kapman
ghost.h
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Definition: ghost.h:39
This class describes the common characteristics and behaviour of the game characters (Kapman and the ...
Definition: character.h:27
Definition: ghost.h:38
void setState(Ghost::State p_state)
Sets the Ghost state to the given value.
Definition: ghost.cpp:195
Ghost(qreal p_x, qreal p_y, const QString &p_imageId, Maze *p_maze)
Creates a new Ghost instance.
Definition: ghost.cpp:29
Definition: ghost.h:37
void doActionOnCollision(Kapman *p_kapman)
Manages the collison with the Kapman.
Definition: ghost.cpp:210
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Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:18:15 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
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