akonadi
#include <conflicthandler_p.h>
Public Types | |
enum | ConflictType { LocalLocalConflict, LocalRemoteConflict, BackendConflict } |
enum | ResolveStrategy { UseLocalItem, UseOtherItem, UseBothItems } |
Public Slots | |
void | start () |
Signals | |
void | conflictResolved () |
void | error (const QString &message) |
Public Member Functions | |
ConflictHandler (ConflictType type, QObject *parent=0) | |
void | setConflictingItems (const Akonadi::Item &changedItem, const Akonadi::Item &conflictingItem) |
Public Member Functions inherited from QObject | |
QObject (QObject *parent) | |
QObject (QObject *parent, const char *name) | |
bool | blockSignals (bool block) |
QObject * | child (const char *objName, const char *inheritsClass, bool recursiveSearch) const |
const QObjectList & | children () const |
const char * | className () const |
bool | connect (const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) const |
void | deleteLater () |
void | destroyed (QObject *obj) |
bool | disconnect (const QObject *receiver, const char *method) |
bool | disconnect (const char *signal, const QObject *receiver, const char *method) |
void | dumpObjectInfo () |
void | dumpObjectTree () |
QList< QByteArray > | dynamicPropertyNames () const |
virtual bool | event (QEvent *e) |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
T | findChild (const QString &name) const |
QList< T > | findChildren (const QRegExp ®Exp) const |
QList< T > | findChildren (const QString &name) const |
bool | inherits (const char *className) const |
void | insertChild (QObject *object) |
void | installEventFilter (QObject *filterObj) |
bool | isA (const char *className) const |
bool | isWidgetType () const |
void | killTimer (int id) |
virtual const QMetaObject * | metaObject () const |
void | moveToThread (QThread *targetThread) |
const char * | name () const |
const char * | name (const char *defaultName) const |
QString | objectName () const |
QObject * | parent () const |
QVariant | property (const char *name) const |
void | removeChild (QObject *object) |
void | removeEventFilter (QObject *obj) |
void | setName (const char *name) |
void | setObjectName (const QString &name) |
void | setParent (QObject *parent) |
bool | setProperty (const char *name, const QVariant &value) |
bool | signalsBlocked () const |
int | startTimer (int interval) |
QThread * | thread () const |
Additional Inherited Members | |
Static Public Member Functions inherited from QObject | |
bool | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type) |
bool | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type) |
bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *method) |
bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method) |
QString | tr (const char *sourceText, const char *disambiguation, int n) |
QString | trUtf8 (const char *sourceText, const char *disambiguation, int n) |
Protected Member Functions inherited from QObject | |
bool | checkConnectArgs (const char *signal, const QObject *object, const char *method) |
virtual void | childEvent (QChildEvent *event) |
virtual void | connectNotify (const char *signal) |
virtual void | customEvent (QEvent *event) |
virtual void | disconnectNotify (const char *signal) |
int | receivers (const char *signal) const |
QObject * | sender () const |
int | senderSignalIndex () const |
virtual void | timerEvent (QTimerEvent *event) |
Static Protected Member Functions inherited from QObject | |
QByteArray | normalizeSignalSlot (const char *signalSlot) |
Properties inherited from QObject | |
objectName | |
Detailed Description
A class to handle conflicts in Akonadi.
Definition at line 39 of file conflicthandler_p.h.
Member Enumeration Documentation
Describes the type of conflict that should be resolved by the conflict handler.
Enumerator | |
---|---|
LocalLocalConflict |
Changes of two Akonadi client applications conflict. |
LocalRemoteConflict |
Changes of an Akonadi client application and a resource conflict. |
BackendConflict |
Changes of a resource and the backend data conflict. |
Definition at line 48 of file conflicthandler_p.h.
Describes the strategy that should be used for resolving the conflict.
Enumerator | |
---|---|
UseLocalItem |
The local item overwrites the other item inside the Akonadi storage. |
UseOtherItem |
The local item is dropped and the other item from the Akonadi storage is used. |
UseBothItems |
Both items are kept in the Akonadi storage. |
Definition at line 57 of file conflicthandler_p.h.
Constructor & Destructor Documentation
|
explicit |
Creates a new conflict handler.
- Parameters
-
type The type of the conflict that should be resolved. parent The parent object.
Definition at line 34 of file conflicthandler.cpp.
Member Function Documentation
|
signal |
This signal is emitted whenever the conflict has been resolved automatically or by the user.
|
signal |
This signal is emitted whenever an error occurred during the conflict handling.
- Parameters
-
message A user visible string that describes the error.
void ConflictHandler::setConflictingItems | ( | const Akonadi::Item & | changedItem, |
const Akonadi::Item & | conflictingItem | ||
) |
Sets the items that causes the conflict.
- Parameters
-
changedItem The item that has been changed, it needs the complete payload set. conflictingItem The item from the Akonadi storage that is conflicting. This needs only the id set, the payload will be refetched automatically.
Definition at line 41 of file conflicthandler.cpp.
|
slot |
Starts the conflict handling.
Definition at line 47 of file conflicthandler.cpp.
The documentation for this class was generated from the following files:
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