akonadi
conflicthandler_p.h
78 void setConflictingItems( const Akonadi::Item &changedItem, const Akonadi::Item &conflictingItem );
ConflictHandler(ConflictType type, QObject *parent=0)
Creates a new conflict handler.
Definition: conflicthandler.cpp:34
The local item overwrites the other item inside the Akonadi storage.
Definition: conflicthandler_p.h:58
Both items are kept in the Akonadi storage.
Definition: conflicthandler_p.h:60
void error(const QString &message)
This signal is emitted whenever an error occurred during the conflict handling.
void setConflictingItems(const Akonadi::Item &changedItem, const Akonadi::Item &conflictingItem)
Sets the items that causes the conflict.
Definition: conflicthandler.cpp:41
Changes of two Akonadi client applications conflict.
Definition: conflicthandler_p.h:49
void conflictResolved()
This signal is emitted whenever the conflict has been resolved automatically or by the user...
The local item is dropped and the other item from the Akonadi storage is used.
Definition: conflicthandler_p.h:59
Changes of an Akonadi client application and a resource conflict.
Definition: conflicthandler_p.h:50
ResolveStrategy
Describes the strategy that should be used for resolving the conflict.
Definition: conflicthandler_p.h:57
QObject * parent() const
ConflictType
Describes the type of conflict that should be resolved by the conflict handler.
Definition: conflicthandler_p.h:48
Changes of a resource and the backend data conflict.
Definition: conflicthandler_p.h:51
This file is part of the KDE documentation.
Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:38:02 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:38:02 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.