kgoldrunner
kgrgameio.h
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Definition: kgrgameio.h:29
The KGrGameIO class handles I/O for text-files containing KGoldrunner games and levels.
Definition: kgrgameio.h:58
Definition: kgrgameio.h:29
KGrGameData structure: contains attributes of a KGoldrunner game.
Definition: kgrglobals.h:88
IOStatus fetchGameListData(const Owner o, const QString &dir, QList< KGrGameData * > &gameList, QString &filePath)
Find and read data for games, into a list of KGrGameData structures.
Definition: kgrgameio.cpp:34
IOStatus fetchLevelData(const QString &dir, const QString &prefix, const int level, KGrLevelData &d, QString &filePath)
Find and read data for a level of a game, into a KGrLevelData structure.
Definition: kgrgameio.cpp:182
Definition: kgrgameio.h:29
bool readLevelData(const QString &dir, const QString &prefix, const int levelNo, KGrLevelData &d)
Find and read data for a level of a game.
Definition: kgrgameio.cpp:151
KGrLevelData structure: contains attributes of a KGoldrunner level.
Definition: kgrglobals.h:103
Definition: kgrgameio.h:29
Definition: kgrgameio.h:29
static bool safeRename(QWidget *theView, const QString &oldName, const QString &newName)
Definition: kgrgameio.cpp:356
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Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:18:24 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.