akonadi
agentbase.cpp
99 void AgentBase::Observer::collectionAdded(const Akonadi::Collection &collection, const Akonadi::Collection &parent)
124 void AgentBase::ObserverV2::itemMoved(const Akonadi::Item &item, const Akonadi::Collection &source, const Akonadi::Collection &dest)
134 void AgentBase::ObserverV2::itemLinked(const Akonadi::Item &item, const Akonadi::Collection &collection)
140 QObject::disconnect(sAgentBase->changeRecorder(), SIGNAL(itemLinked(Akonadi::Item,Akonadi::Collection)),
146 void AgentBase::ObserverV2::itemUnlinked(const Akonadi::Item &item, const Akonadi::Collection &collection)
152 QObject::disconnect(sAgentBase->changeRecorder(), SIGNAL(itemUnlinked(Akonadi::Item,Akonadi::Collection)),
158 void AgentBase::ObserverV2::collectionMoved(const Akonadi::Collection &collection, const Akonadi::Collection &source, const Akonadi::Collection &dest)
168 void AgentBase::ObserverV2::collectionChanged(const Akonadi::Collection &collection, const QSet<QByteArray> &changedAttributes)
174 void AgentBase::ObserverV3::itemsFlagsChanged(const Akonadi::Item::List &items, const QSet< QByteArray > &addedFlags, const QSet< QByteArray > &removedFlags)
182 QObject::disconnect(sAgentBase->changeRecorder(), SIGNAL(itemsFlagsChanged(Akonadi::Item::List,QSet<QByteArray>,QSet<QByteArray>)),
183 sAgentBase->d_ptr, SLOT(itemsFlagsChanged(Akonadi::Item::List,QSet<QByteArray>,QSet<QByteArray>)));
188 void AgentBase::ObserverV3::itemsMoved(const Akonadi::Item::List &items, const Collection &sourceCollection, const Collection &destinationCollection)
196 QObject::disconnect(sAgentBase->changeRecorder(), SIGNAL(itemsMoved(Akonadi::Item::List,Akonadi::Collection,Akonadi::Collection)),
197 sAgentBase->d_ptr, SLOT(itemsMoved(Akonadi::Item::List,Akonadi::Collection,Akonadi::Collection)));
214 void AgentBase::ObserverV3::itemsLinked(const Akonadi::Item::List &items, const Collection &collection)
221 QObject::disconnect(sAgentBase->changeRecorder(), SIGNAL(itemsLinked(Akonadi::Item::List,Akonadi::Collection)),
227 void AgentBase::ObserverV3::itemsUnlinked(const Akonadi::Item::List &items, const Collection &collection)
234 QObject::disconnect(sAgentBase->changeRecorder(), SIGNAL(itemsUnlinked(Akonadi::Item::List,Akonadi::Collection)),
276 void AgentBase::ObserverV4::itemsTagsChanged(const Item::List &items, const QSet<Tag> &addedTags, const QSet<Tag> &removedTags)
284 QObject::disconnect(sAgentBase->changeRecorder(), SIGNAL(itemsTagsChanged(Akonadi::Item::List,QSet<Akonadi::Tag>,QSet<Akonadi::Tag>)),
285 sAgentBase->d_ptr, SLOT(itemsTagsChanged(Akonadi::Item::List,QSet<Akonadi::Tag>,QSet<Akonadi::Tag>)));
329 mTracer = new org::freedesktop::Akonadi::Tracer(ServerManager::serviceName(ServerManager::Server),
335 if (!DBusConnectionPool::threadConnection().registerObject(QLatin1String("/"), q, QDBusConnection::ExportAdaptors)) {
336 q->error(i18n("Unable to register object at dbus: %1", DBusConnectionPool::threadConnection().lastError().message()));
339 mSettings = new QSettings(QString::fromLatin1("%1/agent_config_%2").arg(Internal::xdgSaveDir("config"), mId), QSettings::IniFormat);
346 mDesiredOnlineState = mSettings->value(QLatin1String("Agent/DesiredOnlineState"), true).toBool();
371 connect(mChangeRecorder, SIGNAL(collectionMoved(Akonadi::Collection,Akonadi::Collection,Akonadi::Collection)),
385 connect(Solid::PowerManagement::notifier(), SIGNAL(resumingFromSuspend()), q, SLOT(slotResumedFromSuspend()));
411 kFatal() << "Unable to register service" << serviceId << "at dbus:" << DBusConnectionPool::threadConnection().lastError().message();
415 DBusConnectionPool::threadConnection().registerObject(QLatin1String("/Debug"), this, QDBusConnection::ExportScriptableSlots);
420 // ugly, really ugly, if you find another solution, change it and blame me for this code (Andras)
423 programName = i18nc("Name and type of Akonadi resource", "%1 of type %2", mName, mResourceTypeName) ;
425 const_cast<KAboutData *>(KGlobal::mainComponent().aboutData())->setProgramName(ki18n(programName.toUtf8()));
428 void AgentBasePrivate::itemAdded(const Akonadi::Item &item, const Akonadi::Collection &collection)
435 void AgentBasePrivate::itemChanged(const Akonadi::Item &item, const QSet<QByteArray> &partIdentifiers)
442 void AgentBasePrivate::itemMoved(const Akonadi::Item &item, const Akonadi::Collection &source, const Akonadi::Collection &dest)
446 // inter-resource moves, requires we know which resources the source and destination are in though
469 // so, just itemAdded() is good enough as no resource can have implemented intra-resource moves anyway
484 void AgentBasePrivate::itemLinked(const Akonadi::Item &item, const Akonadi::Collection &collection)
494 void AgentBasePrivate::itemUnlinked(const Akonadi::Item &item, const Akonadi::Collection &collection)
504 void AgentBasePrivate::itemsFlagsChanged(const Akonadi::Item::List &items, const QSet<QByteArray> &addedFlags, const QSet<QByteArray> &removedFlags)
510 Q_ASSERT_X(false, Q_FUNC_INFO, "Batch slots must never be called when ObserverV3 is not available");
514 void AgentBasePrivate::itemsMoved(const Akonadi::Item::List &items, const Akonadi::Collection &source, const Akonadi::Collection &destination)
520 Q_ASSERT_X(false, Q_FUNC_INFO, "Batch slots must never be called when ObserverV3 is not available");
530 Q_ASSERT_X(false, Q_FUNC_INFO, "Batch slots must never be called when ObserverV3 is not available");
534 void AgentBasePrivate::itemsLinked(const Akonadi::Item::List &items, const Akonadi::Collection &collection)
545 Q_ASSERT_X(false, Q_FUNC_INFO, "Batch slots must never be called when ObserverV3 is not available");
549 void AgentBasePrivate::itemsUnlinked(const Akonadi::Item::List &items, const Akonadi::Collection &collection)
559 Q_ASSERT_X(false, Q_FUNC_INFO, "Batch slots must never be called when ObserverV3 is not available");
605 void AgentBasePrivate::itemsTagsChanged(const Akonadi::Item::List &items, const QSet<Akonadi::Tag> &addedTags, const QSet<Akonadi::Tag> &removedTags)
619 void AgentBasePrivate::collectionAdded(const Akonadi::Collection &collection, const Akonadi::Collection &parent)
629 if (mObserver != 0 && observer2 == 0) { // For ObserverV2 we use the variant with the part identifiers
634 void AgentBasePrivate::collectionChanged(const Akonadi::Collection &collection, const QSet<QByteArray> &changedAttributes)
642 void AgentBasePrivate::collectionMoved(const Akonadi::Collection &collection, const Akonadi::Collection &source, const Akonadi::Collection &dest)
648 // ### we cannot just call collectionRemoved here as this will already trigger changeProcessed()
649 // so, just collectionAdded() is good enough as no resource can have implemented intra-resource moves anyway
664 void AgentBasePrivate::collectionSubscribed(const Akonadi::Collection &collection, const Akonadi::Collection &parent)
843 KCmdLineArgs::init(argc, argv, ServerManager::addNamespace(identifier).toLatin1(), catalog, ki18n("Akonadi Agent"), KDEPIMLIBS_VERSION,
938 connect(d->mTemporaryOfflineTimer, SIGNAL(timeout()), this, SLOT(slotTemporaryOfflineTimeout()));
989 const bool registered = DBusConnectionPool::threadConnection().interface()->isServiceRegistered(QLatin1String("org.freedesktop.akonaditray"));
1063 // TODO in theory we should re-connect change recorder signals here that we disconnected previously
1075 disconnect(d_ptr->mChangeRecorder, SIGNAL(itemsTagsChanged(Akonadi::Item::List,QSet<Akonadi::Tag>,QSet<Akonadi::Tag>)),
1077 disconnect(d_ptr->mChangeRecorder, SIGNAL(itemsFlagsChanged(Akonadi::Item::List,QSet<QByteArray>,QSet<QByteArray>)),
1079 disconnect(d_ptr->mChangeRecorder, SIGNAL(itemsMoved(Akonadi::Item::List,Akonadi::Collection,Akonadi::Collection)),
1083 disconnect(d_ptr->mChangeRecorder, SIGNAL(itemsLinked(Akonadi::Item::List,Akonadi::Collection)),
1085 disconnect(d_ptr->mChangeRecorder, SIGNAL(itemsUnlinked(Akonadi::Item::List,Akonadi::Collection)),
1087 disconnect(d_ptr->mChangeRecorder, SIGNAL(itemMoved(Akonadi::Item,Akonadi::Collection,Akonadi::Collection)),
1103 connect(d_ptr->mChangeRecorder, SIGNAL(itemsTagsChanged(Akonadi::Item::List,QSet<Akonadi::Tag>,QSet<Akonadi::Tag>)),
1108 connect(d_ptr->mChangeRecorder, SIGNAL(itemsFlagsChanged(Akonadi::Item::List,QSet<QByteArray>,QSet<QByteArray>)),
1110 connect(d_ptr->mChangeRecorder, SIGNAL(itemsMoved(Akonadi::Item::List,Akonadi::Collection,Akonadi::Collection)),
1116 connect(d_ptr->mChangeRecorder, SIGNAL(itemsUnlinked(Akonadi::Item::List,Akonadi::Collection)),
1120 connect(d_ptr->mChangeRecorder, SIGNAL(itemMoved(Akonadi::Item,Akonadi::Collection,Akonadi::Collection)),
void setInterval(int msec)
WId winIdForDialogs() const
This method returns the windows id, which should be used for dialogs.
virtual void itemsTagsChanged(const Akonadi::Item::List &items, const QSet< Akonadi::Tag > &addedTags, const QSet< Akonadi::Tag > &removedTags)
Reimplement to handle items tagging.
Definition: agentbase.cpp:276
virtual void itemsUnlinked(const Akonadi::Item::List &items, const Akonadi::Collection &collection)
Reimplement to handle batch notifications about items unlinking.
Definition: agentbase.cpp:227
virtual void itemsMoved(const Akonadi::Item::List &items, const Akonadi::Collection &sourceCollection, const Akonadi::Collection &destinationCollection)
Reimplement to handle batch notification about items move.
Definition: agentbase.cpp:188
void sync()
void setQuitOnLastWindowClosed(bool quit)
void percent(int progress)
This signal should be emitted whenever the progress of an action in the agent (e.g.
void abortRequested()
Emitted when another application has remotely asked the agent to abort its current operation...
The agent is lacking required configuration.
Definition: agentbase.h:415
virtual void tagAdded(const Akonadi::Tag &tag)
Reimplement to handle tags additions.
Definition: agentbase.cpp:240
virtual void tagRemoved(const Akonadi::Tag &tag)
Reimplement to handle tags removal.
Definition: agentbase.cpp:264
bool remove()
virtual void itemMoved(const Akonadi::Item &item, const Akonadi::Collection &collectionSource, const Akonadi::Collection &collectionDestination)
Reimplement to handle item moves.
Definition: agentbase.cpp:124
void setNeedsNetwork(bool needsNetwork)
Sets whether the agent needs network or not.
QList< QVariant > arguments() const
virtual void collectionMoved(const Akonadi::Collection &collection, const Akonadi::Collection &collectionSource, const Akonadi::Collection &collectionDestination)
Reimplement to handle collection moves.
Definition: agentbase.cpp:158
The interface for reacting on monitored or replayed changes.
Definition: agentbase.h:186
static KComponentData componentData()
Returns the component data object for this agent instance.
Definition: agentbase.cpp:1201
void agentNameChanged(const QString &name)
This signal is emitted whenever the name of the agent has changed.
MessageType type() const
void reloadConfiguration()
Emitted if another application has changed the agent's configuration remotely and called AgentInstanc...
static void createDefaultSession(const QByteArray &sessionId)
Creates a new default session for this thread with the given sessionId.
Definition: session.cpp:481
static QString serviceName(ServiceType serviceType)
Returns the namespaced D-Bus service name for serviceType.
Definition: servermanager.cpp:307
void configurationDialogAccepted()
This signal is emitted whenever the user has accepted the configuration dialog.
virtual void collectionChanged(const Akonadi::Collection &collection, const QSet< QByteArray > &changedAttributes)
Reimplement to handle changes to existing collections.
Definition: agentbase.cpp:168
QThread * thread() const
bool disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *method)
static Session * defaultSession()
Returns the default session for this thread.
Definition: session.cpp:496
Definition: agentbase_p.h:39
void setValue(const QString &key, const QVariant &value)
const char * name() const
virtual void itemChanged(const Akonadi::Item &item, const QSet< QByteArray > &partIdentifiers)
Reimplement to handle changes to existing items.
Definition: agentbase.cpp:82
void setAgentName(const QString &name)
This method is used to set the name of the agent.
Definition: agentbase.cpp:1136
QString fromLocal8Bit(const char *str, int size)
void error(const QString &message)
This signal shall be used to report errors.
virtual void aboutToQuit()
This method is called whenever the agent application is about to quit.
virtual int status() const
This method returns the current status code of the agent.
void setOnline(bool state)
Sets whether the agent shall be online or not.
virtual void itemAdded(const Akonadi::Item &item, const Akonadi::Collection &collection)
Reimplement to handle adding of new items.
Definition: agentbase.cpp:73
virtual void itemUnlinked(const Akonadi::Item &item, const Akonadi::Collection &collection)
Reimplement to handle item unlinking.
Definition: agentbase.cpp:146
AgentInstance instance(const QString &identifier) const
Returns the agent instance with the given identifier or an invalid agent instance if the identifier d...
Definition: agentmanager.cpp:401
virtual void itemsFlagsChanged(const Akonadi::Item::List &items, const QSet< QByteArray > &addedFlags, const QSet< QByteArray > &removedFlags)
Reimplement to handle changes in flags of existing items.
Definition: agentbase.cpp:174
QString fileName() const
virtual void doSetOnline(bool online)
This method is called whenever the online status has changed.
virtual void configure(WId windowId)
This method is called whenever the agent shall show its configuration dialog to the user...
bool isEmpty() const
BC extension of Observer with support for monitoring item and collection moves.
Definition: agentbase.h:245
virtual void itemRemoved(const Akonadi::Item &item)
Reimplement to handle deletion of items.
Definition: agentbase.cpp:91
virtual void cleanup()
This method is called when the agent is removed from the system, so it can do some cleanup stuff...
QCoreApplication * instance()
static QString agentServiceName(ServiceAgentType agentType, const QString &identifier)
Returns the namespaced D-Bus service name for an agent of type agentType with agent identifier identi...
Definition: servermanager.cpp:323
BC extension of ObserverV2 with support for batch operations.
Definition: agentbase.h:310
virtual QString statusMessage() const
This method returns an i18n'ed description of the current status code.
bool blockSignals(bool block)
void remove(const QString &key)
virtual void tagChanged(const Akonadi::Tag &tag)
Reimplement to handle tags changes.
Definition: agentbase.cpp:252
void stop()
QDBusConnection connectToBus(BusType type, const QString &name)
virtual void collectionRemoved(const Akonadi::Collection &collection)
Reimplement to handle deletion of collections.
Definition: agentbase.cpp:116
void setConfig(QSettings *settings)
Sets the QSettings object used for persistent recorded changes.
Definition: changerecorder.cpp:42
virtual void itemsRemoved(const Akonadi::Item::List &items)
Reimplement to handle batch notification about items deletion.
Definition: agentbase.cpp:202
virtual int progress() const
This method returns the current progress of the agent in percentage.
QString identifier() const
Returns the instance identifier of this agent.
Definition: agentbase.cpp:1131
virtual void collectionChanged(const Akonadi::Collection &collection)
Reimplement to handle changes to existing collections.
Definition: agentbase.cpp:108
ChangeRecorder * changeRecorder() const
Returns the Akonadi::ChangeRecorder object used for monitoring.
Definition: agentbase.cpp:1175
void registerObserver(Observer *observer)
Registers the given observer for reacting on monitored or recorded changes.
Definition: agentbase.cpp:1061
QThread * currentThread()
void changeProcessed()
Marks the current change as processes and replays the next change if change recording is enabled (noo...
Definition: agentbase.cpp:1169
Observer that adds support for item tagging.
Definition: agentbase.h:369
virtual void itemsLinked(const Akonadi::Item::List &items, const Akonadi::Collection &collection)
Reimplement to handle batch notifications about items linking.
Definition: agentbase.cpp:214
virtual void itemLinked(const Akonadi::Item &item, const Akonadi::Collection &collection)
Reimplement to handle item linking.
Definition: agentbase.cpp:134
static AgentManager * self()
Returns the global instance of the agent manager.
Definition: agentmanager.cpp:377
QString fromLatin1(const char *str, int size)
void start(int msec)
static int init(int argc, char **argv)
Use this method in the main function of your agent application to initialize your agent subclass...
Definition: agentbase.h:443
QString resource() const
Returns the identifier of the resource owning the collection.
Definition: collection.cpp:207
void onlineChanged(bool online)
Emitted when the online state changed.
const QDBusMessage & message() const
void warning(const QString &message)
This signal shall be used to report warnings.
bool connect(const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type)
static QString addNamespace(const QString &string)
Adds the multi-instance namespace to string if required (with '_' as separator).
Definition: servermanager.cpp:337
QObject * parent() const
virtual void collectionAdded(const Akonadi::Collection &collection, const Akonadi::Collection &parent)
Reimplement to handle adding of new collections.
Definition: agentbase.cpp:99
virtual QString progressMessage() const
This method returns an i18n'ed description of the current progress.
singleShot
void setTemporaryOffline(int makeOnlineInSeconds=300)
Sets the agent offline but will make it online again after a given time.
QByteArray toUtf8() const
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Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:38:02 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:38:02 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.