libkdegames/libkdegamesprivate/kgame
KGameNetwork Member List
This is the complete list of members for KGameNetwork, including all inherited members.
aboutToLoseConnection(quint32 id) | KGameNetwork | protectedslot |
blockSignals(bool block) | QObject | |
checkConnectArgs(const char *signal, const QObject *object, const char *method) | QObject | protected |
child(const char *objName, const char *inheritsClass, bool recursiveSearch) const | QObject | |
childEvent(QChildEvent *event) | QObject | protectedvirtual |
children() const | QObject | |
className() const | QObject | |
connect(const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type) | QObject | static |
connect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type) | QObject | static |
connect(const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) const | QObject | |
connectNotify(const char *signal) | QObject | protectedvirtual |
connectToServer(const QString &host, quint16 port) | KGameNetwork | |
connectToServer(KMessageIO *connection) | KGameNetwork | |
cookie() const | KGameNetwork | |
customEvent(QEvent *event) | QObject | protectedvirtual |
Debug() | KGameNetwork | virtual |
deleteLater() | QObject | |
destroyed(QObject *obj) | QObject | |
disconnect() | KGameNetwork | |
QObject::disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *method) | QObject | static |
QObject::disconnect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method) | QObject | static |
QObject::disconnect(const char *signal, const QObject *receiver, const char *method) | QObject | |
QObject::disconnect(const QObject *receiver, const char *method) | QObject | |
disconnectNotify(const char *signal) | QObject | protectedvirtual |
dumpObjectInfo() | QObject | |
dumpObjectTree() | QObject | |
dynamicPropertyNames() const | QObject | |
electAdmin(quint32 clientID) | KGameNetwork | |
event(QEvent *e) | QObject | virtual |
eventFilter(QObject *watched, QEvent *event) | QObject | virtual |
findChild(const QString &name) const | QObject | |
findChildren(const QString &name) const | QObject | |
findChildren(const QRegExp ®Exp) const | QObject | |
gameId() const | KGameNetwork | |
hostName() const | KGameNetwork | |
inherits(const char *className) const | QObject | |
insertChild(QObject *object) | QObject | |
installEventFilter(QObject *filterObj) | QObject | |
isA(const char *className) const | QObject | |
isAdmin() const | KGameNetwork | |
isMaster() const | KGameNetwork | |
isNetwork() const | KGameNetwork | |
isOfferingConnections() const | KGameNetwork | |
isWidgetType() const | QObject | |
KGameNetwork(int cookie=42, QObject *parent=0) | KGameNetwork | explicit |
killTimer(int id) | QObject | |
lock() | KGameNetwork | virtual |
messageClient() const | KGameNetwork | |
messageServer() const | KGameNetwork | |
metaObject() const | QObject | virtual |
moveToThread(QThread *targetThread) | QObject | |
name() const | QObject | |
name(const char *defaultName) const | QObject | |
networkTransmission(QDataStream &, int, quint32, quint32, quint32 clientID)=0 | KGameNetwork | pure virtual |
normalizeSignalSlot(const char *signalSlot) | QObject | protectedstatic |
objectName | QObject | |
objectName() const | QObject | |
offerConnections(quint16 port) | KGameNetwork | |
parent() const | QObject | |
port() const | KGameNetwork | |
property(const char *name) const | QObject | |
QObject(QObject *parent) | QObject | |
QObject(QObject *parent, const char *name) | QObject | |
receiveNetworkTransmission(const QByteArray &a, quint32 clientID) | KGameNetwork | protectedslot |
receivers(const char *signal) const | QObject | protected |
removeChild(QObject *object) | QObject | |
removeEventFilter(QObject *obj) | QObject | |
sender() const | QObject | protected |
sendError(int error, const QByteArray &message, quint32 receiver=0, quint32 sender=0) | KGameNetwork | |
senderSignalIndex() const | QObject | protected |
sendMessage(const QByteArray &buffer, int msgid, quint32 receiver=0, quint32 sender=0) | KGameNetwork | |
sendMessage(const QDataStream &msg, int msgid, quint32 receiver=0, quint32 sender=0) | KGameNetwork | |
sendMessage(const QString &msg, int msgid, quint32 receiver=0, quint32 sender=0) | KGameNetwork | |
sendMessage(int data, int msgid, quint32 receiver=0, quint32 sender=0) | KGameNetwork | |
sendSystemMessage(const QByteArray &buffer, int msgid, quint32 receiver=0, quint32 sender=0) | KGameNetwork | |
sendSystemMessage(int data, int msgid, quint32 receiver=0, quint32 sender=0) | KGameNetwork | |
sendSystemMessage(const QDataStream &msg, int msgid, quint32 receiver=0, quint32 sender=0) | KGameNetwork | |
sendSystemMessage(const QString &msg, int msgid, quint32 receiver=0, quint32 sender=0) | KGameNetwork | |
setDiscoveryInfo(const QString &type, const QString &name=QString()) | KGameNetwork | |
setMaster() | KGameNetwork | protected |
setMaxClients(int max) | KGameNetwork | |
setName(const char *name) | QObject | |
setObjectName(const QString &name) | QObject | |
setParent(QObject *parent) | QObject | |
setProperty(const char *name, const QVariant &value) | QObject | |
signalAdminStatusChanged(bool isAdmin) | KGameNetwork | signal |
signalClientConnected(quint32 clientID) | KGameNetwork | signal |
signalClientDisconnected(quint32 clientID, bool broken) | KGameNetwork | signal |
signalConnectionBroken() | KGameNetwork | signal |
signalNetworkErrorMessage(int error, QString text) | KGameNetwork | signal |
signalsBlocked() const | QObject | |
slotAdminStatusChanged(bool isAdmin) | KGameNetwork | protectedslot |
slotResetConnection() | KGameNetwork | protectedslot |
startTimer(int interval) | QObject | |
stopServerConnection() | KGameNetwork | |
thread() const | QObject | |
timerEvent(QTimerEvent *event) | QObject | protectedvirtual |
tr(const char *sourceText, const char *disambiguation, int n) | QObject | static |
trUtf8(const char *sourceText, const char *disambiguation, int n) | QObject | static |
unlock() | KGameNetwork | virtual |
~KGameNetwork() | KGameNetwork | virtual |
~QObject() | QObject | virtual |
This file is part of the KDE documentation.
Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:18:54 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:18:54 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.