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Public Member Functions | Static Public Member Functions | List of all members
KGrGameIO Class Reference

#include <kgrgameio.h>

Inheritance diagram for KGrGameIO:
Inheritance graph
[legend]

Public Member Functions

 KGrGameIO (QWidget *pView)
 
IOStatus fetchGameListData (const Owner o, const QString &dir, QList< KGrGameData * > &gameList, QString &filePath)
 
IOStatus fetchLevelData (const QString &dir, const QString &prefix, const int level, KGrLevelData &d, QString &filePath)
 
bool readLevelData (const QString &dir, const QString &prefix, const int levelNo, KGrLevelData &d)
 
- Public Member Functions inherited from QObject
 QObject (QObject *parent)
 
 QObject (QObject *parent, const char *name)
 
virtual  ~QObject ()
 
bool blockSignals (bool block)
 
QObject * child (const char *objName, const char *inheritsClass, bool recursiveSearch) const
 
const QObjectList & children () const
 
const char * className () const
 
bool connect (const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) const
 
void deleteLater ()
 
void destroyed (QObject *obj)
 
bool disconnect (const QObject *receiver, const char *method)
 
bool disconnect (const char *signal, const QObject *receiver, const char *method)
 
void dumpObjectInfo ()
 
void dumpObjectTree ()
 
QList< QByteArray > dynamicPropertyNames () const
 
virtual bool event (QEvent *e)
 
virtual bool eventFilter (QObject *watched, QEvent *event)
 
T findChild (const QString &name) const
 
QList< T > findChildren (const QRegExp &regExp) const
 
QList< T > findChildren (const QString &name) const
 
bool inherits (const char *className) const
 
void insertChild (QObject *object)
 
void installEventFilter (QObject *filterObj)
 
bool isA (const char *className) const
 
bool isWidgetType () const
 
void killTimer (int id)
 
virtual const QMetaObject * metaObject () const
 
void moveToThread (QThread *targetThread)
 
const char * name () const
 
const char * name (const char *defaultName) const
 
QString objectName () const
 
QObject * parent () const
 
QVariant property (const char *name) const
 
void removeChild (QObject *object)
 
void removeEventFilter (QObject *obj)
 
void setName (const char *name)
 
void setObjectName (const QString &name)
 
void setParent (QObject *parent)
 
bool setProperty (const char *name, const QVariant &value)
 
bool signalsBlocked () const
 
int startTimer (int interval)
 
QThread * thread () const
 

Static Public Member Functions

static bool safeRename (QWidget *theView, const QString &oldName, const QString &newName)
 
- Static Public Member Functions inherited from QObject
bool connect (const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type)
 
bool connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type)
 
bool disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *method)
 
bool disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method)
 
QString tr (const char *sourceText, const char *disambiguation, int n)
 
QString trUtf8 (const char *sourceText, const char *disambiguation, int n)
 

Additional Inherited Members

- Protected Member Functions inherited from QObject
bool checkConnectArgs (const char *signal, const QObject *object, const char *method)
 
virtual void childEvent (QChildEvent *event)
 
virtual void connectNotify (const char *signal)
 
virtual void customEvent (QEvent *event)
 
virtual void disconnectNotify (const char *signal)
 
int receivers (const char *signal) const
 
QObject * sender () const
 
int senderSignalIndex () const
 
virtual void timerEvent (QTimerEvent *event)
 
- Static Protected Member Functions inherited from QObject
QByteArray normalizeSignalSlot (const char *signalSlot)
 
- Properties inherited from QObject
 objectName
 

Detailed Description

The KGrGameIO class handles I/O for text-files containing KGoldrunner games and levels.

The games and levels that are released with KGoldrunner are installed in a "System" directory (e.g. .../share/apps/kgoldrunner/system). Those that the user composes or edits are stored in a "User" directory (e.g. $HOME/.kde/share/apps/kgoldrunner/user).

The class handles files in either KGoldrunner 2 format or KGoldrunner 3 format. In KGoldrunner 2 format, the data for games is in file "games.dat" and the data for levels is in multiple files "levels/<prefix><nnn>.grl". Each level-file has at least one line containing codes for the level's layout and can have optional extra lines containing a level name and a hint. In KGoldrunner 3 format, each game is in one file called "game_<prefix>.txt", containing the game-data and the data for all levels. The data formats are the same as for KGoldrunner 2, except that the first character of each line indicates what kind of data is in the rest of the line. "G" = game data, "L" = start of level data, with the level-number following the "L", and " " = level data, with line 1 being the layout codes, line 2 (optional) the level name and lines >2 (optional) the hint.

This class is used by the game and its editor and is also used by a utility program that finds game names, level names and hints and rewrites them in a format suitable for extracting strings that KDE translators can use.

KGoldrunner Game-File IO

Definition at line 58 of file kgrgameio.h.

Constructor & Destructor Documentation

KGrGameIO::KGrGameIO ( QWidget *  pView)

Default constructor.

Parameters
pViewThe view or widget used as a parent for error messages.

Definition at line 27 of file kgrgameio.cpp.

Member Function Documentation

IOStatus KGrGameIO::fetchGameListData ( const Owner  o,
const QString &  dir,
QList< KGrGameData * > &  gameList,
QString &  filePath 
)

Find and read data for games, into a list of KGrGameData structures.

Definition at line 34 of file kgrgameio.cpp.

IOStatus KGrGameIO::fetchLevelData ( const QString &  dir,
const QString &  prefix,
const int  level,
KGrLevelData &  d,
QString &  filePath 
)

Find and read data for a level of a game, into a KGrLevelData structure.

Returns an OK or error status, but does not display error messages.

Definition at line 182 of file kgrgameio.cpp.

bool KGrGameIO::readLevelData ( const QString &  dir,
const QString &  prefix,
const int  levelNo,
KGrLevelData &  d 
)

Find and read data for a level of a game.

Can display error messages.

Definition at line 151 of file kgrgameio.cpp.

bool KGrGameIO::safeRename ( QWidget *  theView,
const QString &  oldName,
const QString &  newName 
)
static

Definition at line 356 of file kgrgameio.cpp.


The documentation for this class was generated from the following files:
  • kgrgameio.h
  • kgrgameio.cpp
This file is part of the KDE documentation.
Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:18:24 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006

KDE's Doxygen guidelines are available online.

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