kigo
gamescene.h
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This class provides a graphical representation of the go game using QGraphicsScene.
Definition: gamescene.h:43
void cursorPixmapChanged(const QPixmap &)
qreal height() const
virtual bool event(QEvent *event)
The Game class implements the Go game and acts as a wrapper around a remote Go Game game implementing...
Definition: game.h:60
QObject * parent() const
void showMessage(const QString &message, int msecs=2000)
Definition: gamescene.cpp:102
qreal width() const
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Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:18:29 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.