• Skip to content
  • Skip to link menu
KDE API Reference
  • KDE API Reference
  • kdegames API Reference
  • KDE Home
  • Contact Us
 

libkdegames/libkdegamesprivate/kgame

KGameNetwork Member List

This is the complete list of members for KGameNetwork, including all inherited members.

aboutToLoseConnection(quint32 id)KGameNetworkprotectedslot
blockSignals(bool block)QObject
checkConnectArgs(const char *signal, const QObject *object, const char *method)QObjectprotected
child(const char *objName, const char *inheritsClass, bool recursiveSearch) constQObject
childEvent(QChildEvent *event)QObjectprotectedvirtual
children() constQObject
className() constQObject
connect(const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type)QObjectstatic
connect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type)QObjectstatic
connect(const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) constQObject
connectNotify(const char *signal)QObjectprotectedvirtual
connectToServer(const QString &host, quint16 port)KGameNetwork
connectToServer(KMessageIO *connection)KGameNetwork
cookie() const KGameNetwork
customEvent(QEvent *event)QObjectprotectedvirtual
Debug()KGameNetworkvirtual
deleteLater()QObject
destroyed(QObject *obj)QObject
disconnect()KGameNetwork
QObject::disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *method)QObjectstatic
QObject::disconnect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method)QObjectstatic
QObject::disconnect(const char *signal, const QObject *receiver, const char *method)QObject
QObject::disconnect(const QObject *receiver, const char *method)QObject
disconnectNotify(const char *signal)QObjectprotectedvirtual
dumpObjectInfo()QObject
dumpObjectTree()QObject
dynamicPropertyNames() constQObject
electAdmin(quint32 clientID)KGameNetwork
event(QEvent *e)QObjectvirtual
eventFilter(QObject *watched, QEvent *event)QObjectvirtual
findChild(const QString &name) constQObject
findChildren(const QString &name) constQObject
findChildren(const QRegExp &regExp) constQObject
gameId() const KGameNetwork
hostName() const KGameNetwork
inherits(const char *className) constQObject
insertChild(QObject *object)QObject
installEventFilter(QObject *filterObj)QObject
isA(const char *className) constQObject
isAdmin() const KGameNetwork
isMaster() const KGameNetwork
isNetwork() const KGameNetwork
isOfferingConnections() const KGameNetwork
isWidgetType() constQObject
KGameNetwork(int cookie=42, QObject *parent=0)KGameNetworkexplicit
killTimer(int id)QObject
lock()KGameNetworkvirtual
messageClient() const KGameNetwork
messageServer() const KGameNetwork
metaObject() constQObjectvirtual
moveToThread(QThread *targetThread)QObject
name() constQObject
name(const char *defaultName) constQObject
networkTransmission(QDataStream &, int, quint32, quint32, quint32 clientID)=0KGameNetworkpure virtual
normalizeSignalSlot(const char *signalSlot)QObjectprotectedstatic
objectNameQObject
objectName() constQObject
offerConnections(quint16 port)KGameNetwork
parent() constQObject
port() const KGameNetwork
property(const char *name) constQObject
QObject(QObject *parent)QObject
QObject(QObject *parent, const char *name)QObject
receiveNetworkTransmission(const QByteArray &a, quint32 clientID)KGameNetworkprotectedslot
receivers(const char *signal) constQObjectprotected
removeChild(QObject *object)QObject
removeEventFilter(QObject *obj)QObject
sender() constQObjectprotected
sendError(int error, const QByteArray &message, quint32 receiver=0, quint32 sender=0)KGameNetwork
senderSignalIndex() constQObjectprotected
sendMessage(const QByteArray &buffer, int msgid, quint32 receiver=0, quint32 sender=0)KGameNetwork
sendMessage(const QDataStream &msg, int msgid, quint32 receiver=0, quint32 sender=0)KGameNetwork
sendMessage(const QString &msg, int msgid, quint32 receiver=0, quint32 sender=0)KGameNetwork
sendMessage(int data, int msgid, quint32 receiver=0, quint32 sender=0)KGameNetwork
sendSystemMessage(const QByteArray &buffer, int msgid, quint32 receiver=0, quint32 sender=0)KGameNetwork
sendSystemMessage(int data, int msgid, quint32 receiver=0, quint32 sender=0)KGameNetwork
sendSystemMessage(const QDataStream &msg, int msgid, quint32 receiver=0, quint32 sender=0)KGameNetwork
sendSystemMessage(const QString &msg, int msgid, quint32 receiver=0, quint32 sender=0)KGameNetwork
setDiscoveryInfo(const QString &type, const QString &name=QString())KGameNetwork
setMaster()KGameNetworkprotected
setMaxClients(int max)KGameNetwork
setName(const char *name)QObject
setObjectName(const QString &name)QObject
setParent(QObject *parent)QObject
setProperty(const char *name, const QVariant &value)QObject
signalAdminStatusChanged(bool isAdmin)KGameNetworksignal
signalClientConnected(quint32 clientID)KGameNetworksignal
signalClientDisconnected(quint32 clientID, bool broken)KGameNetworksignal
signalConnectionBroken()KGameNetworksignal
signalNetworkErrorMessage(int error, QString text)KGameNetworksignal
signalsBlocked() constQObject
slotAdminStatusChanged(bool isAdmin)KGameNetworkprotectedslot
slotResetConnection()KGameNetworkprotectedslot
startTimer(int interval)QObject
stopServerConnection()KGameNetwork
thread() constQObject
timerEvent(QTimerEvent *event)QObjectprotectedvirtual
tr(const char *sourceText, const char *disambiguation, int n)QObjectstatic
trUtf8(const char *sourceText, const char *disambiguation, int n)QObjectstatic
unlock()KGameNetworkvirtual
~KGameNetwork()KGameNetworkvirtual
~QObject()QObjectvirtual
This file is part of the KDE documentation.
Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:18:54 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006

KDE's Doxygen guidelines are available online.

libkdegames/libkdegamesprivate/kgame

Skip menu "libkdegames/libkdegamesprivate/kgame"
  • Main Page
  • Alphabetical List
  • Class List
  • Class Hierarchy
  • Class Members
  • File List
  • File Members
  • Related Pages

kdegames API Reference

Skip menu "kdegames API Reference"
  • granatier
  • kapman
  • kblackbox
  • kgoldrunner
  • kigo
  • kmahjongg
  • KShisen
  • ksquares
  • libkdegames
  •   highscore
  •   libkdegamesprivate
  •     kgame
  • libkmahjongg
  • palapeli
  •   libpala

Search



Report problems with this website to our bug tracking system.
Contact the specific authors with questions and comments about the page contents.

KDE® and the K Desktop Environment® logo are registered trademarks of KDE e.V. | Legal