libkdegames/libkdegamesprivate/kgame
KGamePropertyHandler Member List
This is the complete list of members for KGamePropertyHandler, including all inherited members.
addProperty(KGamePropertyBase *data, const QString &name=QString()) | KGamePropertyHandler | |
blockSignals(bool block) | QObject | |
checkConnectArgs(const char *signal, const QObject *object, const char *method) | QObject | protected |
child(const char *objName, const char *inheritsClass, bool recursiveSearch) const | QObject | |
childEvent(QChildEvent *event) | QObject | protectedvirtual |
children() const | QObject | |
className() const | QObject | |
clear() | KGamePropertyHandler | |
connect(const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type) | QObject | static |
connect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type) | QObject | static |
connect(const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) const | QObject | |
connectNotify(const char *signal) | QObject | protectedvirtual |
customEvent(QEvent *event) | QObject | protectedvirtual |
Debug() | KGamePropertyHandler | |
deleteLater() | QObject | |
destroyed(QObject *obj) | QObject | |
dict() const | KGamePropertyHandler | |
disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *method) | QObject | static |
disconnect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method) | QObject | static |
disconnect(const char *signal, const QObject *receiver, const char *method) | QObject | |
disconnect(const QObject *receiver, const char *method) | QObject | |
disconnectNotify(const char *signal) | QObject | protectedvirtual |
dumpObjectInfo() | QObject | |
dumpObjectTree() | QObject | |
dynamicPropertyNames() const | QObject | |
emitSignal(KGamePropertyBase *data) | KGamePropertyHandler | |
event(QEvent *e) | QObject | virtual |
eventFilter(QObject *watched, QEvent *event) | QObject | virtual |
find(int id) | KGamePropertyHandler | |
findChild(const QString &name) const | QObject | |
findChildren(const QString &name) const | QObject | |
findChildren(const QRegExp ®Exp) const | QObject | |
flush() | KGamePropertyHandler | |
id() const | KGamePropertyHandler | |
inherits(const char *className) const | QObject | |
insertChild(QObject *object) | QObject | |
installEventFilter(QObject *filterObj) | QObject | |
isA(const char *className) const | QObject | |
isWidgetType() const | QObject | |
KGamePropertyHandler(QObject *parent=0) | KGamePropertyHandler | |
KGamePropertyHandler(int id, const QObject *receiver, const char *sendf, const char *emitf, QObject *parent=0) | KGamePropertyHandler | |
killTimer(int id) | QObject | |
load(QDataStream &stream) | KGamePropertyHandler | virtual |
lockDirectEmit() | KGamePropertyHandler | |
lockProperties() | KGamePropertyHandler | |
metaObject() const | QObject | virtual |
moveToThread(QThread *targetThread) | QObject | |
name() const | QObject | |
name(const char *defaultName) const | QObject | |
normalizeSignalSlot(const char *signalSlot) | QObject | protectedstatic |
objectName | QObject | |
objectName() const | QObject | |
parent() const | QObject | |
policy() | KGamePropertyHandler | |
processMessage(QDataStream &stream, int id, bool isSender) | KGamePropertyHandler | |
property(const char *name) const | QObject | |
propertyName(int id) const | KGamePropertyHandler | |
propertyValue(KGamePropertyBase *property) | KGamePropertyHandler | |
QObject(QObject *parent) | QObject | |
QObject(QObject *parent, const char *name) | QObject | |
receivers(const char *signal) const | QObject | protected |
registerHandler(int id, const QObject *receiver, const char *send, const char *emit) | KGamePropertyHandler | |
removeChild(QObject *object) | QObject | |
removeEventFilter(QObject *obj) | QObject | |
removeProperty(KGamePropertyBase *data) | KGamePropertyHandler | |
save(QDataStream &stream) | KGamePropertyHandler | virtual |
sender() const | QObject | protected |
senderSignalIndex() const | QObject | protected |
sendLocked(bool l) | KGamePropertyHandler | |
sendProperty(QDataStream &s) | KGamePropertyHandler | |
setId(int id) | KGamePropertyHandler | |
setName(const char *name) | QObject | |
setObjectName(const QString &name) | QObject | |
setParent(QObject *parent) | QObject | |
setPolicy(KGamePropertyBase::PropertyPolicy p, bool userspace=true) | KGamePropertyHandler | |
setProperty(const char *name, const QVariant &value) | QObject | |
signalPropertyChanged(KGamePropertyBase *) | KGamePropertyHandler | signal |
signalRequestValue(KGamePropertyBase *property, QString &value) | KGamePropertyHandler | signal |
signalsBlocked() const | QObject | |
signalSendMessage(int msgid, QDataStream &, bool *sent) | KGamePropertyHandler | signal |
startTimer(int interval) | QObject | |
thread() const | QObject | |
timerEvent(QTimerEvent *event) | QObject | protectedvirtual |
tr(const char *sourceText, const char *disambiguation, int n) | QObject | static |
trUtf8(const char *sourceText, const char *disambiguation, int n) | QObject | static |
uniquePropertyId() | KGamePropertyHandler | |
unlockDirectEmit() | KGamePropertyHandler | |
unlockProperties() | KGamePropertyHandler | |
~KGamePropertyHandler() | KGamePropertyHandler | |
~QObject() | QObject | virtual |
This file is part of the KDE documentation.
Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:18:54 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:18:54 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.