kgoldrunner
kgrscene.h
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Definition: kgrscene.h:63
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void redrawEditToolbar()
Definition: kgrscene.h:66
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QSize tileSize() const
Get the current size of the squared region occupied by a single visual element (characters, ladders, bricks etc.).
Definition: kgrscene.h:121
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void setTitle(const QString &newTitle)
Set the text for the title of the current level.
Definition: kgrscene.cpp:227
void fadeFinished()
Definition: kgrscene.h:65
void gotGold(const int spriteId, const int i, const int j, const bool spriteHasGold, const bool lost=false)
Definition: kgrscene.cpp:551
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void changeTheme()
Redraw the scene whenever the current theme has changed.
Definition: kgrscene.cpp:215
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Definition: kgrrenderer.h:61
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Definition: kgrview.h:27
Definition: kgrsprite.h:29
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void preRenderSprites()
Just as the game starts, ensure that all frames of the "hero" and "enemy" sprites have been rendered...
Definition: kgrscene.cpp:595
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void startAnimation(const int id, const bool repeating, const int i, const int j, const int time, const Direction dirn, const AnimationType type)
Requests the view to display an animation of a runner or dug brick at a particular cell...
Definition: kgrscene.cpp:497
void showHiddenLadders(const QList< int > &ladders, const int width)
Definition: kgrscene.cpp:566
void paintCell(const int i, const int j, const char type)
Requests the view to display a particular type of tile at a particular cell, or make it empty and sho...
Definition: kgrscene.cpp:430
qreal width() const
This file is part of the KDE documentation.
Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:18:24 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:18:24 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.