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akonadi

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  • ConflictHandler
Public Types | Public Slots | Signals | Public Member Functions | List of all members
Akonadi::ConflictHandler Class Reference

#include <conflicthandler_p.h>

Inheritance diagram for Akonadi::ConflictHandler:
Inheritance graph
[legend]

Public Types

enum  ConflictType { LocalLocalConflict, LocalRemoteConflict, BackendConflict }
 
enum  ResolveStrategy { UseLocalItem, UseOtherItem, UseBothItems }
 

Public Slots

void start ()
 

Signals

void conflictResolved ()
 
void error (const QString &message)
 

Public Member Functions

 ConflictHandler (ConflictType type, QObject *parent=0)
 
void setConflictingItems (const Akonadi::Item &changedItem, const Akonadi::Item &conflictingItem)
 
- Public Member Functions inherited from QObject
 QObject (QObject *parent)
 
 QObject (QObject *parent, const char *name)
 
bool blockSignals (bool block)
 
QObject * child (const char *objName, const char *inheritsClass, bool recursiveSearch) const
 
const QObjectList & children () const
 
const char * className () const
 
bool connect (const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) const
 
void deleteLater ()
 
void destroyed (QObject *obj)
 
bool disconnect (const QObject *receiver, const char *method)
 
bool disconnect (const char *signal, const QObject *receiver, const char *method)
 
void dumpObjectInfo ()
 
void dumpObjectTree ()
 
QList< QByteArray > dynamicPropertyNames () const
 
virtual bool event (QEvent *e)
 
virtual bool eventFilter (QObject *watched, QEvent *event)
 
T findChild (const QString &name) const
 
QList< T > findChildren (const QRegExp &regExp) const
 
QList< T > findChildren (const QString &name) const
 
bool inherits (const char *className) const
 
void insertChild (QObject *object)
 
void installEventFilter (QObject *filterObj)
 
bool isA (const char *className) const
 
bool isWidgetType () const
 
void killTimer (int id)
 
virtual const QMetaObject * metaObject () const
 
void moveToThread (QThread *targetThread)
 
const char * name () const
 
const char * name (const char *defaultName) const
 
QString objectName () const
 
QObject * parent () const
 
QVariant property (const char *name) const
 
void removeChild (QObject *object)
 
void removeEventFilter (QObject *obj)
 
void setName (const char *name)
 
void setObjectName (const QString &name)
 
void setParent (QObject *parent)
 
bool setProperty (const char *name, const QVariant &value)
 
bool signalsBlocked () const
 
int startTimer (int interval)
 
QThread * thread () const
 

Additional Inherited Members

- Static Public Member Functions inherited from QObject
bool connect (const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type)
 
bool connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type)
 
bool disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *method)
 
bool disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method)
 
QString tr (const char *sourceText, const char *disambiguation, int n)
 
QString trUtf8 (const char *sourceText, const char *disambiguation, int n)
 
- Protected Member Functions inherited from QObject
bool checkConnectArgs (const char *signal, const QObject *object, const char *method)
 
virtual void childEvent (QChildEvent *event)
 
virtual void connectNotify (const char *signal)
 
virtual void customEvent (QEvent *event)
 
virtual void disconnectNotify (const char *signal)
 
int receivers (const char *signal) const
 
QObject * sender () const
 
int senderSignalIndex () const
 
virtual void timerEvent (QTimerEvent *event)
 
- Static Protected Member Functions inherited from QObject
QByteArray normalizeSignalSlot (const char *signalSlot)
 
- Properties inherited from QObject
 objectName
 

Detailed Description

A class to handle conflicts in Akonadi.

Author
Tobias Koenig tokoe.nosp@m.@kde.nosp@m..org

Definition at line 39 of file conflicthandler_p.h.

Member Enumeration Documentation

enum Akonadi::ConflictHandler::ConflictType

Describes the type of conflict that should be resolved by the conflict handler.

Enumerator
LocalLocalConflict 

Changes of two Akonadi client applications conflict.

LocalRemoteConflict 

Changes of an Akonadi client application and a resource conflict.

BackendConflict 

Changes of a resource and the backend data conflict.

Definition at line 48 of file conflicthandler_p.h.

enum Akonadi::ConflictHandler::ResolveStrategy

Describes the strategy that should be used for resolving the conflict.

Enumerator
UseLocalItem 

The local item overwrites the other item inside the Akonadi storage.

UseOtherItem 

The local item is dropped and the other item from the Akonadi storage is used.

UseBothItems 

Both items are kept in the Akonadi storage.

Definition at line 57 of file conflicthandler_p.h.

Constructor & Destructor Documentation

ConflictHandler::ConflictHandler ( ConflictType  type,
QObject *  parent = 0 
)
explicit

Creates a new conflict handler.

Parameters
typeThe type of the conflict that should be resolved.
parentThe parent object.

Definition at line 34 of file conflicthandler.cpp.

Member Function Documentation

void Akonadi::ConflictHandler::conflictResolved ( )
signal

This signal is emitted whenever the conflict has been resolved automatically or by the user.

void Akonadi::ConflictHandler::error ( const QString &  message)
signal

This signal is emitted whenever an error occurred during the conflict handling.

Parameters
messageA user visible string that describes the error.
void ConflictHandler::setConflictingItems ( const Akonadi::Item &  changedItem,
const Akonadi::Item &  conflictingItem 
)

Sets the items that causes the conflict.

Parameters
changedItemThe item that has been changed, it needs the complete payload set.
conflictingItemThe item from the Akonadi storage that is conflicting. This needs only the id set, the payload will be refetched automatically.

Definition at line 41 of file conflicthandler.cpp.

void ConflictHandler::start ( )
slot

Starts the conflict handling.

Definition at line 47 of file conflicthandler.cpp.


The documentation for this class was generated from the following files:
  • conflicthandler_p.h
  • conflicthandler.cpp
This file is part of the KDE documentation.
Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:38:04 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006

KDE's Doxygen guidelines are available online.

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