libkdegames/libkdegamesprivate/kgame
KGameComputerIO Member List
This is the complete list of members for KGameComputerIO, including all inherited members.
advance() | KGameComputerIO | virtualslot |
blockSignals(bool block) | QObject | |
checkConnectArgs(const char *signal, const QObject *object, const char *method) | QObject | protected |
child(const char *objName, const char *inheritsClass, bool recursiveSearch) const | QObject | |
childEvent(QChildEvent *event) | QObject | protectedvirtual |
children() const | QObject | |
className() const | QObject | |
ComputerIO enum value | KGameIO | |
connect(const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type) | QObject | static |
connect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type) | QObject | static |
connect(const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) const | QObject | |
connectNotify(const char *signal) | QObject | protectedvirtual |
customEvent(QEvent *event) | QObject | protectedvirtual |
Debug() | KGameIO | |
deleteLater() | QObject | |
destroyed(QObject *obj) | QObject | |
disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *method) | QObject | static |
disconnect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method) | QObject | static |
disconnect(const char *signal, const QObject *receiver, const char *method) | QObject | |
disconnect(const QObject *receiver, const char *method) | QObject | |
disconnectNotify(const char *signal) | QObject | protectedvirtual |
dumpObjectInfo() | QObject | |
dumpObjectTree() | QObject | |
dynamicPropertyNames() const | QObject | |
event(QEvent *e) | QObject | virtual |
eventFilter(QObject *watched, QEvent *event) | QObject | virtual |
findChild(const QString &name) const | QObject | |
findChildren(const QString &name) const | QObject | |
findChildren(const QRegExp ®Exp) const | QObject | |
game() const | KGameIO | |
GenericIO enum value | KGameIO | |
inherits(const char *className) const | QObject | |
initIO(KPlayer *p) | KGameIO | virtual |
insertChild(QObject *object) | QObject | |
installEventFilter(QObject *filterObj) | QObject | |
IOMode enum name | KGameIO | |
isA(const char *className) const | QObject | |
isWidgetType() const | QObject | |
KeyIO enum value | KGameIO | |
KGameComputerIO() | KGameComputerIO | |
KGameComputerIO(KPlayer *player) | KGameComputerIO | |
KGameIO() | KGameIO | |
KGameIO(KPlayer *) | KGameIO | |
killTimer(int id) | QObject | |
metaObject() const | QObject | virtual |
MouseIO enum value | KGameIO | |
moveToThread(QThread *targetThread) | QObject | |
name() const | QObject | |
name(const char *defaultName) const | QObject | |
normalizeSignalSlot(const char *signalSlot) | QObject | protectedstatic |
notifyTurn(bool b) | KGameIO | virtual |
objectName | QObject | |
objectName() const | QObject | |
parent() const | QObject | |
pause(int calls=-1) | KGameComputerIO | |
player() const | KGameIO | |
ProcessIO enum value | KGameIO | |
property(const char *name) const | QObject | |
QObject(QObject *parent) | QObject | |
QObject(QObject *parent, const char *name) | QObject | |
reaction() | KGameComputerIO | protectedvirtual |
reactionPeriod() const | KGameComputerIO | |
receivers(const char *signal) const | QObject | protected |
removeChild(QObject *object) | QObject | |
removeEventFilter(QObject *obj) | QObject | |
rtti() const | KGameComputerIO | virtual |
sender() const | QObject | protected |
senderSignalIndex() const | QObject | protected |
sendInput(QDataStream &stream, bool transmit=true, quint32 sender=0) | KGameIO | |
setAdvancePeriod(int ms) | KGameComputerIO | |
setName(const char *name) | QObject | |
setObjectName(const QString &name) | QObject | |
setParent(QObject *parent) | QObject | |
setPlayer(KPlayer *p) | KGameIO | |
setProperty(const char *name, const QVariant &value) | QObject | |
setReactionPeriod(int advanceCalls) | KGameComputerIO | |
signalPrepareTurn(QDataStream &stream, bool turn, KGameIO *io, bool *send) | KGameIO | signal |
signalReaction() | KGameComputerIO | signal |
signalsBlocked() const | QObject | |
startTimer(int interval) | QObject | |
stopAdvancePeriod() | KGameComputerIO | |
thread() const | QObject | |
timerEvent(QTimerEvent *event) | QObject | protectedvirtual |
tr(const char *sourceText, const char *disambiguation, int n) | QObject | static |
trUtf8(const char *sourceText, const char *disambiguation, int n) | QObject | static |
unpause() | KGameComputerIO | |
~KGameComputerIO() | KGameComputerIO | |
~KGameIO() | KGameIO | virtual |
~QObject() | QObject | virtual |
This file is part of the KDE documentation.
Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:18:54 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:18:54 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.