kgoldrunner
#include <kgrgameio.h>
Public Member Functions | |
KGrGameIO (QWidget *pView) | |
IOStatus | fetchGameListData (const Owner o, const QString &dir, QList< KGrGameData * > &gameList, QString &filePath) |
IOStatus | fetchLevelData (const QString &dir, const QString &prefix, const int level, KGrLevelData &d, QString &filePath) |
bool | readLevelData (const QString &dir, const QString &prefix, const int levelNo, KGrLevelData &d) |
Public Member Functions inherited from QObject | |
QObject (QObject *parent) | |
QObject (QObject *parent, const char *name) | |
virtual | ~QObject () |
bool | blockSignals (bool block) |
QObject * | child (const char *objName, const char *inheritsClass, bool recursiveSearch) const |
const QObjectList & | children () const |
const char * | className () const |
bool | connect (const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) const |
void | deleteLater () |
void | destroyed (QObject *obj) |
bool | disconnect (const QObject *receiver, const char *method) |
bool | disconnect (const char *signal, const QObject *receiver, const char *method) |
void | dumpObjectInfo () |
void | dumpObjectTree () |
QList< QByteArray > | dynamicPropertyNames () const |
virtual bool | event (QEvent *e) |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
T | findChild (const QString &name) const |
QList< T > | findChildren (const QRegExp ®Exp) const |
QList< T > | findChildren (const QString &name) const |
bool | inherits (const char *className) const |
void | insertChild (QObject *object) |
void | installEventFilter (QObject *filterObj) |
bool | isA (const char *className) const |
bool | isWidgetType () const |
void | killTimer (int id) |
virtual const QMetaObject * | metaObject () const |
void | moveToThread (QThread *targetThread) |
const char * | name () const |
const char * | name (const char *defaultName) const |
QString | objectName () const |
QObject * | parent () const |
QVariant | property (const char *name) const |
void | removeChild (QObject *object) |
void | removeEventFilter (QObject *obj) |
void | setName (const char *name) |
void | setObjectName (const QString &name) |
void | setParent (QObject *parent) |
bool | setProperty (const char *name, const QVariant &value) |
bool | signalsBlocked () const |
int | startTimer (int interval) |
QThread * | thread () const |
Static Public Member Functions | |
static bool | safeRename (QWidget *theView, const QString &oldName, const QString &newName) |
Static Public Member Functions inherited from QObject | |
bool | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type) |
bool | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type) |
bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *method) |
bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method) |
QString | tr (const char *sourceText, const char *disambiguation, int n) |
QString | trUtf8 (const char *sourceText, const char *disambiguation, int n) |
Additional Inherited Members | |
Protected Member Functions inherited from QObject | |
bool | checkConnectArgs (const char *signal, const QObject *object, const char *method) |
virtual void | childEvent (QChildEvent *event) |
virtual void | connectNotify (const char *signal) |
virtual void | customEvent (QEvent *event) |
virtual void | disconnectNotify (const char *signal) |
int | receivers (const char *signal) const |
QObject * | sender () const |
int | senderSignalIndex () const |
virtual void | timerEvent (QTimerEvent *event) |
Static Protected Member Functions inherited from QObject | |
QByteArray | normalizeSignalSlot (const char *signalSlot) |
Properties inherited from QObject | |
objectName | |
Detailed Description
The KGrGameIO class handles I/O for text-files containing KGoldrunner games and levels.
The games and levels that are released with KGoldrunner are installed in a "System" directory (e.g. .../share/apps/kgoldrunner/system). Those that the user composes or edits are stored in a "User" directory (e.g. $HOME/.kde/share/apps/kgoldrunner/user).
The class handles files in either KGoldrunner 2 format or KGoldrunner 3 format. In KGoldrunner 2 format, the data for games is in file "games.dat" and the data for levels is in multiple files "levels/<prefix><nnn>.grl". Each level-file has at least one line containing codes for the level's layout and can have optional extra lines containing a level name and a hint. In KGoldrunner 3 format, each game is in one file called "game_<prefix>.txt", containing the game-data and the data for all levels. The data formats are the same as for KGoldrunner 2, except that the first character of each line indicates what kind of data is in the rest of the line. "G" = game data, "L" = start of level data, with the level-number following the "L", and " " = level data, with line 1 being the layout codes, line 2 (optional) the level name and lines >2 (optional) the hint.
This class is used by the game and its editor and is also used by a utility program that finds game names, level names and hints and rewrites them in a format suitable for extracting strings that KDE translators can use.
KGoldrunner Game-File IO
Definition at line 58 of file kgrgameio.h.
Constructor & Destructor Documentation
KGrGameIO::KGrGameIO | ( | QWidget * | pView | ) |
Default constructor.
- Parameters
-
pView The view or widget used as a parent for error messages.
Definition at line 27 of file kgrgameio.cpp.
Member Function Documentation
IOStatus KGrGameIO::fetchGameListData | ( | const Owner | o, |
const QString & | dir, | ||
QList< KGrGameData * > & | gameList, | ||
QString & | filePath | ||
) |
Find and read data for games, into a list of KGrGameData structures.
Definition at line 34 of file kgrgameio.cpp.
IOStatus KGrGameIO::fetchLevelData | ( | const QString & | dir, |
const QString & | prefix, | ||
const int | level, | ||
KGrLevelData & | d, | ||
QString & | filePath | ||
) |
Find and read data for a level of a game, into a KGrLevelData structure.
Returns an OK or error status, but does not display error messages.
Definition at line 182 of file kgrgameio.cpp.
bool KGrGameIO::readLevelData | ( | const QString & | dir, |
const QString & | prefix, | ||
const int | levelNo, | ||
KGrLevelData & | d | ||
) |
Find and read data for a level of a game.
Can display error messages.
Definition at line 151 of file kgrgameio.cpp.
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static |
Definition at line 356 of file kgrgameio.cpp.
The documentation for this class was generated from the following files:
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