *disambiguation, int n) |
QString | trUtf8 (const char *sourceText, const char *disambiguation, int n) |
Public Attributes inherited from Character | |
Shortcuts | m_key |
Protected Member Functions inherited from QObject | |
bool | checkConnectArgs (const char *signal, const QObject *object, const char *method) |
virtual void | childEvent (QChildEvent *event) |
virtual void | connectNotify (const char *signal) |
virtual void | customEvent (QEvent *event) |
virtual void | disconnectNotify (const char *signal) |
int | receivers (const char *signal) const |
QObject * | sender () const |
int | senderSignalIndex () const |
virtual void | timerEvent (QTimerEvent *event) |
Static Protected Member Functions inherited from QObject | |
QByteArray | normalizeSignalSlot (const char *signalSlot) |
Protected Attributes inherited from Character | |
qreal | m_maxSpeed |
qreal | m_normalSpeed |
qreal | m_speed |
qreal | m_xSpeed |
qreal | m_ySpeed |
Protected Attributes inherited from Element | |
Arena * | m_arena |
QString | m_imageId |
Granatier::Element::Type | m_type |
qreal | m_x |
qreal | m_xInit |
qreal | m_y |
qreal | m_yInit |
Properties inherited from QObject | |
objectName | |
Detailed Description
Constructor & Destructor Documentation
Player::Player | ( | qreal | p_x, |
qreal | p_y, | ||
const QString & | p_playerID, | ||
const PlayerSettings * | p_playerSettings, | ||
Arena * | p_arena | ||
) |
Creates a new Player instance.
- Parameters
-
p_x the initial x-coordinate p_y the initial y-coordinate p_playerID the Player ID for PlayerSettings p_playerSettings the PlayerSettings p_arena the Arena the Player is on
Definition at line 35 of file player.cpp.
Player::~Player | ( | ) |
Deletes the Player instance.
Definition at line 60 of file player.cpp.
Member Function Documentation
void Player::addBonus | ( | Bonus * | p_bonus | ) |
Manages the points won.
- Parameters
-
p_bonus reference to the bonus taken
Definition at line 514 of file player.cpp.
void Player::addPoint | ( | ) |
adds a point
Definition at line 799 of file player.cpp.
|
signal |
Emitted when the player drops a bomb.
|
signal |
Emitted when the player has taken a bonus.
- Parameters
-
player the player which info changed bonusType the bonus that was taken percentageElapsed the bad bonus time that has elapsed
void Player::decrementBombArmory | ( | ) |
decrements the bomb armory
Definition at line 829 of file player.cpp.
void Player::die | ( | ) |
Implements the Character function.
Definition at line 709 of file player.cpp.
int Player::direction | ( | ) |
- Returns
- the direction the player is moving/looking
Definition at line 819 of file player.cpp.
|
signal |
Emitted when the direction changed.
|
signal |
Emitted when the player is dying.
void Player::emitGameUpdated | ( | ) |
Emits a signal to PlayerItem in order to manage collisions.
Definition at line 804 of file player.cpp.
|
signal |
Emitted when the player is falling in a hole.
|
signal |
Signals to PlayerItem that the game has been updated.
qreal Player::getAskedXSpeed | ( | ) | const |
- Returns
- the asked x speed value
Definition at line 809 of file player.cpp.
qreal Player::getAskedYSpeed | ( | ) | const |
- Returns
- the asked y speed value
Definition at line 814 of file player.cpp.
int Player::getBombPower | ( | ) | const |
- Returns
- the bomb power
Definition at line 824 of file player.cpp.
QString Player::getDesktopFilePath | ( | ) | const |
Gets the path to the Player Desktop file.
- Returns
- the path to the Player Desktop file
Definition at line 75 of file player.cpp.
QString Player::getGraphicsFile | ( | ) | const |
Gets the file for the Player SVG.
- Returns
- the file for the Player SVG
Definition at line 70 of file player.cpp.
QString Player::getPlayerName | ( | ) | const |
|
virtual |
|
virtual |
Makes the Player ask to go to the left.
Implements Character.
Definition at line 149 of file player.cpp.
|
virtual |
Makes the Player ask to go to the right.
Implements Character.
Definition at line 135 of file player.cpp.
|
virtual |
bool Player::hasBadBonus | ( | ) |
- Returns
- true if the player has a bad bonus
Definition at line 700 of file player.cpp.
bool Player::hasKickBomb | ( | ) |
- Returns
- true if the player has the kick bonus
Definition at line 695 of file player.cpp.
bool Player::hasShield | ( | ) |
- Returns
- true if the player has the shield bonus
Definition at line 681 of file player.cpp.
bool Player::hasThrowBomb | ( | ) |
- Returns
- true if the player has the throw bonus
Definition at line 690 of file player.cpp.
void Player::init | ( | ) |
Initializes the Player.
Definition at line 85 of file player.cpp.
bool Player::isAlive | ( | ) | const |
returns if the player is alive
Definition at line 729 of file player.cpp.
void Player::keyPressed | ( | QKeyEvent * | keyEvent | ) |
Manages the keys for moving and dropping bombs.
Definition at line 939 of file player.cpp.
void Player::keyReleased | ( | QKeyEvent * | keyEvent | ) |
Manages the keys for moving and dropping bombs.
Definition at line 996 of file player.cpp.
void Player::move | ( | qreal | x, |
qreal | y | ||
) |
Moves the Player function of its current coordinates and speed.
Definition at line 506 of file player.cpp.
void Player::pause | ( | ) |
pause the timer
Definition at line 94 of file player.cpp.
int Player::points | ( | ) | const |
returns the points
Definition at line 794 of file player.cpp.
void Player::resume | ( | ) |
resume the timer
Definition at line 99 of file player.cpp.
void Player::resurrect | ( | ) |
resurrects the player
Definition at line 734 of file player.cpp.
|
signal |
Emitted when the player has taken the resurrect bonus.
|
signal |
Emitted when the player has resurrected.
void Player::setShortcuts | ( | const Shortcuts & | keys | ) |
Shortcuts for moving and dropping bombs.
Definition at line 65 of file player.cpp.
bool Player::shield | ( | int | n_ExplosionID | ) |
Manages the points won.
- Parameters
-
n_ExplosionID the ID from the explosion which hit the player
- Returns
- true if there is an unused shield, false otherwise
Definition at line 660 of file player.cpp.
int Player::sign | ( | const qreal | value | ) |
Returns the sign of a value with 0 for zero.
Definition at line 1053 of file player.cpp.
int Player::signZeroPositive | ( | const qreal | value | ) |
Returns the sign of a value with a positive sign for zero.
Definition at line 1048 of file player.cpp.
|
slot |
refills the bomb armory after a bomb is exploded
Definition at line 838 of file player.cpp.
|
signal |
Emitted when the player stops moving.
|
virtual |
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