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Public Slots | Signals | Public Member Functions | List of all members
PlayerItem Class Reference

#include <playeritem.h>

Inheritance diagram for PlayerItem:
Inheritance graph
[legend]

Public Slots

void fallingAnimation ()
 
void manageCollision ()
 
void pauseAnim ()
 
void resumeAnim ()
 
void resurrect ()
 
void setDead ()
 
void setFrame (const int p_frame)
 
void startAnim ()
 
void stopAnim ()
 
void update (qreal p_x, qreal p_y)
 
void updateDirection ()
 
void updateGraphics (qreal svgScaleFactor)
 
- Public Slots inherited from CharacterItem
virtual void setDead ()
 
virtual void update (qreal p_x, qreal p_y)
 
- Public Slots inherited from ElementItem
virtual void update (qreal p_x, qreal p_y)
 
virtual void updateGraphics (qreal svgScaleFactor)
 

Signals

void bonusItemTaken (BonusItem *bonusItem)
 

Public Member Functions

 PlayerItem (Player *p_model, KGameRenderer *renderer)
 
 ~PlayerItem ()
 
- Public Member Functions inherited from CharacterItem
 CharacterItem (Character *p_model, KGameRenderer *renderer)
 
 ~CharacterItem ()
 
QPainterPath shape () const
 
- Public Member Functions inherited from ElementItem
 ElementItem (Element *p_model, KGameRenderer *renderer)
 
 ~ElementItem ()
 
Element * getModel () const
 
QPainterPath shape () const
 
- Public Member Functions inherited from QObject
 QObject (QObject *parent)
 
 QObject (QObject *parent, const char *name)
 
virtual  ~QObject ()
 
bool blockSignals (bool block)
 
QObject * child (const char *objName, const char *inheritsClass, bool recursiveSearch) const
 
const QObjectList & children () const
 
const char * className () const
 
bool connect (const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) const
 
void deleteLater ()
 
void destroyed (QObject *obj)
 
bool disconnect (const QObject *receiver, const char *method)
 
bool disconnect (const char *signal, const QObject *receiver, const char *method)
 
void dumpObjectInfo ()
 
void dumpObjectTree ()
 
QList< QByteArray > dynamicPropertyNames () const
 
virtual bool event (QEvent *e)
 
virtual bool eventFilter (QObject *watched, QEvent *event)
 
T findChild (const QString &name) const
 
QList< T > findChildren (const QRegExp &regExp) const
 
QList< T > findChildren (const QString &name) const
 
bool inherits (const char *className) const
 
void insertChild (QObject *object)
 
void installEventFilter (QObject *filterObj)
 
bool isA (const char *className) const
 
bool isWidgetType () const
 
void killTimer (int id)
 
virtual const QMetaObject * metaObject () const
 
void moveToThread (QThread *targetThread)
 
const char * name () const
 
const char * name (const char *defaultName) const
 
QString objectName () const
 
QObject * parent () const
 
QVariant property (const char *name) const
 
void removeChild (QObject *object)
 
void removeEventFilter (QObject *obj)
 
void setName (const char *name)
 
void setObjectName (const QString &name)
 
void setParent (QObject *parent)
 
bool setProperty (const char *name, const QVariant &value)
 
bool signalsBlocked () const
 
int startTimer (int interval)
 
QThread * thread () const
 

Additional Inherited Members

- Static Public Member Functions inherited from QObject
bool connect (const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type)
 
bool connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type)
 
bool disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *method)
 
bool disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method)
 
QString tr (const char *sourceText, const char *disambiguation, int n)
 
QString trUtf8 (const char *sourceText, const char *disambiguation, int n)
 
- Protected Member Functions inherited from ElementItem
virtual void updateGraphicsInternal (qreal svgScaleFactor)
 
- Protected Member Functions inherited from QObject
bool checkConnectArgs (const char *signal, const QObject *object, const char *method)
 
virtual void childEvent (QChildEvent *event)
 
virtual void connectNotify (const char *signal)
 
virtual void customEvent (QEvent *event)
 
virtual void disconnectNotify (const char *signal)
 
int receivers (const char *signal) const
 
QObject * sender () const
 
int senderSignalIndex () const
 
virtual void timerEvent (QTimerEvent *event)
 
- Static Protected Member Functions inherited from QObject
QByteArray normalizeSignalSlot (const char *signalSlot)
 
- Protected Attributes inherited from CharacterItem
KGameRenderer * m_renderer
 
- Protected Attributes inherited from ElementItem
QSize m_itemSizeReal
 
QSize m_itemSizeSet
 
Element * m_model
 
QSize m_renderSize
 
- Properties inherited from QObject
 objectName
 

Detailed Description

This class manage the display of the Player.

Definition at line 32 of file playeritem.h.

Constructor & Destructor Documentation

PlayerItem::PlayerItem ( Player *  p_model,
KGameRenderer *  renderer 
)

Creates a new PlayerItem instance.

Parameters
p_modelthe Player model
rendererthe KGameRenderer

Definition at line 37 of file playeritem.cpp.

PlayerItem::~PlayerItem ( )

Deletes the PlayerItem instance.

Definition at line 78 of file playeritem.cpp.

Member Function Documentation

void PlayerItem::bonusItemTaken ( BonusItem *  bonusItem)
signal
void PlayerItem::fallingAnimation ( )
slot

the animation when falling in a hole

Definition at line 256 of file playeritem.cpp.

void PlayerItem::manageCollision ( )
slot

Manages the collisions with any Element.

Definition at line 160 of file playeritem.cpp.

void PlayerItem::pauseAnim ( )
slot

Pauses the PlayerItem animation.

Definition at line 226 of file playeritem.cpp.

void PlayerItem::resumeAnim ( )
slot

Resumes the PlayerItem animation.

Definition at line 235 of file playeritem.cpp.

void PlayerItem::resurrect ( )
slot

resurrects the playeritem

Definition at line 83 of file playeritem.cpp.

void PlayerItem::setDead ( )
slot

Implements the CharacterItem method.

Definition at line 375 of file playeritem.cpp.

void PlayerItem::setFrame ( const int  p_frame)
slot

Sets the given frame to the PlayerItem.

Parameters
p_framethe frame to set

Definition at line 261 of file playeritem.cpp.

void PlayerItem::startAnim ( )
slot

Starts the PlayerItem animation.

Definition at line 217 of file playeritem.cpp.

void PlayerItem::stopAnim ( )
slot

Stops the PlayerItem animation.

Definition at line 244 of file playeritem.cpp.

void PlayerItem::update ( qreal  p_x,
qreal  p_y 
)
slot

Updates the PlayerItem coordinates.

Parameters
p_xthe new x-coordinate
p_ythe new y-coordinate

Definition at line 206 of file playeritem.cpp.

void PlayerItem::updateDirection ( )
slot

Rotates the image function of the Player direction.

Definition at line 124 of file playeritem.cpp.

void PlayerItem::updateGraphics ( qreal  svgScaleFactor)
slot

Definition at line 154 of file playeritem.cpp.


The documentation for this class was generated from the following files:
  • playeritem.h
  • playeritem.cpp
This file is part of the KDE documentation.
Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:18:10 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006

KDE's Doxygen guidelines are available online.

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